def test_compute_entity_collisions_2d(): reference = set([136, 137]) p = Point(0.3, 0.3) mesh = UnitSquareMesh(MPI.comm_world, 16, 16) tree = BoundingBoxTree(mesh, mesh.topology.dim) entities = tree.compute_entity_collisions_mesh(p, mesh) assert set(entities) == reference
def test_compute_entity_collisions_3d(): reference = set([876, 877, 878, 879, 880, 881]) p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(MPI.comm_world, 8, 8, 8) tree = BoundingBoxTree(mesh, mesh.topology.dim) entities = tree.compute_entity_collisions_mesh(p, mesh) assert set(entities) == reference
def test_compute_entity_collisions_1d(): reference = set([4]) p = Point(0.3) mesh = UnitIntervalMesh(MPI.comm_world, 16) tree = BoundingBoxTree(mesh, mesh.topology.dim) entities = tree.compute_entity_collisions_mesh(p, mesh) assert set(entities) == reference
def _build_eval_matrix(V, points): """Build the sparse m-by-n matrix that maps a coefficient set for a function in V to the values of that function at m given points.""" # See <https://www.allanswered.com/post/lkbkm/#zxqgk> mesh = V.mesh() bbt = BoundingBoxTree() bbt.build(mesh) dofmap = V.dofmap() el = V.element() sdim = el.space_dimension() rows = [] cols = [] data = [] for i, x in enumerate(points): cell_id = bbt.compute_first_entity_collision(Point(*x)) cell = Cell(mesh, cell_id) coordinate_dofs = cell.get_vertex_coordinates() rows.append(np.full(sdim, i)) cols.append(dofmap.cell_dofs(cell_id)) v = el.evaluate_basis_all(x, coordinate_dofs, cell_id) data.append(v) rows = np.concatenate(rows) cols = np.concatenate(cols) data = np.concatenate(data) m = len(points) n = V.dim() matrix = sparse.csr_matrix((data, (rows, cols)), shape=(m, n)) return matrix
def test_compute_collisions_tree_3d(): references = [[ set([18, 19, 20, 21, 22, 23, 42, 43, 44, 45, 46, 47]), set([0, 1, 2, 3, 4, 5, 24, 25, 26, 27, 28, 29]) ], [ set([6, 7, 8, 9, 10, 11, 30, 31, 32, 33, 34, 35]), set([12, 13, 14, 15, 16, 17, 36, 37, 38, 39, 40, 41]) ]] points = [Point(0.52, 0.51, 0.3), Point(0.9, -0.9, 0.3)] for i, point in enumerate(points): mesh_A = UnitCubeMesh(MPI.comm_world, 2, 2, 2) mesh_B = UnitCubeMesh(MPI.comm_world, 2, 2, 2) bgeom = mesh_B.geometry.points bgeom += point.array() tree_A = BoundingBoxTree(mesh_A, mesh_A.topology.dim) tree_B = BoundingBoxTree(mesh_B, mesh_B.topology.dim) entities_A, entities_B = tree_A.compute_collisions_bb(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_first_entity_collision_3d(): reference = [876, 877, 878, 879, 880, 881] p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(MPI.comm_world, 8, 8, 8) tree = BoundingBoxTree(mesh, mesh.topology.dim) first = tree.compute_first_entity_collision(p, mesh) assert first in reference
def test_compute_first_entity_collision_2d(): reference = [136, 137] p = Point(0.3, 0.3) mesh = UnitSquareMesh(MPI.comm_world, 16, 16) tree = BoundingBoxTree(mesh, mesh.topology.dim) first = tree.compute_first_entity_collision(p, mesh) assert first in reference
def test_compute_first_collision_3d(): # FIXME: This test should not use facet indices as there are no guarantees # on how DOLFIN numbers facets reference = {1: [1364], 2: [1967, 1968, 1970, 1972, 1974, 1976], 3: [876, 877, 878, 879, 880, 881]} p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) for dim in range(1, 4): tree = BoundingBoxTree() tree.build(mesh, dim) first = tree.compute_first_collision(p) # FIXME: Face and test is excluded because it mistakingly # relies in the facet indices tdim = mesh.topology().dim() if dim != tdim - 1 and dim != tdim - 2: assert first in reference[dim] tree = mesh.bounding_box_tree() first = tree.compute_first_collision(p) assert first in reference[mesh.topology().dim()]
def test_compute_first_entity_collision_1d(): reference = [4] p = Point(0.3) mesh = UnitIntervalMesh(MPI.comm_world, 16) tree = BoundingBoxTree(mesh, mesh.topology.dim) first = tree.compute_first_entity_collision(p, mesh) assert first in reference
