Esempio n. 1
0
            Player1.auto_deploy(Player1.Ships[ship])
        for ship in Player2.Ships.keys():
            Player2.auto_deploy(Player2.Ships[ship])

    def start_game(self, Window):
        self.Game += 1
        self.Turn = 1
        player = Player("Player 1", 1)
        player2 = Player("Player 2", 2)
        enemy = AI("Player 2", 2)
        Window.get_player_names(game, player, player2)
        if self.PvP == True:
            self.setup(player, player2)
            self.take_turn(player, player2, Window)
        else:
            self.setup(player, enemy)
            self.take_turn(player, enemy, Window)

    def continue_game(self, Window):
        player = Player("Player 1", 1)
        player2 = Player("Player 2", 2)
        Window.Save.load_game(player, player2, self)
        self.PvP = True
        self.take_turn(player, player2, Window)


if __name__ == '__main__':
    game = Game()
    window = Window()
    window.Main_Menu(game)