def set_world_asynchronous(world: carla.World): if world is None: return settings = world.get_settings() if settings.synchronous_mode: settings.synchronous_mode = False world.apply_settings(settings)
def set_world_rendering_option(world: carla.World, render: bool): if world is None: return settings = world.get_settings() settings.no_rendering_mode = not render world.apply_settings(settings)
def get_synchronous_mode(world: carla.World): return world.get_settings().synchronous_mode