def get_chat_content(request): """ 聊天信息统计 """ head_lst = [ {'width': 70, 'name': u'日期'}, {'width': 50, 'name': u'UID'}, {'width': 55, 'name': u'昵称'}, {'width': 50, 'name': u'等级'}, {'width': 50, 'name': u'VIP等级'}, {'width': 50, 'name': u'聊天内容'}, {'width': 50, 'name': u'服务器ID'}, {'width': 50, 'name': u'封禁'}, ] server_list_dat = server_list.get_server_list_dat() if request.method == 'POST': server_id = request.POST.get('server_id') row_lst = _get_chat_content(server_id) for i in range(len(row_lst)): row_lst[i-1].append(server_id) return render_to_response("gm/get_chat_content.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: return render_to_response("gm/get_chat_content.html", {'row_lst': [], 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def get_union_chat_content(request): head_lst = [ {'width': 70, 'name': u'日期'}, {'width': 50, 'name': u'联盟ID'}, {'width': 50, 'name': u'联盟名称'}, {'width': 50, 'name': u'UID'}, {'width': 55, 'name': u'昵称'}, {'width': 50, 'name': u'等级'}, {'width': 50, 'name': u'VIP等级'}, {'width': 50, 'name': u'聊天内容'}, {'width': 50, 'name': u'服务器ID'}, ] server_list_dat = server_list.get_server_list_dat() if request.method == 'POST': server_id = request.POST.get('server_id') union_id=request.POST.get('union_id') if union_id == '': union_id=request.POST.get('union_name') union_name_list=_get_union_name(server_list_dat) row_lst=_get_union_chat_content(server_id,union_id,server_list_dat) return render_to_response("gm/get_union_chat_content.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id,'union_name_list':union_name_list,}, RequestContext(request)) else: union_name_list=_get_union_name(server_list_dat) return render_to_response("gm/get_union_chat_content.html", {'row_lst': [], 'head_lst': head_lst, 'server_list': server_list_dat,'union_name_list':union_name_list}, RequestContext(request))
def get_boss_kyurem_info(request): head_lst = [ {'width': 50, 'name': u'重置挑战次数'}, {'width': 50, 'name': u'上次挑战时间'}, {'width': 50, 'name': u'挑战BOSS次数'}, {'width': 50, 'name': u'玩家鼓励值'}, {'width': 50, 'name': u'是否领取奖励'} ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] print user_id source=None print user_id source=None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format(user_id=user_id)) #print source,'source' elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format(user_id=result['uid'])) except: pass if source<> None : row_lst.append([str(source['reset_challenge_count']),str(source['last_play_datetime']),str(source['challenge_count']),str(source['player_inspire']),str(source['has_reward']),]) return render_to_response("data_edit/boss_kyurem_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/boss_kyurem_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def get_daily_charge_reward_info(request): head_lst = [ {'width': 50, 'name': u'充值数量(RMB)'}, {'width': 50, 'name': u'获得奖励列表'}, {'width': 50, 'name': u'获得奖励时间'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] source=None # print user_id # source=None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.DAILY_RECHARGE_REWARD_MODEL.format(user_id=user_id)) #print source,'source' elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.DAILY_RECHARGE_REWARD_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.DAILY_RECHARGE_REWARD_MODEL.format(user_id=result['uid'])) except: pass if source<> None and source['reward_date'] <> None: row_lst.append([str(source['recharge_rmb_num']),str(source['has_reward_lst']),str(source['reward_date'])]) return render_to_response("data_edit/daily_charge_reward_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/daily_charge_reward_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def get_player_info(request): # head_lst = [ # {'width': 50, 'name': u'名称'}, # {'width': 50, 'name': u'当前值'}, # {'width': 50, 'name': u'修改'}, # ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_MODEL.format(user_id=user_id)) if source: user_id=source['uid'] row_lst = _get_player_mem(source,user_id,server_id) elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.PLAYER_MODEL.format(user_id=user_uid)) if source: user_id=source['uid'] row_lst = _get_player_mem(source,user_id,server_id) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_MODEL.format(user_id=result['uid'])) if source: user_id=source['uid'] row_lst = _get_player_mem(source,user_id,server_id) except: pass else: row_lst = [] return render_to_response("data_edit/player_info_edit.html", {'row_lst': row_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/player_info_edit.html", {'row_lst': row_lst, 'server_list': server_list_dat,}, RequestContext(request))
def get_arena_report_info(request): head_lst = [ {'width': 50, 'name': u'玩家UID'}, {'width': 50, 'name': u'玩家当前排名'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] source=None if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.ARENA_BATTLE_REPORT_MODEL.format(user_id=user_id)) #print source,'source' info= _get_report_mem(source,user_id,server_id) elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.ARENA_BATTLE_REPORT_MODEL.format(user_id=user_uid)) info = _get_report_mem(source,user_id,server_id) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.ARENA_BATTLE_REPORT_MODEL.format(user_id=result['uid'])) info = _get_report_mem(source,user_id,server_id) except: pass else: info= [] return render_to_response("data_edit/arena_report_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id,'info':info}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/arena_report_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def player_commit_bugs_lst(request): """ 获取玩家提交的BUG """ server_list_dat = server_list.get_server_list_dat() data = {} data['head_lst'] = head_lst data['server_list'] = server_list_dat if request.POST.get('server_id'): server_id = int(request.POST.get('server_id')) table_list = [] all_background_notice_lst = [] cmem_url = str(server_define.CMEM_MAP.get(server_id)) if cmem_url: player_commit_bugs_model = memcache.get_cmem_val(cmem_url, model_define.PLAYER_COMMIT_BUGS_MODEL) if player_commit_bugs_model: # memcache.put_cmem_val(cmem_url, model_define.PLAYER_COMMIT_BUGS_MODEL, server_notice_box_model) print player_commit_bugs_model bug_lst = get_bugs(player_commit_bugs_model) if bug_lst: for bug_dict in bug_lst: if bug_dict: all_background_notice_lst.append(bug_dict) print("all_background_notice_lst: "+str(all_background_notice_lst)) for bug_dict in all_background_notice_lst: if bug_dict: temp_content = [] temp_content.insert(0,str(bug_dict['user_uid'])) temp_content.insert(1,str(bug_dict['user_open_id'])) temp_content.insert(2,str(bug_dict['player_name'])) temp_content.insert(3,str(bug_dict['commit_time'])) temp_content.insert(4,str(bug_dict['describe'])) if bug_dict.get('handle',False): temp_content.insert(5,"已回信") else: temp_content.insert(5,"需要回信") table_list.append(temp_content) data['player_commit_bugs'] = table_list data['server_id'] = server_id print data return render_to_response("player_commit_bugs/player_commit_bugs_lst.html", data, RequestContext(request)) else: data['player_commit_bugs'] = [] return render_to_response("player_commit_bugs/player_commit_bugs_lst.html", data, RequestContext(request))