def test_compute_closest_entity_3d(): reference = (0, 0.1) p = Point(0.1, 0.05, -0.1) mesh = UnitCubeMesh(MPI.comm_world, 8, 8, 8) tree = BoundingBoxTree(mesh, mesh.topology.dim) entity, distance = tree.compute_closest_entity(p, mesh) assert entity == reference[0] assert round(distance - reference[1], 7) == 0
def test_compute_closest_entity_2d(): reference = (1, 1.0) p = Point(-1.0, 0.01) mesh = UnitSquareMesh(MPI.comm_world, 16, 16) tree = BoundingBoxTree(mesh, mesh.topology.dim) entity, distance = tree.compute_closest_entity(p, mesh) assert entity == reference[0] assert round(distance - reference[1], 7) == 0
def test_compute_first_collision_1d(): reference = {1: [4]} p = Point(0.3) mesh = UnitIntervalMesh(MPI.comm_world, 16) for dim in range(1, 2): tree = BoundingBoxTree(mesh, dim) first = tree.compute_first_collision(p) assert first in reference[dim]
def test_compute_collisions_point_1d(): reference = {1: set([4])} p = Point(0.3) mesh = UnitIntervalMesh(MPI.comm_world, 16) for dim in range(1, 2): tree = BoundingBoxTree(mesh, mesh.topology.dim) entities = tree.compute_collisions_point(p) assert set(entities) == reference[dim]
def test_compute_entity_collisions_tree_3d(): references = [[set([18, 19, 20, 21, 22, 23, 42, 43, 44, 45, 46, 47]), set([0, 1, 2, 3, 4, 5, 24, 25, 26, 27, 28, 29])], [set([7, 8, 30, 31, 32]), set([15, 16, 17, 39, 41])]] points = [Point(0.52, 0.51, 0.3), Point(0.9, -0.9, 0.3)] for i, point in enumerate(points): mesh_A = UnitCubeMesh(2, 2, 2) mesh_B = UnitCubeMesh(2, 2, 2) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_entity_collisions(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_entity_collisions_tree_3d(): references = [[ set([18, 19, 20, 21, 22, 23, 42, 43, 44, 45, 46, 47]), set([0, 1, 2, 3, 4, 5, 24, 25, 26, 27, 28, 29]) ], [set([7, 8, 30, 31, 32]), set([15, 16, 17, 39, 41])]] points = [Point(0.52, 0.51, 0.3), Point(0.9, -0.9, 0.3)] for i, point in enumerate(points): mesh_A = UnitCubeMesh(MPI.comm_world, 2, 2, 2) mesh_B = UnitCubeMesh(MPI.comm_world, 2, 2, 2) bgeom = mesh_B.geometry.points bgeom += point.array() tree_A = BoundingBoxTree(3) tree_A.build_mesh(mesh_A, 3) tree_B = BoundingBoxTree(3) tree_B.build_mesh(mesh_B, 3) entities_A, entities_B = tree_A.compute_entity_collisions_bb_mesh( tree_B, mesh_A, mesh_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_first_collision_2d(): # FIXME: This test should not use facet indices as there are no guarantees # on how DOLFIN numbers facets reference = {1: [226], 2: [136, 137]} p = Point(0.3, 0.3) mesh = UnitSquareMesh(MPI.comm_world, 16, 16) for dim in range(1, 3): tree = BoundingBoxTree(mesh.geometry.dim) tree.build_mesh(mesh, dim) first = tree.compute_first_collision(p) # FIXME: Facet test is excluded because it mistakingly relies in the # facet indices if dim != mesh.topology.dim - 1: assert first in reference[dim] # FIXME: remove after Mesh is wrapped in Python tree_cpp = mesh.bounding_box_tree() tree = BoundingBoxTree() tree._cpp_object = tree_cpp first = tree.compute_first_collision(p) assert first in reference[mesh.topology.dim]
def test_compute_first_collision_3d(): # FIXME: This test should not use facet indices as there are no guarantees # on how DOLFIN numbers facets reference = { 1: [1364], 2: [1967, 1968, 1970, 1972, 1974, 1976], 3: [876, 877, 878, 879, 880, 881] } p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(MPI.comm_world, 8, 8, 8) for dim in range(1, 4): tree = BoundingBoxTree(mesh.geometry.dim) tree.build_mesh(mesh, dim) first = tree.compute_first_collision(p) # FIXME: Face and test is excluded because it mistakingly # relies in the facet indices tdim = mesh.topology.dim if dim != tdim - 1 and dim != tdim - 2: assert first in reference[dim] # FIXME: remove after Mesh is wrapped in Python tree_cpp = mesh.bounding_box_tree() tree = BoundingBoxTree() tree._cpp_object = tree_cpp first = tree.compute_first_collision(p) assert first in reference[mesh.topology.dim]
