Esempio n. 1
0
def on_player_death(**kwargs):
    # TODO: Determine which player died
    darkcore.debug_log("Player died.")
Esempio n. 2
0
def on_plugin_exit():
    darkcore.debug_log("Exiting " + __info__["title"])
Esempio n. 3
0
def on_plugin_start():
    darkcore.debug_log("Starting " + __info__["title"])
    darkcore.hook_event("Player Death", on_player_death)
Esempio n. 4
0
def on_player_death(**kwargs):
	# TODO: Determine which player died
	darkcore.debug_log("Player died.")
Esempio n. 5
0
def on_plugin_exit():
	darkcore.debug_log("Exiting " + __info__["title"])
Esempio n. 6
0
def on_plugin_start():
	darkcore.debug_log("Starting " + __info__["title"])
	darkcore.hook_event("Player Death", on_player_death)