def get_trial_info(request): head_lst = [ {'width': 50, 'name': u'试炼刷新时间'}, {'width': 50, 'name': u'敌方数据'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] print user_id source=None if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.GIFT_BAG_MODEL.format(user_id=user_id)) #print source,'source' elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.GIFT_BAG_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.GIFT_BAG_MODEL.format(user_id=result['uid'])) except: pass if source<> None: row_lst.append([str(source['refresh_datetime']),str(source['cur_enemy_dat'])]) return render_to_response("data_edit/trial_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/trial_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def get_mail_info(request): head_lst = [ {'width': 50, 'name': u'标题'}, {'width': 50, 'name': u'发送时间'}, {'width': 50, 'name': u'有效期至'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] print user_id if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.MAIL_MODEL.format(user_id=user_id)) print source,'source' row_lst = _get_player_mem(source,user_id,server_id) elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.MAIL_MODEL.format(user_id=user_uid)) row_lst = _get_player_mem(source,user_id,server_id) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.MAIL_MODEL.format(user_id=result['uid'])) row_lst = _get_player_mem(source,user_id,server_id) except: pass return render_to_response("data_edit/mail_info_edit.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/mail_info_edit.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat,}, RequestContext(request))
def get_arena_reward_times_info(request): head_lst = [ {'width': 50, 'name': u'奖励截止时间'}, {'width': 50, 'name': u'奖励物品'}, {'width': 50, 'name': u'玩家进行挑战次数'}, {'width': 50, 'name': u'运营版本'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst=[] print user_id source=None if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_ACTIVITY_ARENA_MODEL.format(user_id=user_id)) elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.PLAYER_ACTIVITY_ARENA_MODEL.format(user_id=user_uid)) elif len(user_openid )<> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_ACTIVITY_ARENA_MODEL.format(user_id=result['uid'])) except: pass row_lst.append([str(source['reward_end_date']),source['single_activity_has_reward_lst'],source[ 'num'],source['version']]) return render_to_response("data_edit/arena_reward_times_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/arena_reward_times_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def body_forbiden(request): server_id = request.POST.get('server_id') # manager = GameManager.get_by_request(request) # btn_lst = manager.check_admin_permission() # if btn_lst: head_lst = [ {'width': 70, 'name': u'日期'}, {'width': 50, 'name': u'UID'}, {'width': 55, 'name': u'昵称'}, {'width': 50, 'name': u'等级'}, {'width': 50, 'name': u'VIP等级'}, {'width': 50, 'name': u'聊天内容'}, {'width': 50, 'name': u'服务器ID'}, {'width': 50, 'name': u'封禁'}, ] server_list_dat = server_list.get_server_list_dat() if request.method == 'POST': server_id = request.POST.get('server') user_id = request.POST.get('user_id') cmem_url=server_define.CMEM_MAP[int(server_id)] row_lst = _get_chat_content(server_id) for i in range(len(row_lst)): row_lst[i-1].append(server_id) if cmem_url: try: source=memcache.get_cmem_val(cmem_url,model_define.USER_MODEL.format(user_id=user_id)) source['state']=USER_STATE_FREEZE memcache.put_cmem_val(cmem_url,model_define.USER_MODEL.format(user_id=user_id),source) except: print 'Error: not Forzen' return render_to_response("gm/get_chat_content.html", # {'account': manager.account, 'btn_lst': btn_lst, {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id}, RequestContext(request)) else: server_id = request.POST.get('server') row_lst = _get_chat_content(server_id) for i in range(len(row_lst)): row_lst[i-1].append(server_id) return render_to_response("gm/get_chat_content.html", # {'account': manager.account, 'btn_lst': btn_lst, { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id,}, RequestContext(request))
def get_daily_task_info(request): head_lst = [ {'width': 50, 'name': u'任务名称'}, {'width': 50, 'name': u'任务开放等级'}, {'width': 50, 'name': u'任务可领取最小等级'}, {'width': 50, 'name': u'任务可领取最大等级'}, {'width': 50, 'name': u'任务最多可完成次数'}, {'width': 50, 'name': u'任务可获得的积分'}, {'width': 50, 'name': u'任务可以获得的奖励'}, {'width': 50, 'name': u'玩家完成次数'}, {'width': 50, 'name': u'获得奖励时间'}, {'width': 50, 'name': u'是否获得奖励'}, ] head_lst1= [ {'width': 50, 'name': u'礼包名称'}, {'width': 50, 'name': u'获得奖励'}, {'width': 50, 'name': u'所需任务积分'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst=[] row_lst1=[] print user_id source=None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.DAILY_TASK_MODEL.format(user_id=user_id)) #print source,'source' elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.DAILY_TASK_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.DAILY_TASK_MODEL.format(user_id=result['uid'])) except: pass if source<> None: for task in source['tasks']: # if task in source['single_daily_task_has_reward_lst']: print task, source['tasks'][task] print _get_level(task)[0],_get_level(task)[1],_get_level(task)[2],_get_level(task)[3],_get_level(task)[4], row_lst.append([daily_task_name[task], _get_level(task)[0],_get_level(task)[1],_get_level(task)[2],_get_level(task)[3],_get_level(task)[4], _get_reward(task),source['tasks'][task]['num'], str(source['reward_date']),_get_wancheng(task,source['tasks']), ]) for i in source['score_has_reward_lst']: row_lst1.append([score_reward[i]['name'],score_reward[i]['reward'],score_reward[i]['score']]) return render_to_response("data_edit/daily_task_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id, 'head_lst1':head_lst1,'row_lst1':row_lst1 }, RequestContext(request)) else: row_lst = [] row_lst1=[] return render_to_response("data_edit/daily_task_info.html", {'row_lst': row_lst,'head_lst1':head_lst1,'row_lst1':row_lst1, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def set_player_data(request): # 获取管理员信息 manager = GameManager.get_by_request(request) head_lst = [ #{'width': 50, 'name': u'UID'}, { 'width': 50, 'name': u'名称' }, { 