# import nxt # # # brick = nxt.locator.find_one_brick(name = 'Hooper') # b = nxt.locator.find_one_brick( # name="NXT", strict=True, # method=nxt.locator.Method( # bluetooth=False, fantomusb=True, fantombt=False, usb=False)) from ev3dev.auto import OUTPUT_D, LargeMotor import time m = LargeMotor(OUTPUT_D) print(m) m.run_forever(speed_sp = 360) time.sleep(1) m.stop() print('Hooray')
# import nxt # # # brick = nxt.locator.find_one_brick(name = 'Hooper') # b = nxt.locator.find_one_brick( # name="NXT", strict=True, # method=nxt.locator.Method( # bluetooth=False, fantomusb=True, fantombt=False, usb=False)) from ev3dev.auto import OUTPUT_D, LargeMotor import time m = LargeMotor(OUTPUT_D) print(m) m.run_forever(speed_sp=360) time.sleep(1) m.stop() print('Hooray')
baseTouch = TouchSensor(INPUT_1) armTouch = TouchSensor(INPUT_2) colorSensor = ColorSensor(INPUT_3) clawMotor = MediumMotor(OUTPUT_A) armMotor = LargeMotor(OUTPUT_B) baseMotor = LargeMotor(OUTPUT_C) # Claw Opening ev3.Sound.speak("Now opening claw.").wait() clawMotor.run_forever(speed_sp=100) time.sleep(.5) clawMotor.stop() # Arm Moving to down position ev3.Sound.speak("Now moving arm down.").wait() armMotor.run_forever(speed_sp=120) time.sleep(2.5) armMotor.stop() # Claw closing on object to pick up ev3.Sound.speak("Now closing claw.").wait() clawMotor.run_forever(speed_sp=-100) time.sleep(2) # Arm moving to the up position ev3.Sound.speak("Now moving arm up.").wait() armMotor.run_forever(speed_sp=-360) time.sleep(.85) armMotor.stop() # Base moving to center position