def loadModule(): load_config_data() registe_madmin() from gatenodeapp import * app.core.game_module_init.init_game_module() game_module_mgr.game_module_mgr().get_module( game_module_def.COMBAT_MAIN).start()
def loadModule(): # mclient.flush_all() registe_madmin() initData() CheckMemDB(1800)
def loadModule(): mclient.flush_all() mPlayer.player_m.insert() mPlayer.playerPet_m.insert() mPlayer.playerFight_m.insert() mPlayer.playerInstance_m.insert() mPlayer.playerWelfare_m.insert() registe_madmin() CheckMemDB(1800)
def loadModule(): """ """ load_config_data() registe_madmin() from gatenodeapp import *
def loadModule(): # mclient.flush_all() registe_madmin() # 注册数据库与memcached对应 initData() # 载入角色初始数据 CheckMemDB(1800) # 同步内存数据到数据库
def loadModule(): """ """ load_config_data() # 加载配置数据 registe_madmin() # 注册数据库与memcached对应
def loadModule(): mclient.flush_all() registe_madmin() CheckMemDB(60)
def loadModule(): registe_madmin() CheckMemDB(1800)