'width': 50, 'name': u'当前值' }, { 'width': 50, 'name': u'修改' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': print request.POST, 'post' user_id = request.POST.get('user_id') server_id = int(request.POST.get('server_id')) typ = request.POST.get('type') value = request.POST.get('value') #print 'value',value if value <> '': if typ <> 'str': if typ == 'bool': value = eval(typ)(eval(value)) else: value = eval(typ)(value) #print value key = request.POST.get('key') data = '' if key == 'newbie': # print 'newbie' # print int(value) # print get_newbie_phase_config(int(value)) if get_newbie_phase_config(int(value)) == None: data = '新手引导ID应在1~5之间' elif key == 'gold': pass elif key == 'champion_index': if int(value) not in [1, 2, 3, 4, 0]: data = '冠军宠物位置应该在0~4之间' elif key == 'reward_cur_monster_star_level_id': if get_reward_monster_star_level_config(int(value)) == None: data = u'宠物等级奖励序列应在1~18之间' elif key == 'universal_fragment': pass elif key == 'title': if get_the_title_config(int(value)) == None: data = '玩家爵位应在1~21之间' elif key == 'consumption_point': pass elif key == 'role_id': pass elif key == 'reward_login_series_id': pass elif key == 'reward_cur_monster_kind_id': if get_reward_monster_kind_config(int(value)) == None: data = '宠物种类奖励序列应在1~18之间' elif key == 'has_first_recharge_lst': pass elif key == 'is_stone_one_draw': if int(value) not in [0, 1]: data = '首次钻石单抽状态取值应为0或1,0代表未抽过,1代表抽过' elif key == 'is_ten_draw': if int(value) not in [0, 1]: data = '首次钻石十连抽状态取值应为0或1,0代表未抽过,1代表抽过' elif key == 'champion_tid': cmem_url = server_define.CMEM_MAP[int(server_id)] source = memcache.get_cmem_val( cmem_url, model_define.MONSTER_MODEL.format(user_id=user_id)) # print source['monsters'] sign = 0 for i in source['monsters']: if int(value) == i['tid']: sign = 1 # print sign if sign == 0: data = u'输入的宠物id不属于玩家拥有的宠物之一,请正确输入,玩家现有宠物:' for i in source['monsters']: a = '(%s:%s)' % (i['tid'], get_monster_config( i['tid'])['name']) data += a elif key == 'champion_power': pass elif key == 'name': pass elif key == 'level': if int(value) > 120 or int(value) < 1: data = u'玩家等级应在1~120级之间,请输入正确的值' elif key == 'cur_stage': if get_stages_config(int(value)) == None: data = u'关卡ID输入错误' elif key == 'reward_cur_monster_quality_id': if get_reward_monster_quality_config(int(value)) == None: data = u'当前宠物品质奖励序列应在1~3之间' elif key == 'reward_cur_team_combat_power_id': if get_reward_team_power(int(value)) == None: data = u'当前队伍战斗力奖励序列应在1~47之间' elif key == 'reward_friend_num_id': if get_fried_num_config(int(value)) == None: data = u'好友数量奖励序列应在1~6之间' elif key == 'reward_cur_monster_level_id': if get_reward_monster_level_config(int(value)) == None: data = u'宠物等级奖励序列应在1~10之间' if value <> '' and data == '': # print "i'work" cmem_url = server_define.CMEM_MAP[int(server_id)] if cmem_url: source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_MODEL.format(user_id=user_id)) if eval(typ) == type(value) or (typ == 'str' and type(value) == unicode): #print source,key,value,user_id,type(user_id) old_value = source[key] source[key] = value memcache.put_cmem_val( cmem_url, model_define.PLAYER_MODEL.format(user_id=user_id), source) # 操作日志记录 insert_action_edit_player(manager, str(server_id), str(user_id), key, old_value, value) return HttpResponse(data)
def get_stone_shop_info(request): head_lst = [ {"width": 50, "name": u"物品名称"}, {"width": 50, "name": u"物品数量"}, {"width": 50, "name": u"物品价格(钻石)"}, {"width": 50, "name": u"是否购买"}, ] server_list_dat = get_server_list_dat() if request.method == "POST": user_id = request.POST.get("user_uid") user_name = request.POST.get("user_name").encode("utf-8") user_account = request.POST.get("user_account") try: user_openid = str(request.POST.get("user_openid")) except UnicodeEncodeError: user_openid = "" name_dict, laji = get_item_config_with_id_name() shop_dict = get_all_stone_shop_config() server_id = int(request.POST.get("server_id")) cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst = [] print user_id source = None refresh_time = "" if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_STONE_SHOP_MODEL.format(user_id=user_id)) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url, model_define.PLAYER_STONE_SHOP_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid) ) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_STONE_SHOP_MODEL.format(user_id=result["uid"]) ) except: pass if source <> None: refresh_time = "刷新时间:%s" % source["refresh_datetime"].strftime("%Y-%m-%d %H:%M:%S") if "refresh_num" in source.keys(): refresh_time += ",刷新次数: %s" % source["refresh_num"] if len(["shop_item_state_dict"]) <> 0: for i in source["shop_item_state_dict"].items(): result = _get_stone_shop_name(i[0], name_dict, shop_dict) row_lst.append([result[0], result[1], result[2], _get_stone_shop_state(i[1])]) return render_to_response( "data_edit/stone_shop_info.html", { "row_lst": row_lst, "user_id": user_id, "user_openid": user_openid, "user_name": user_name, "head_lst": head_lst, "server_list": server_list_dat, "cur_server_id": server_id, "refresh_time": refresh_time, }, RequestContext(request), ) else: row_lst = [] return render_to_response( "data_edit/stone_shop_info.html", {"row_lst": row_lst, "head_lst": head_lst, "server_list": server_list_dat}, RequestContext(request), )
def get_gym_shop_info(request): head_lst = [ {"width": 50, "name": u"物品名称"}, {"width": 50, "name": u"物品数量"}, {"width": 50, "name": u"物品价格(道馆币)"}, {"width": 50, "name": u"是否购买"}, ] server_list_dat = get_server_list_dat() if request.method == "POST": user_id = request.POST.get("user_uid") user_name = request.POST.get("user_name").encode("utf-8") user_account = request.POST.get("user_account") try: user_openid = str(request.POST.get("user_openid")) except UnicodeEncodeError: user_openid = "" server_id = int(request.POST.get("server_id")) name_dict, laji = get_item_config_with_id_name() cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] source = None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) refresh_time = "" if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.GYM_SHOP_MODEL.format(user_id=user_id)) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url, model_define.GYM_SHOP_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid) ) source = memcache.get_cmem_val(cmem_url, model_define.GYM_SHOP_MODEL.format(user_id=result["uid"])) except: pass if source <> None: refresh_time = "刷新时间:%s" % source["refresh_datetime"].strftime("%Y-%m-%d %H:%M:%S") if "refresh_num" in source.keys(): # if source['refresh_num']<>0: refresh_time += ",刷新次数: %s" % source["refresh_num"] if "gym_point" in source.keys(): refresh_time += ",玩家现在有道馆币:%s" % source["gym_point"] if len(["item_state_dict"]) <> 0: for i in source["item_state_dict"].items(): result = _get_gym_shop_name(i[0], name_dict) row_lst.append([result[0], result[1], result[2], _get_stone_shop_state(i[1])]) return render_to_response( "data_edit/gym_shop_info.html", { "row_lst": row_lst, "user_id": user_id, "user_openid": user_openid, "user_name": user_name, "head_lst": head_lst, "server_list": server_list_dat, "cur_server_id": server_id, "refresh_time": refresh_time, }, RequestContext(request), ) else: row_lst = [] return render_to_response( "data_edit/gym_shop_info.html", {"row_lst": row_lst, "head_lst": head_lst, "server_list": server_list_dat}, RequestContext(request), )
