Esempio n. 1
0
                            redPiece3.moves += valueOfDice
                    elif (current_turn == 1):
                        text = "Blue turn!"
                        gui_text = font.render(text, True, (0, 0, 0))
                        gui.set_color(blue)
                        if (current_blue_piece == 0):
                            print("Blue turn!")
                        elif (current_blue_piece == 1):
                            bluePiece0.moves += valueOfDice
                        elif (current_blue_piece == 2):
                            bluePiece1.moves += valueOfDice
                        elif (current_blue_piece == 3):
                            bluePiece2.moves += valueOfDice
                        elif (current_blue_piece == 4):
                            bluePiece3.moves += valueOfDice
                    dice.drawDots(win, newNumber)
        else:
            startButton.setColor(startButtonColor)

    for red_piece in redPieces:
        for blue_piece in bluePieces:
            if (current_turn == 0):
                if (red_piece.x == blue_piece.x):
                    if (red_piece.y == blue_piece.y):
                        eatSound.play()
                        print(blue_piece)
                        print("Red piece eats blue piece!")
                        if (blue_piece.index == 0):
                            blue_piece.x = piece_x + (35 * 0)
                            blue_piece.y = blues_y
                            blue_piece.moves = 0