Esempio n. 1
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    def play(self, inputs):
        eloop = EventLoop(finished=False)

        eloop.movePLAYER(self.player, inputs)
        self.player.setFITNESS()
        self.fitness = self.player.fitness
        print(self.fitness)
Esempio n. 2
0
    def showLAST(self, inputs):
        clock = pygame.time.Clock()
        eloop = EventLoop(finished=False)

        eloop.movePLAYER(self.player, inputs)
        self.player.setFITNESS()
        self.fitness = self.player.fitness
        print(self.fitness)

        while not eloop.finished:
            eloop.check_events(self.settings, self.player, self.maze, inputs)

            self.player.update(self.maze)

            self.display_game()
            clock.tick(20)