def union_shop_function(request): """ 联盟商店 """ manager = GameManager.get_by_request(request) btn_lst = manager.check_admin_permission() if btn_lst: from apps.logs.statistics_tables.union.union_shop_log import get_table head_lst = [ { 'width': 50, 'name': u'购买物品' }, { 'width': 50, 'name': u'联盟币消耗' }, { 'width': 50, 'name': u'购买人数' }, { 'width': 50, 'name': u'购买次数' }, { 'width': 50, 'name': u'参与率' }, { 'width': 50, 'name': u'联盟币消耗占比' }, { 'width': 50, 'name': u'人数占比' }, ] if request.method == 'POST': start_date = request.POST.get("search_start_date") # end_date = request.POST.get("search_end_date") server_id = int(request.POST.get("server_id")) #user_id=str(request.POST.get("user_id")) #platform_id=(request.POST.get('platform_id')) try: start_date_date = datetime.datetime.strptime( start_date, "%m/%d/%Y").date() except: start_date_date = datetime.datetime.now().date() # end_date_date = datetime.datetime.strptime(end_date, "%m/%d/%Y").date() server_list_dat = server_list.get_server_list_dat() row_lst = get_table(start_date_date, server_id) return render_to_response( "log/union_shop.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] now_date_str = datetime.date.today().strftime("%m/%d/%Y") start_date = now_date_str end_date = now_date_str server_list_dat = server_list.get_server_list_dat() #some_list=cost_item_dict.keys() return render_to_response( "log/union_shop.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'server_list': server_list_dat }, RequestContext(request)) else: return HttpResponseRedirect('/Tyranitar6/login/')
def get_sum_charge_reward_info(request): head_lst = [{"width": 50, "name": u"充值数量(RMB)"}, {"width": 50, "name": u"获得奖励列表"}, {"width": 50, "name": u"获得奖励时间"}] server_list_dat = get_server_list_dat() if request.method == "POST": user_id = request.POST.get("user_uid") user_name = request.POST.get("user_name").encode("utf-8") user_account = request.POST.get("user_account") try: user_openid = str(request.POST.get("user_openid")) except UnicodeEncodeError: user_openid = "" server_id = int(request.POST.get("server_id")) type_hidden = "visible" cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] source = None print user_id if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.SUM_RECHARGE_REWARD_MODEL.format(user_id=user_id)) # print source,'source' elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.SUM_RECHARGE_REWARD_MODEL.format(user_id=user_uid) ) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid) ) source = memcache.get_cmem_val( cmem_url, model_define.SUM_RECHARGE_REWARD_MODEL.format(user_id=result["uid"]) ) except: pass # print source if source <> None: row_lst.append( [str(source["recharge_rmb_num"]), str(source["has_reward_lst"]), str(source["reward_end_date"])] ) return render_to_response( "data_edit/sum_charge_reward_info.html", { "row_lst": row_lst, "user_id": user_id, "user_openid": user_openid, "user_name": user_name, "head_lst": head_lst, "server_list": server_list_dat, "cur_server_id": server_id, }, RequestContext(request), ) else: row_lst = [] return render_to_response( "data_edit/sum_charge_reward_info.html", {"row_lst": row_lst, "head_lst": head_lst, "server_list": server_list_dat}, RequestContext(request), )
def get_world_boss_shop_info(request): head_lst = [ { 'width': 50, 'name': u'物品名称' }, { 'width': 50, 'name': u'物品数量' }, { 'width': 50, 'name': u'物品价格(世界BOSS点数)' }, { 'width': 50, 'name': u'是否购买' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' name_dict, laji = get_item_config_with_id_name() # shop_dict= get_world_boss_shop_config() server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] print user_id source = None refresh_time = '' if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_SHOP_MODEL.format( user_id=user_id)) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_SHOP_MODEL.format( user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_SHOP_MODEL.format( user_id=result['uid'])) except: pass if source <> None: refresh_time = '刷新时间:%s' % source['refresh_datetime'].strftime( "%Y-%m-%d %H:%M:%S") if 'refresh_num' in source.keys(): refresh_time += ',刷新次数: %s' % source['refresh_num'] if 'world_boss_shop_point' in source.keys(): refresh_time += ',玩家现有世界BOSS点数: %s' % source['refresh_num'] if 'data_version' in source.keys(): refresh_time += ',数据版本 %s' % source['data_version'] if len(['shop_item_state_dict']) <> 0: for i in source['shop_item_state_dict'].items(): result = _get_world_boss_shop_name(i[0], name_dict) row_lst.append([ result[0], result[1], result[2], _get_stone_shop_state(i[1]) ]) return render_to_response( "data_edit/world_boss_shop_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id, 'refresh_time': refresh_time }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/world_boss_shop_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def union_count_function(request): """ 联盟统计 """ manager = GameManager.get_by_request(request) btn_lst = manager.check_admin_permission() if btn_lst: head_lst = [ { 'width': 50, 'name': u'时间' }, { 'width': 50, 'name': u'创建联盟人数' }, { 'width': 50, 'name': u'创建联盟消耗钻石' }, { 'width': 50, 'name': u'申请联盟次数' }, { 'width': 50, 'name': u'申请联盟成功人数' }, { 'width': 50, 'name': u'申请联盟成功率' }, { 'width': 50, 'name': u'联盟功能开启人数' }, { 'width': 50, 'name': u'进入联盟人数占比' }, ] if request.method == 'POST': start_date = request.POST.get("search_start_date") end_date = request.POST.get("search_end_date") server_id = int(request.POST.get("server_id")) try: start_date_date = datetime.datetime.strptime( start_date, "%m/%d/%Y").date() except: start_date_date = datetime.datetime.now().date() try: end_date_date = datetime.datetime.strptime( end_date, "%m/%d/%Y").date() except: end_date_date = start_date_date server_list_dat = server_list.get_server_list_dat() from apps.logs.statistics_tables.union.union_count_log import get_table row_lst = get_table(start_date_date, end_date_date, server_id) print row_lst return render_to_response( "log/union_count.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] now_date_str = datetime.date.today().strftime("%m/%d/%Y") start_date = now_date_str end_date = now_date_str server_list_dat = server_list.get_server_list_dat() #some_list=cost_item_dict.keys() return render_to_response( "log/union_count.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat }, RequestContext(request)) else: return HttpResponseRedirect('/Tyranitar6/login/')
