Esempio n. 1
0
def cpu_turn(board, player, mode):
	cpu_move = cpu.minimax(board, player, depth, n)
	if cpu_move:
		board[cpu_move[0]][cpu_move[1]] = player
		draw_board(board,SIZE,n)

	end = check_game_end(board,opp[player], mode)

	return end
Esempio n. 2
0
def cpu_turn(board, player, n, depth, size):
	cpu_move = cpu.minimax(board, player, depth, n)
	if cpu_move:
		board[cpu_move[0]][cpu_move[1]] = player
		draw_board(board,size,n)

	if board_full(board,n):
		display_message("Draw!")
		main()

	if win(board,player,n):
		display_message("You Lose")
		main()
	if win(board,opp[player],n):
                display_message("You Win")
                main()