예제 #1
0
 def __init__(self, cr):
     DistributedSmoothNode.__init__(self, cr)
     DistributedTargetableObject.__init__(self, cr)
     SmoothGridChild.__init__(self)
     self.maxAISpeed = 0
     self.canMove = True
     self.aggroMode = EnemyGlobals.AGGRO_MODE_FORCED
     self.debugName = None
     self.debugNameNP = None
     self.spawnPosIndex = ''
예제 #2
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 def updateCurrentZone(self):
     return SmoothGridChild.updateCurrentZone(self)
예제 #3
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 def transformTelemetry(self, x, y, z, h, p, r, e):
     return SmoothGridChild.transformTelemetry(self, x, y, z, h, p, r, e)
예제 #4
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 def delete(self):
     DistributedSmoothNode.delete(self)
     DistributedTargetableObject.delete(self)
     SmoothGridChild.delete(self)