def acount_release_forbiden(request): """ 聊天信息统计 """ # _gm = GameManager() # btn_lst = _gm.check_admin_permission() #server_id = request.POST.get('server_id') # manager = GameManager.get_by_request(request) # btn_lst = manager.check_admin_permission() # if btn_lst: head_lst = [ { 'width': 70, 'name': u'OPEN_ID' }, { 'width': 50, 'name': u'UID' }, { 'width': 55, 'name': u'昵称' }, { 'width': 50, 'name': u'等级' }, { 'width': 50, 'name': u'VIP等级' }, { 'width': 50, 'name': u'当前金币' }, { 'width': 50, 'name': u'当前钻石' }, { 'width': 50, 'name': u'当前经验' }, { 'width': 50, 'name': u'当前状态' }, ] server_list_dat = server_list.get_server_list_dat() print server_list_dat #print server_list_dat change_lst = [{ 'id': 3, 'name': u'查询' }, { 'id': -1, 'name': u'解封' }, { 'id': 1, 'name': u'封禁' }, { 'id': 2, 'name': u'内部账号' }] # for i in USER_STATE_NAME_DICT.items(): # print i, i[1][0:-1] # change_lst.append({'id':i[0],'name':i[1][0:-4]}) # print change_lst if request.method == 'POST': user_id = request.POST.get('user_id') server_id = request.POST.get('server_id') #submit_value=request.POST.get('submit_value') change_id = request.POST.get('change_id') cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst = [] if cmem_url: if int(change_id) == 3: try: row_lst = _get_imformation(user_id, cmem_url) except: row_lst = [] else: try: _set_state(user_id, int(change_id), cmem_url) row_lst = _get_imformation(user_id, cmem_url) except: row_lst = [] return render_to_response( "gm/account_release_forbiden.html", # {'account': manager.account, 'btn_lst': btn_lst, { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id, 'change_list': change_lst }, RequestContext(request)) else: return render_to_response( "gm/account_release_forbiden.html", # {'account': manager.account, 'btn_lst': btn_lst, { 'row_lst': [], 'head_lst': head_lst, 'server_list': server_list_dat, 'change_list': change_lst }, RequestContext(request))
def get_gym_info(request): head_lst = [ {'width': 50, 'name': u'当前关卡ID'}, {'width': 50, 'name': u'当前手动重置挑战次数'}, {'width': 50, 'name': u'当前挑战星级'}, {'width': 50, 'name': u'历史挑战最高星级'}, {'width': 50, 'name': u'当前关卡是否已挑战'}, {'width': 50, 'name': u'当前可用星级'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError : user_openid = '' name_dict,laji=get_item_config_with_id_name() shop_dict=get_all_stone_shop_config() server_id = int(request.POST.get('server_id')) cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst={} print user_id source=None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) refresh_time='' if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val(cmem_url, model_define.GYM_MODEL.format(user_id=user_id)) elif len(user_name)<> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format(player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val(cmem_url,model_define.GYM_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val(cmem_url,model_define.ACCOUNT_MAPPING_MODEL.format(open_id=user_openid)) source = memcache.get_cmem_val(cmem_url, model_define.GYM_MODEL.format(user_id=result['uid'])) user_id=source['uid'] except: pass if source<> None: refresh_time='上次手动刷新时间 %s' % str(source['last_refresh_date']) row_lst['cur_gym_id']=['当前关卡ID',source['cur_gym_id']] row_lst['cur_reset_gym_count']=[u'当前手动重置挑战次数',source['cur_reset_gym_count']] row_lst['history_top_star_num']=[ u'历史最高星级',source['history_top_star_num']] row_lst['cur_star_num']=[u'当前星级',source['cur_star_num']] row_lst['cur_gym_end']=[u'当前关卡是否已挑战',source['cur_gym_end']] row_lst['cur_use_star']=[ u'当前已使用星级',source['cur_use_star']] cur_zone_star_num_lst=source['cur_zone_star_num_lst'] cur_battle_buffs='' if len(source['cur_battle_buffs'])<>0: for i in source['cur_battle_buffs']: cur_battle_buffs+=str(i)+',' can_mop_zone='' if len(list(source['can_mop_zone']))<>0: for i in list(source['can_mop_zone']): can_mop_zone+=str(i)+' , ' has_reward_id='' if len(list(source['has_reward_id']))<>0: for i in list(source['has_reward_id']): has_reward_id+=str(i)+',' # row_lst['cur_zone_star_num_lst']=['当前挑战区域关卡星级:',source['cur_zone_star_num_lst'][0],source['cur_zone_star_num_lst'][1],source['cur_zone_star_num_lst'][2]] # row_lst['cur_battle_buffs']=['当前所携带的BUFF:'] # for i in xrange(len(source['cur_battle_buffs'])): # row_lst['cur_battle_buffs'].append(source['cur_battle_buffs'][i]) # row_lst['can_mop_zone']=['可以扫荡的区域ID:'] # for i in xrange(len(source['can_mop_zone'])): # row_lst['can_mop_zone'].append(list(source['can_mop_zone'])[i]) # row_lst['has_reward_id']=['已经购买的奖励ID:'] # for i in xrange(len(source['has_reward_id'])): # # print tuple(source['has_reward_id'])[1] # row_lst['has_reward_id'].append(list(source['has_reward_id'])[i]) # # for i in xrange(len(source['cur_zone_star_num_lst'])): # row_lst['cur_zone_star_num_lst%s' % str(i+1) ]=['当前挑战区域关卡%s的挑战星级:' % i+1,source['cur_zone_star_num_lst'][i]] # print get_gym_buff_config(1) # for i in xrange(len(source['cur_battle_buffs'])): # row_lst['cur_battle_buffs%s' % i+1 ]=['当前所携带的BUFF:' % i+1,source['cur_battle_buffs'][i]] # for i in xrange(len(source['can_mop_zone'])): # row_lst['can_mop_zone%s' % i+1]=['可以扫荡的区域%s:'% i+1,source['can_mop_zone'][i]] print row_lst return render_to_response("data_edit/gym_info.html", {'row_lst': row_lst,'user_id':user_id,'user_openid':user_openid,'user_name':user_name, 'head_lst': head_lst, 'server_list': server_list_dat,'cur_server_id':server_id,'refresh_time':refresh_time ,'cur_zone_star_num_lst':cur_zone_star_num_lst,'cur_battle_buffs':cur_battle_buffs,'has_reward_id':has_reward_id}, RequestContext(request)) else: row_lst = [] return render_to_response("data_edit/gym_info.html", {'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat}, RequestContext(request))