def test_compute_collisions_tree_1d(): references = [[ set([8, 9, 10, 11, 12, 13, 14, 15]), set([0, 1, 2, 3, 4, 5, 6, 7]) ], [set([14, 15]), set([0, 1])]] points = [Point(0.52), Point(0.9)] for i, point in enumerate(points): mesh_A = UnitIntervalMesh(MPI.comm_world, 16) mesh_B = UnitIntervalMesh(MPI.comm_world, 16) bgeom = mesh_B.geometry.points bgeom += point[0] tree_A = BoundingBoxTree(1) tree_A.build_mesh(mesh_A, 1) tree_B = BoundingBoxTree(1) tree_B.build_mesh(mesh_B, 1) entities_A, entities_B = tree_A.compute_collisions_bb(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_entity_collisions_tree_1d(self): references = [[set([8, 9, 10, 11, 12, 13, 14, 15]), set([0, 1, 2, 3, 4, 5, 6, 7])], [set([14, 15]), set([0, 1])]] points = [Point(0.52), Point(0.9)] for i, point in enumerate(points): mesh_A = UnitIntervalMesh(16) mesh_B = UnitIntervalMesh(16) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_entity_collisions(tree_B) if MPI.size(mesh_A.mpi_comm()) == 1: self.assertEqual(set(entities_A), references[i][0]) self.assertEqual(set(entities_B), references[i][1])
def test_compute_entity_collisions_tree_2d(): references = [[set([20, 21, 22, 23, 28, 29, 30, 31]), set([0, 1, 2, 3, 8, 9, 10, 11])], [set([6]), set([25])]] points = [Point(0.52, 0.51), Point(0.9, -0.9)] for i, point in enumerate(points): mesh_A = UnitSquareMesh(4, 4) mesh_B = UnitSquareMesh(4, 4) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_entity_collisions(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_collisions_tree_2d(self): references = [[set([20, 21, 22, 23, 28, 29, 30, 31]), set([0, 1, 2, 3, 8, 9, 10, 11])], [set([6, 7]), set([24, 25])]] points = [Point(0.52, 0.51), Point(0.9, -0.9)] for i, point in enumerate(points): mesh_A = UnitSquareMesh(4, 4) mesh_B = UnitSquareMesh(4, 4) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_collisions(tree_B) if MPI.size(mesh_A.mpi_comm()) == 1: self.assertEqual(set(entities_A), references[i][0]) self.assertEqual(set(entities_B), references[i][1])
def test_compute_entity_collisions_tree_2d(): references = [[ set([20, 21, 22, 23, 28, 29, 30, 31]), set([0, 1, 2, 3, 8, 9, 10, 11]) ], [set([6]), set([25])]] points = [Point(0.52, 0.51), Point(0.9, -0.9)] for i, point in enumerate(points): mesh_A = UnitSquareMesh(MPI.comm_world, 4, 4) mesh_B = UnitSquareMesh(MPI.comm_world, 4, 4) bgeom = mesh_B.geometry.points bgeom += point.array()[:2] tree_A = BoundingBoxTree(2) tree_A.build_mesh(mesh_A, 2) tree_B = BoundingBoxTree(2) tree_B.build_mesh(mesh_B, 2) entities_A, entities_B = tree_A.compute_entity_collisions_bb_mesh( tree_B, mesh_A, mesh_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_entity_collisions_tree_2d(self): references = [[[20, 21, 22, 23, 28, 29, 30, 31], [0, 1, 2, 3, 8, 9, 10, 11]], [[6], [25]]] points = [Point(0.52, 0.51), Point(0.9, -0.9)] for i, point in enumerate(points): mesh_A = UnitSquareMesh(4, 4) mesh_B = UnitSquareMesh(4, 4) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_entity_collisions(tree_B) if MPI.num_processes() == 1: self.assertEqual(sorted(entities_A), references[i][0]) self.assertEqual(sorted(entities_B), references[i][1])
def test_compute_collisions_tree_1d(): references = [[set([8, 9, 10, 11, 12, 13, 14, 15]), set([0, 1, 2, 3, 4, 5, 6, 7])], [set([14, 15]), set([0, 1])]] points = [Point(0.52), Point(0.9)] for i, point in enumerate(points): mesh_A = UnitIntervalMesh(16) mesh_B = UnitIntervalMesh(16) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_collisions(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_collisions_tree_3d(self): references = [[set([18, 19, 20, 21, 22, 23, 42, 43, 44, 45, 46, 47]), set([0, 1, 2, 3, 4, 5, 24, 25, 26, 27, 28, 29])], [set([6, 7, 8, 9, 10, 11, 30, 31, 32, 33, 34, 35]), set([12, 13, 14, 15, 16, 17, 36, 37, 38, 39, 40, 41])]] points = [Point(0.52, 0.51, 0.3), Point(0.9, -0.9, 0.3)] for i, point in enumerate(points): mesh_A = UnitCubeMesh(2, 2, 2) mesh_B = UnitCubeMesh(2, 2, 2) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_collisions(tree_B) if MPI.size(mesh_A.mpi_comm()) == 1: self.assertEqual(set(entities_A), references[i][0]) self.assertEqual(set(entities_B), references[i][1])
