def setLocation(self, parentId, zoneId): DistributedCartesianGrid.setLocation(self, parentId, zoneId)
def setLocation(self, parentId, zoneId): DistributedCartesianGrid.setLocation(self, parentId, zoneId) world = self.cr.doId2do.get(self.parentId) if parentId not in (0, self.cr.getGameDoId()): pass 1