def get_arena_reward_times_info(request): head_lst = [ { 'width': 50, 'name': u'奖励截止时间' }, { 'width': 50, 'name': u'奖励物品' }, { 'width': 50, 'name': u'玩家进行挑战次数' }, { 'width': 50, 'name': u'运营版本' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst = [] print user_id source = None if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_ACTIVITY_ARENA_MODEL.format( user_id=user_id)) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_ACTIVITY_ARENA_MODEL.format( user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_ACTIVITY_ARENA_MODEL.format( user_id=result['uid'])) except: pass row_lst.append([ str(source['reward_end_date']), source['single_activity_has_reward_lst'], source['num'], source['version'] ]) return render_to_response( "data_edit/arena_reward_times_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/arena_reward_times_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def get_player_invitation_info(request): head_lst = [{ 'width': 50, 'name': u'谁的邀请' }, { 'width': 50, 'name': u'对方UID' }, { 'width': 50, 'name': u'对方等级' }, { 'width': 50, 'name': u'是否有奖励' }, { 'width': 50, 'name': u'奖励内容' }] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] # print user_id # source=None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) name_dict = get_all_invitation_reward_config() if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_INVITATION_MODEL.format( user_id=user_id)) #print source,'source' elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_INVITATION_MODEL.format( user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_INVITATION_MODEL.format( user_id=result['uid'])) except: pass if source: if source['invite_me'] <> 0: row_lst.append(['该玩家被邀请', source['uid'], '', '', '']) if len(source['i_invite_dict']) <> 0: for i in source['i_invite_dict'].keys(): if i in source['i_invite_has_reward_lst_dict'].keys(): row_lst.append([ '该玩家向他人发出的邀请', i, source['i_invite_dict'][i], '是', _get_reward( source['i_invite_has_reward_lst_dict'][i], name_dict) ]) else: row_lst.append([ '该玩家向他人发出的邀请', i, source['i_invite_dict'][i], '否', '' ]) return render_to_response( "data_edit/player_invitation_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/player_invitation_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def get_daily_task_info(request): head_lst = [ { 'width': 50, 'name': u'任务名称' }, { 'width': 50, 'name': u'任务开放等级' }, { 'width': 50, 'name': u'任务可领取最小等级' }, { 'width': 50, 'name': u'任务可领取最大等级' }, { 'width': 50, 'name': u'任务最多可完成次数' }, { 'width': 50, 'name': u'任务可获得的积分' }, { 'width': 50, 'name': u'任务可以获得的奖励' }, { 'width': 50, 'name': u'玩家完成次数' }, { 'width': 50, 'name': u'获得奖励时间' }, { 'width': 50, 'name': u'是否获得奖励' }, ] head_lst1 = [ { 'width': 50, 'name': u'礼包名称' }, { 'width': 50, 'name': u'获得奖励' }, { 'width': 50, 'name': u'所需任务积分' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] row_lst1 = [] print user_id source = None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.DAILY_TASK_MODEL.format(user_id=user_id)) #print source,'source' elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.DAILY_TASK_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.DAILY_TASK_MODEL.format( user_id=result['uid'])) except: pass if source <> None: for task in source['tasks']: # if task in source['single_daily_task_has_reward_lst']: print task, source['tasks'][task] print _get_level(task)[0], _get_level(task)[1], _get_level( task)[2], _get_level(task)[3], _get_level(task)[4], row_lst.append([ daily_task_name[task], _get_level(task)[0], _get_level(task)[1], _get_level(task)[2], _get_level(task)[3], _get_level(task)[4], _get_reward(task), source['tasks'][task]['num'], str(source['reward_date']), _get_wancheng(task, source['tasks']), ]) for i in source['score_has_reward_lst']: row_lst1.append([ score_reward[i]['name'], score_reward[i]['reward'], score_reward[i]['score'] ]) return render_to_response( "data_edit/daily_task_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id, 'head_lst1': head_lst1, 'row_lst1': row_lst1 }, RequestContext(request)) else: row_lst = [] row_lst1 = [] return render_to_response( "data_edit/daily_task_info.html", { 'row_lst': row_lst, 'head_lst1': head_lst1, 'row_lst1': row_lst1, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def friend_count_function(request): """ 好友统计 """ manager = GameManager.get_by_request(request) btn_lst = manager.check_admin_permission() if btn_lst: head_lst = [ {'width': 50, 'name': u'时间'}, {'width': 50, 'name': u'添加好友次数'}, {'width': 50, 'name': u'通过申请好友数'}, {'width': 50, 'name': u'通过申请好友占比'}, ] if request.method == 'POST' : start_date = request.POST.get("search_start_date") end_date = request.POST.get("search_end_date") server_id = int(request.POST.get("server_id")) user_id=str(request.POST.get("user_id")) platform_id=request.POST.get('platform_id') start_date_date = datetime.datetime.strptime(start_date, "%m/%d/%Y").date() end_date_date = datetime.datetime.strptime(end_date, "%m/%d/%Y").date() server_list_dat= server_list.get_server_list_dat() if user_id <> '': from apps.logs.statistics_tables.friend_count.friend_count_log import get_table row_lst =get_table(start_date_date, end_date_date, server_id) # print server_list return render_to_response("log/friend_count.html", {'account':manager.account,'btn_lst':btn_lst,'row_lst': row_lst,'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat,'platform_id':platform_id,'cur_server_id':server_id }, RequestContext(request)) else: row_lst = [] now_date_str = datetime.date.today().strftime("%m/%d/%Y") start_date = now_date_str end_date = now_date_str server_list_dat =server_list.get_server_list_dat() return render_to_response("log/friend_count.html", {'account':manager.account,'btn_lst':btn_lst,'row_lst': row_lst,'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat,'platform_id':'None'}, RequestContext(request)) else: return HttpResponseRedirect('/Tyranitar6/login/') # # def _get_server_list(): # """ # 获取游戏服务器列表 # """ # from apps.game_manager.mysql import server_list # all_server_list = server_list.get_all_server(True) # server_list = [] # server_list.append({'id': -1, 'name': u'通服务器'},) # for item in all_server_list: # server_id = item['id'] # server_name = item['name'] + '_' + str(item['id']) # server_dict = {'id': server_id, 'name': server_name} # server_list.append(server_dict) # platform_list = [ # {'id': -1, 'name': u'通平台'}, # {'id': 0, 'name': u'测试'}, # {'id': 800003, 'name': u'海马'}, # {'id': 800004, 'name': u'飞流'}, # # {'id': 2, 'name': u'anysdk'}, # {'id': 500001, 'name': u'iOS-91手机助手'}, # {'id': 500004, 'name': u'iOS-iTools'}, # {'id': 500015, 'name': u'iOS-快用'}, # {'id': 500017, 'name': u'iOS-海马助手'}, # {'id': 500020, 'name': u'iOS-爱思助手'}, # {'id': 500030, 'name': u'iOS-XY助手'}, # {'id': 500002, 'name': u'同步推'}, # {'id': 500003, 'name': u'pp助手'}, # {'id': 800006, 'name': u'爱苹果'}, # {'id': 500035, 'name': u'叉叉助手'} # ] # return server_list, platform_list
