if game.defeat(game.moves_history): fen.endGame(False) print("GAME LOST") game = Game() print("€€€€€€€€€€€€€€€€€€€€€€€€€") #game.game[0][-3] = (1,'H',1) #game.game[0][-2] = (2,'H',1) #game.game[0][-1] = (3,'H',1) fen = Window(playRolloutCallBack,game.game) print("################ We get available moves ###########") #print("################ We evaluate ###########") #print("################ We play ###########") #game.play() #print("################ New game ################") #print(game.game) #print(game.moveIsLegal((0,6,0,7,1))) #print("############### Window \"game\" value") #print(game.game) #print(fen.game == game.game) fen.buildGame() fen.window.mainloop()