def test_compute_first_entity_collision_2d(self): reference = [136, 137] p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p, mesh) if MPI.num_processes() == 1: self.assertIn(first, reference)
def test_compute_entity_collisions_3d(self): reference = [876, 877, 878, 879, 880, 881] p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p, mesh) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference)
def test_compute_first_entity_collision_3d(self): reference = [876, 877, 878, 879, 880, 881] p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p, mesh) if MPI.num_processes() == 1: self.assertIn(first, reference)
def test_compute_entity_collisions_2d(self): reference = [136, 137] p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p, mesh) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference)
def test_compute_collisions_point_1d(): reference = {1: set([4])} p = Point(0.3) mesh = UnitIntervalMesh(16) for dim in range(1, 2): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) assert set(entities) == reference[dim]
def test_compute_entity_collisions_3d(): reference = set([876, 877, 878, 879, 880, 881]) p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p) assert set(entities) == reference
def test_compute_collisions_1d(self): reference = {1: [4]} p = Point(0.3) mesh = UnitIntervalMesh(16) for dim in range(1, 2): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference[dim])
def test_compute_collisions_point_2d(): reference = {1: set([226]), 2: set([136, 137])} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) assert set(entities) == reference[dim]
def test_compute_entity_collisions_3d(self): reference = set([876, 877, 878, 879, 880, 881]) p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertEqual(set(entities), reference)
def test_compute_collisions_point_2d(self): reference = {1: [226], 2: [136, 137]} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference[dim])
def test_compute_collisions_point_1d(self): reference = {1: set([4])} p = Point(0.3) mesh = UnitIntervalMesh(16) for dim in range(1, 2): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertEqual(set(entities), reference[dim])
def test_compute_first_collision_1d(self): reference = {1: [4]} p = Point(0.3) mesh = UnitIntervalMesh(16) for dim in range(1, 2): tree = BoundingBoxTree() tree.build(mesh, dim) first = tree.compute_first_collision(p) if MPI.num_processes() == 1: self.assertIn(first, reference[dim])
def test_compute_closest_entity_3d(self): reference = (2, numpy.sqrt(3.0)) p = Point(-1.0, -1.0, -1.0) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) entity, distance = tree.compute_closest_entity(p, mesh) if MPI.num_processes() == 1: self.assertEqual(entity, reference[0]) self.assertAlmostEqual(distance, reference[1])
def test_compute_first_collision_2d(self): reference = {1: [226], 2: [136, 137]} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) first = tree.compute_first_collision(p) if MPI.num_processes() == 1: self.assertIn(first, reference[dim])
def test_compute_collisions_point_3d(): reference = {1: set([1364]), 2: set([1967, 1968, 1970, 1972, 1974, 1976]), 3: set([876, 877, 878, 879, 880, 881])} p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) for dim in range(1, 4): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) assert set(entities) == reference[dim]
def test_compute_collisions_point_2d(self): reference = {1: set([226]), 2: set([136, 137])} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertEqual(set(entities), reference[dim])
def test_compute_collisions_2d(self): reference = {1: [226], 2: [136, 137]} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference[dim])
def test_compute_closest_entity_1d(self): reference = (0, 1.0) p = Point(-1.0) mesh = UnitIntervalMesh(16) tree = BoundingBoxTree() tree.build(mesh) entity, distance = tree.compute_closest_entity(p, mesh) if MPI.num_processes() == 1: self.assertEqual(entity, reference[0]) self.assertAlmostEqual(distance, reference[1])