def union_hall_function(request): """ 联盟殿堂 """ manager = GameManager.get_by_request(request) btn_lst = manager.check_admin_permission() if btn_lst: head_lst = [ { 'width': 50, 'name': u'联盟等级' }, { 'width': 50, 'name': u'联盟数量' }, { 'width': 50, 'name': u'联盟成员数量' }, { 'width': 50, 'name': u'解散联盟数量' }, { 'width': 50, 'name': u'联盟占比' }, { 'width': 50, 'name': u'联盟成员占比' }, { 'width': 50, 'name': u'服务器ID' }, ] if request.method == 'POST': start_date = request.POST.get("search_start_date") server_id = int(request.POST.get("server_id")) try: start_date_date = datetime.datetime.strptime( start_date, "%m/%d/%Y").date() except: start_date_date = datetime.datetime.now().date() row_lst = union_hall_modes.get_table(start_date_date, server_id) server_list_dat = server_list.get_server_list_dat() return render_to_response( "log/union_hall.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] now_date_str = datetime.date.today().strftime("%m/%d/%Y") start_date = now_date_str server_list_dat = server_list.get_server_list_dat() return render_to_response( "log/union_hall.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'server_list': server_list_dat }, RequestContext(request)) else: return HttpResponseRedirect('/Tyranitar6/login/')
def get_gym_shop_info(request): head_lst = [ { 'width': 50, 'name': u'物品名称' }, { 'width': 50, 'name': u'物品数量' }, { 'width': 50, 'name': u'物品价格(道馆币)' }, { 'width': 50, 'name': u'是否购买' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) name_dict, laji = get_item_config_with_id_name() cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] source = None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) refresh_time = '' if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.GYM_SHOP_MODEL.format(user_id=user_id)) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.GYM_SHOP_MODEL.format(user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.GYM_SHOP_MODEL.format( user_id=result['uid'])) except: pass if source <> None: refresh_time = '刷新时间:%s' % source['refresh_datetime'].strftime( "%Y-%m-%d %H:%M:%S") if 'refresh_num' in source.keys(): # if source['refresh_num']<>0: refresh_time += ',刷新次数: %s' % source['refresh_num'] if 'gym_point' in source.keys(): refresh_time += ',玩家现在有道馆币:%s' % source['gym_point'] if len(['item_state_dict']) <> 0: for i in source['item_state_dict'].items(): result = _get_gym_shop_name(i[0], name_dict) row_lst.append([ result[0], result[1], result[2], _get_stone_shop_state(i[1]) ]) return render_to_response( "data_edit/gym_shop_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id, 'refresh_time': refresh_time }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/gym_shop_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def acount_release_forbiden(request): """ 聊天信息统计 """ # _gm = GameManager() # btn_lst = _gm.check_admin_permission() # server_id = request.POST.get('server_id') # manager = GameManager.get_by_request(request) # btn_lst = manager.check_admin_permission() # if btn_lst: head_lst = [ {"width": 70, "name": u"OPEN_ID"}, {"width": 50, "name": u"UID"}, {"width": 55, "name": u"昵称"}, {"width": 50, "name": u"等级"}, {"width": 50, "name": u"VIP等级"}, {"width": 50, "name": u"当前金币"}, {"width": 50, "name": u"当前钻石"}, {"width": 50, "name": u"当前经验"}, {"width": 50, "name": u"当前状态"}, ] server_list_dat = server_list.get_server_list_dat() print server_list_dat # print server_list_dat change_lst = [ {"id": 3, "name": u"查询"}, {"id": -1, "name": u"解封"}, {"id": 1, "name": u"封禁"}, {"id": 2, "name": u"内部账号"}, ] # for i in USER_STATE_NAME_DICT.items(): # print i, i[1][0:-1] # change_lst.append({'id':i[0],'name':i[1][0:-4]}) # print change_lst if request.method == "POST": user_id = request.POST.get("user_id") server_id = request.POST.get("server_id") # submit_value=request.POST.get('submit_value') change_id = request.POST.get("change_id") cmem_url = server_define.CMEM_MAP[int(server_id)] row_lst = [] if cmem_url: if int(change_id) == 3: try: row_lst = _get_imformation(user_id, cmem_url) except: row_lst = [] else: try: _set_state(user_id, int(change_id), cmem_url) row_lst = _get_imformation(user_id, cmem_url) except: row_lst = [] return render_to_response( "gm/account_release_forbiden.html", # {'account': manager.account, 'btn_lst': btn_lst, { "row_lst": row_lst, "head_lst": head_lst, "server_list": server_list_dat, "cur_server_id": server_id, "change_list": change_lst, }, RequestContext(request), ) else: return render_to_response( "gm/account_release_forbiden.html", # {'account': manager.account, 'btn_lst': btn_lst, {"row_lst": [], "head_lst": head_lst, "server_list": server_list_dat, "change_list": change_lst}, RequestContext(request), )
def friend_count_function(request): """ 好友统计 """ manager = GameManager.get_by_request(request) btn_lst = manager.check_admin_permission() if btn_lst: head_lst = [ { 'width': 50, 'name': u'时间' }, { 'width': 50, 'name': u'添加好友次数' }, { 'width': 50, 'name': u'通过申请好友数' }, { 'width': 50, 'name': u'通过申请好友占比' }, ] if request.method == 'POST': start_date = request.POST.get("search_start_date") end_date = request.POST.get("search_end_date") server_id = int(request.POST.get("server_id")) user_id = str(request.POST.get("user_id")) platform_id = request.POST.get('platform_id') start_date_date = datetime.datetime.strptime( start_date, "%m/%d/%Y").date() end_date_date = datetime.datetime.strptime(end_date, "%m/%d/%Y").date() server_list_dat = server_list.get_server_list_dat() if user_id <> '': from apps.logs.statistics_tables.friend_count.friend_count_log import get_table row_lst = get_table(start_date_date, end_date_date, server_id) # print server_list return render_to_response( "log/friend_count.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat, 'platform_id': platform_id, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] now_date_str = datetime.date.today().strftime("%m/%d/%Y") start_date = now_date_str end_date = now_date_str server_list_dat = server_list.get_server_list_dat() return render_to_response( "log/friend_count.html", { 'account': manager.account, 'btn_lst': btn_lst, 'row_lst': row_lst, 'head_lst': head_lst, 'search_start_date': start_date, 'search_end_date': end_date, 'server_list': server_list_dat, 'platform_id': 'None' }, RequestContext(request)) else: return HttpResponseRedirect('/Tyranitar6/login/') # # def _get_server_list(): # """ # 获取游戏服务器列表 # """ # from apps.game_manager.mysql import server_list # all_server_list = server_list.get_all_server(True) # server_list = [] # server_list.append({'id': -1, 'name': u'通服务器'},) # for item in all_server_list: # server_id = item['id'] # server_name = item['name'] + '_' + str(item['id']) # server_dict = {'id': server_id, 'name': server_name} # server_list.append(server_dict) # platform_list = [ # {'id': -1, 'name': u'通平台'}, # {'id': 0, 'name': u'测试'}, # {'id': 800003, 'name': u'海马'}, # {'id': 800004, 'name': u'飞流'}, # # {'id': 2, 'name': u'anysdk'}, # {'id': 500001, 'name': u'iOS-91手机助手'}, # {'id': 500004, 'name': u'iOS-iTools'}, # {'id': 500015, 'name': u'iOS-快用'}, # {'id': 500017, 'name': u'iOS-海马助手'}, # {'id': 500020, 'name': u'iOS-爱思助手'}, # {'id': 500030, 'name': u'iOS-XY助手'}, # {'id': 500002, 'name': u'同步推'}, # {'id': 500003, 'name': u'pp助手'}, # {'id': 800006, 'name': u'爱苹果'}, # {'id': 500035, 'name': u'叉叉助手'} # ] # return server_list, platform_list
