def test_give_more_updates_given_more(self): table = Table() self.assertEqual(table.given_more, set()) cards = {DurakCard('AH'), DurakCard('6H')} table.give_more(cards) self.assertEqual(table.given_more, cards)
def test_deal_with_no_response(self): controller = GameController() controller._trump = DurakCard('6H') controller._state = controller.States.DEALING controller._no_response = True controller._discarded = [] controller._to_move = controller._player1 controller._player1.cards = {DurakCard('JH')} controller._player2.cards = set() controller._deck = [] controller._on_table = Table([DurakCard('6S'), DurakCard('6H')]) controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')} controller._logger_enabled = False controller.deal() self.assertItemsEqual(controller._player2.cards, { DurakCard('6S'), DurakCard('6H'), DurakCard('7S'), DurakCard('7H') }) self.assertFalse(controller._no_response) self.assertEqual(controller._to_move, controller._player1) self.assertEqual(controller._state, controller.States.MOVING)
def test_successful_register_give_more(self): controller = GameController() controller._state = controller.States.GIVING_MORE controller._no_response = True controller._to_move = controller._player1 controller._deck = [DurakCard('JH')] controller._trump = DurakCard('6H') controller._player1.cards = CardSet(cards=(DurakCard('AC'), DurakCard('6S'), DurakCard('6H')), trump=controller._trump) controller._player2.cards = CardSet(cards=(DurakCard('7C'), DurakCard('7H'), DurakCard('7D')), trump=controller._trump) controller._on_table = Table([DurakCard('6D')]) controller.register_give_more([DurakCard('6S'), DurakCard('6H')]) self.assertItemsEqual(controller._player1.cards, [DurakCard('AC')]) self.assertSequenceEqual(controller._on_table, [DurakCard('6D')]) self.assertItemsEqual( controller._on_table.given_more, [DurakCard('6S'), DurakCard('6H')]) self.assertEqual(controller._state, controller.States.DEALING)
def test_clear(self): table = Table() cards = {DurakCard('AH'), DurakCard('6H')} given_more_cards = {DurakCard('AS'), DurakCard('6S')} table.extend(cards) self.assertItemsEqual(table, cards) table.give_more(given_more_cards) self.assertEqual(table.given_more, given_more_cards) table.clear() self.assertEqual(table, []) self.assertEqual(table.given_more, set())
def test_deal_cards_and_return_value(self): controller = GameController() controller._trump = DurakCard('6H') controller._state = controller.States.DEALING controller._no_response = False controller._discarded = [] controller._to_move = controller._player1 controller._player1.cards = {DurakCard('6S'), DurakCard('6H')} controller._player2.cards = {DurakCard('7S'), DurakCard('7H')} controller._deck = [ DurakCard('AS'), DurakCard('AH'), DurakCard('KS'), DurakCard('KH'), DurakCard('QS'), DurakCard('QH'), DurakCard('JS'), DurakCard('JH'), DurakCard('TS'), DurakCard('TH'), ] controller._on_table = Table() controller._logger_enabled = False return_value = controller.deal() self.assertItemsEqual(controller._player1.cards, [ DurakCard('6S'), DurakCard('6H'), DurakCard('AS'), DurakCard('AH'), DurakCard('KS'), DurakCard('KH'), ]) self.assertItemsEqual(controller._player2.cards, [ DurakCard('7S'), DurakCard('7H'), DurakCard('QS'), DurakCard('QH'), DurakCard('JS'), DurakCard('JH'), ]) self.assertSequenceEqual( controller._deck, [DurakCard('TS'), DurakCard('TH')]) self.assertDictEqual( return_value, { 'player1_cards': controller._player1.cards - {DurakCard('6S'), DurakCard('6H')}, 'player2_cards': controller._player2.cards - {DurakCard('7S'), DurakCard('7H')}, })
def test_deal_clears_the_table(self): controller = GameController() controller._trump = DurakCard('6H') controller._state = controller.States.DEALING controller._no_response = True controller._discarded = [] controller._to_move = controller._player1 controller._player1.cards = set() controller._player2.cards = set() controller._deck = [] controller._on_table = Table([DurakCard('6S'), DurakCard('6H')]) controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')} controller._logger_enabled = False controller.deal() self.assertSequenceEqual(controller._on_table, []) self.assertItemsEqual(controller._on_table.given_more, set())
def test_deal_no_cards_needed(self): controller = GameController() controller._trump = DurakCard('6H') controller._state = controller.States.DEALING controller._no_response = False controller._discarded = [] controller._to_move = controller._player1 controller._player1.cards = { DurakCard('6S'), DurakCard('6H'), DurakCard('8S'), DurakCard('8H'), DurakCard('9S'), DurakCard('9H') } controller._player2.cards = {DurakCard('7S'), DurakCard('7H')} controller._deck = [ DurakCard('AS'), DurakCard('AH'), DurakCard('KS'), DurakCard('KH'), DurakCard('QS'), DurakCard('QH'), DurakCard('JS'), DurakCard('JH'), DurakCard('TS'), DurakCard('TH'), ] controller._on_table = Table() controller._logger_enabled = False controller.deal() self.assertItemsEqual( controller._player1.cards, { DurakCard('6S'), DurakCard('6H'), DurakCard('8S'), DurakCard('8H'), DurakCard('9S'), DurakCard('9H') })
def test_deal_with_response(self): controller = GameController() controller._trump = DurakCard('6H') controller._state = controller.States.DEALING controller._no_response = False controller._discarded = [] controller._to_move = controller._player1 controller._player1.cards = {DurakCard('JH')} controller._player2.cards = {DurakCard('JS')} controller._deck = [] controller._on_table = Table([DurakCard('6S'), DurakCard('6H')]) controller._logger_enabled = False controller.deal() self.assertSequenceEqual( controller._discarded, [DurakCard('6S'), DurakCard('6H')]) self.assertEqual(controller._to_move, controller._player2) self.assertEqual(controller._state, controller.States.MOVING)
def test_initial_given_more(self): table = Table() self.assertTrue(isinstance(table, list)) self.assertEqual(table.given_more, set())