def test_compute_collisions_3d(self): reference = {1: [1364], 2: [1967, 1968, 1970, 1972, 1974, 1976], 3: [876, 877, 878, 879, 880, 881]} p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) for dim in range(1, 4): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) if MPI.num_processes() == 1: self.assertEqual(sorted(entities), reference[dim])
def test_compute_first_entity_collision_3d(): reference = [876, 877, 878, 879, 880, 881] p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p) assert first in reference tree = mesh.bounding_box_tree() first = tree.compute_first_entity_collision(p) assert first in reference
def test_compute_first_entity_collision_2d(): reference = [136, 137] p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p) assert first in reference tree = mesh.bounding_box_tree() first = tree.compute_first_entity_collision(p) assert first in reference
def test_compute_first_entity_collision_1d(): reference = [4] p = Point(0.3) mesh = UnitIntervalMesh(16) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p) assert first in reference tree = mesh.bounding_box_tree() first = tree.compute_first_entity_collision(p) assert first in reference
def test_compute_entity_collisions_1d(): reference = set([4]) p = Point(0.3) mesh = UnitIntervalMesh(16) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p) assert set(entities) == reference tree = mesh.bounding_box_tree() entities = tree.compute_entity_collisions(p) assert set(entities) == reference
def test_compute_entity_collisions_2d(): reference = set([136, 137]) p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) tree = BoundingBoxTree() tree.build(mesh) entities = tree.compute_entity_collisions(p) assert set(entities) == reference tree = mesh.bounding_box_tree() entities = tree.compute_entity_collisions(p) assert set(entities) == reference
def test_compute_first_collision_1d(): reference = {1: [4]} p = Point(0.3) mesh = UnitIntervalMesh(16) for dim in range(1, 2): tree = BoundingBoxTree() tree.build(mesh, dim) first = tree.compute_first_collision(p) assert first in reference[dim] tree = mesh.bounding_box_tree() first = tree.compute_first_collision(p) assert first in reference[mesh.topology().dim()]
def test_compute_collisions_point_2d(): reference = {1: set([226]), 2: set([136, 137])} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) entities = tree.compute_collisions(p) for e in entities: ent = MeshEntity(mesh, dim, e) mp = ent.midpoint() x = (mp.x(), mp.y()) print("test: {}".format(x))
def test_compute_first_entity_collision_3d(self): reference = [876, 877, 878, 879, 880, 881] p = Point(0.3, 0.3, 0.3) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertIn(first, reference) tree = mesh.bounding_box_tree() first = tree.compute_first_entity_collision(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertIn(first, reference)
def test_compute_first_entity_collision_1d(self): reference = [4] p = Point(0.3) mesh = UnitIntervalMesh(16) tree = BoundingBoxTree() tree.build(mesh) first = tree.compute_first_entity_collision(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertIn(first, reference) tree = mesh.bounding_box_tree() first = tree.compute_first_entity_collision(p) if MPI.size(mesh.mpi_comm()) == 1: self.assertIn(first, reference)
def test_compute_first_collision_2d(): reference = {1: [226], 2: [136, 137]} p = Point(0.3, 0.3) mesh = UnitSquareMesh(16, 16) for dim in range(1, 3): tree = BoundingBoxTree() tree.build(mesh, dim) first = tree.compute_first_collision(p) assert first in reference[dim] tree = mesh.bounding_box_tree() first = tree.compute_first_collision(p) assert first in reference[mesh.topology().dim()]
def test_compute_closest_entity_3d(): reference = (0, 0.1) p = Point(0.1, 0.05, -0.1) mesh = UnitCubeMesh(8, 8, 8) tree = BoundingBoxTree() tree.build(mesh) entity, distance = tree.compute_closest_entity(p) assert entity == reference[0] assert round(distance - reference[1], 7) == 0 tree = mesh.bounding_box_tree() entity, distance = tree.compute_closest_entity(p) assert entity == reference[0] assert round(distance - reference[1], 7) == 0