def get_boss_kyurem_info(request): head_lst = [{ 'width': 50, 'name': u'重置挑战次数' }, { 'width': 50, 'name': u'上次挑战时间' }, { 'width': 50, 'name': u'挑战BOSS次数' }, { 'width': 50, 'name': u'玩家鼓励值' }, { 'width': 50, 'name': u'是否领取奖励' }] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] print user_id source = None print user_id source = None # f=open('/opt/CGameLogserver/apps/game_manager/views/data_edit/USER_DETAIL') # d=pickle.load(f) # for i in d: # user_id=str(i) if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format( user_id=user_id)) #print source,'source' elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format( user_id=user_uid)) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.PLAYER_WORLD_BOSS_KYUREM_MODEL.format( user_id=result['uid'])) except: pass if source <> None: row_lst.append([ str(source['reset_challenge_count']), str(source['last_play_datetime']), str(source['challenge_count']), str(source['player_inspire']), str(source['has_reward']), ]) return render_to_response( "data_edit/boss_kyurem_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/boss_kyurem_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def get_arena_report_info(request): head_lst = [ { 'width': 50, 'name': u'玩家UID' }, { 'width': 50, 'name': u'玩家当前排名' }, ] server_list_dat = get_server_list_dat() if request.method == 'POST': user_id = request.POST.get('user_uid') user_name = request.POST.get('user_name').encode('utf-8') user_account = request.POST.get('user_account') try: user_openid = str(request.POST.get('user_openid')) except UnicodeEncodeError: user_openid = '' server_id = int(request.POST.get('server_id')) type_hidden = 'visible' cmem_url = server_define.CMEM_MAP[int(server_id)] state_list = game_define.USER_STATE_NAME_DICT row_lst = [] source = None if cmem_url: if len(user_id) <> 0: source = memcache.get_cmem_val( cmem_url, model_define.ARENA_BATTLE_REPORT_MODEL.format( user_id=user_id)) #print source,'source' info = _get_report_mem(source, user_id, server_id) elif len(user_name) <> 0: name = hashlib.md5(user_name).hexdigest().upper() key = model_define.PLAYER_NICK_NAME_MODEL.format( player_nick_md5=name) user_uid = memcache.get_cmem_val_no_pick(cmem_url, key) source = memcache.get_cmem_val( cmem_url, model_define.ARENA_BATTLE_REPORT_MODEL.format( user_id=user_uid)) info = _get_report_mem(source, user_id, server_id) elif len(user_openid) <> 0: try: result = memcache.get_cmem_val( cmem_url, model_define.ACCOUNT_MAPPING_MODEL.format( open_id=user_openid)) source = memcache.get_cmem_val( cmem_url, model_define.ARENA_BATTLE_REPORT_MODEL.format( user_id=result['uid'])) info = _get_report_mem(source, user_id, server_id) except: pass else: info = [] return render_to_response( "data_edit/arena_report_info.html", { 'row_lst': row_lst, 'user_id': user_id, 'user_openid': user_openid, 'user_name': user_name, 'head_lst': head_lst, 'server_list': server_list_dat, 'cur_server_id': server_id, 'info': info }, RequestContext(request)) else: row_lst = [] return render_to_response( "data_edit/arena_report_info.html", { 'row_lst': row_lst, 'head_lst': head_lst, 'server_list': server_list_dat }, RequestContext(request))
def set_player_data(request): # 获取管理员信息 manager = GameManager.get_by_request(request) head_lst = [ #{'width': 50, 'name': u'UID'}, {'width': 50, 'name': u'名称'}, {'width': 50, 'name': u'当前值'}, {'width': 50, 'name': u'修改'}, ] server_list_dat = get_server_list_dat() if request.method == 'POST': print request.POST,'post' user_id=request.POST.get('user_id') server_id=int(request.POST.get('server_id')) typ=request.POST.get('type') value=request.POST.get('value') #print 'value',value if value <> '': if typ <> 'str': if typ=='bool': value=eval(typ)(eval(value)) else: value=eval(typ)(value) #print value key=request.POST.get('key') data='' if key=='newbie': # print 'newbie' # print int(value) # print get_newbie_phase_config(int(value)) if get_newbie_phase_config(int(value))==None: data='新手引导ID应在1~5之间' elif key=='gold': pass elif key=='champion_index': if int(value) not in [1,2,3,4,0]: data='冠军宠物位置应该在0~4之间' elif key=='reward_cur_monster_star_level_id': if get_reward_monster_star_level_config(int(value))==None: data=u'宠物等级奖励序列应在1~18之间' elif key=='universal_fragment': pass elif key=='title': if get_the_title_config(int(value))==None: data='玩家爵位应在1~21之间' elif key=='consumption_point': pass elif key=='role_id': pass elif key=='reward_login_series_id': pass elif key=='reward_cur_monster_kind_id': if get_reward_monster_kind_config(int(value))==None: data='宠物种类奖励序列应在1~18之间' elif key=='has_first_recharge_lst': pass elif key=='is_stone_one_draw': if int(value) not in [0,1]: data='首次钻石单抽状态取值应为0或1,0代表未抽过,1代表抽过' elif key=='is_ten_draw': if int(value) not in [0,1]: data='首次钻石十连抽状态取值应为0或1,0代表未抽过,1代表抽过' elif key=='champion_tid': cmem_url=server_define.CMEM_MAP[int(server_id)] source=memcache.get_cmem_val(cmem_url,model_define.MONSTER_MODEL.format(user_id=user_id)) # print source['monsters'] sign=0 for i in source['monsters']: if int(value) == i['tid']: sign=1 # print sign if sign==0: data=u'输入的宠物id不属于玩家拥有的宠物之一,请正确输入,玩家现有宠物:' for i in source['monsters']: a='(%s:%s)'% (i['tid'],get_monster_config(i['tid'])['name']) data+=a elif key=='champion_power': pass elif key=='name': pass elif key=='level': if int(value)>120 or int(value)<1: data=u'玩家等级应在1~120级之间,请输入正确的值' elif key=='cur_stage': if get_stages_config(int(value))==None: data=u'关卡ID输入错误' elif key=='reward_cur_monster_quality_id': if get_reward_monster_quality_config(int(value))==None: data=u'当前宠物品质奖励序列应在1~3之间' elif key=='reward_cur_team_combat_power_id': if get_reward_team_power(int(value))==None: data=u'当前队伍战斗力奖励序列应在1~47之间' elif key=='reward_friend_num_id': if get_fried_num_config(int(value))==None: data=u'好友数量奖励序列应在1~6之间' elif key=='reward_cur_monster_level_id': if get_reward_monster_level_config(int(value))==None: data=u'宠物等级奖励序列应在1~10之间' if value <> ''and data=='': # print "i'work" cmem_url=server_define.CMEM_MAP[int(server_id)] if cmem_url: source=memcache.get_cmem_val(cmem_url,model_define.PLAYER_MODEL.format(user_id=user_id)) if eval(typ)==type(value) or (typ=='str' and type(value)==unicode) : #print source,key,value,user_id,type(user_id) old_value = source[key] source[key]=value memcache.put_cmem_val(cmem_url,model_define.PLAYER_MODEL.format(user_id=user_id),source) # 操作日志记录 insert_action_edit_player(manager, str(server_id), str(user_id), key, old_value, value) return HttpResponse(data)