Esempio n. 1
0
#=======================================================
reload(NodeF)
_obj = 'face_attrHolder'

_wiringDict = {'mouth_up':{'driverAttr':'ty'},'mouth_dn':{'driverAttr':'-ty'},'mouth_right':{'driverAttr':'-tx'}}

_wiringDict = {'mouth_up':{'driverAttr':'ty','driverAttr2':'tx','mode':'cornerBlend'}}

NodeF.connect_controlWiring('mouth_anim',_obj,_wiringDict,baseName = 33)

NodeF.connect_controlWiring('upper_lipRoll_anim',_obj,_wiringDict,baseName = 33)


#>>> createAndConnectBlendColors
#=======================================================
NodeF.createAndConnectBlendColors('l_knee_seg_0_jnt_Transform_anchor','l_knee_seg_0_jnt_Transform_aim','l_knee_seg_0_jnt_Transform_attach','l_knee_ik_1_anim.followRoot','rotate')


#>>> single blend
#=======================================================
driver = 'null1.FKIK'
result1 = 'null1.resultFK'
result2 = 'null1.resultIK'
NodeF.createSingleBlendNetwork(driver, result1, result2,keyable=True)


#>>> puppet adding controls
i_node = a.masterControl.controlSettings
str_nodeShort = str(i_node.getShortName())

d_attrKWs = {'skeleton':{'value':0,'defaultValue':0},