def test_isInWorld(self): body = RigidBody() self.assertFalse(body.isInWorld()) world = DiscreteDynamicsWorld() world.addRigidBody(body) self.assertTrue(body.isInWorld()) world.removeRigidBody(body) self.assertFalse(body.isInWorld())
def test_isInWorld(self): body = RigidBody() self.assertFalse(body.isInWorld()) world = DiscreteDynamicsWorld() world.addRigidBody(body) self.assertTrue(body.isInWorld()) world.removeRigidBody(body) self.assertFalse(body.isInWorld())
def test_removeRigidBody(self): world = DiscreteDynamicsWorld() body = RigidBody() world.addRigidBody(body) world.removeRigidBody(body)
def test_removeRigidBody(self): world = DiscreteDynamicsWorld() body = RigidBody() world.addRigidBody(body) world.removeRigidBody(body)