def __init__(self, cr):
     DistributedCartesianGrid.__init__(self, cr)
     OceanGridBase.__init__(self)
     self.islandGrids = {}
     self.minimap = None
     self.water = None
     return
 def __init__(self, cr):
     DistributedGameArea.__init__(self, cr)
     DistributedCartesianGrid.__init__(self, cr)
     MappableGrid.__init__(self)
     self.intervals = []
     self.fadeInTrack = None
     self.autoFadeIn = True
     self.musicName = None
 def __init__(self, cr):
     DistributedCartesianGrid.__init__(self, cr)
     OceanGridBase.__init__(self)
     self.islandGrids = { }
     self.minimap = None
     self.water = None