def __init__(self, cr): DistributedSmoothNode.__init__(self, cr) DistributedTargetableObject.__init__(self, cr) SmoothGridChild.__init__(self) self.maxAISpeed = 0 self.canMove = True self.aggroMode = EnemyGlobals.AGGRO_MODE_FORCED self.debugName = None self.debugNameNP = None self.spawnPosIndex = ''
def updateCurrentZone(self): return SmoothGridChild.updateCurrentZone(self)
def transformTelemetry(self, x, y, z, h, p, r, e): return SmoothGridChild.transformTelemetry(self, x, y, z, h, p, r, e)
def delete(self): DistributedSmoothNode.delete(self) DistributedTargetableObject.delete(self) SmoothGridChild.delete(self)