Esempio n. 1
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def submit(request):
    if request.method == 'POST':
        form = SubmitForm(request.POST)
        if form.is_valid():
            form.save(request)
            return HttpResponseRedirect('/')
    else:
        form = SubmitForm()
    return direct_to_template(request, 'submit.html', {'form': form})
Esempio n. 2
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def submit(request):
    if request.method == 'POST':
        form = SubmitForm(request.POST)
        if form.is_valid():
            form.save()
            return HttpResponseRedirect('/thanks')
    else:
        form = SubmitForm(initial={'submitter': request.user.id})

    return render_to_response('submit.html', { 'form': form }, context_instance=RequestContext(request))
Esempio n. 3
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def submit(request):
    if request.method == 'POST':
        form = SubmitForm(request.POST)
        if form.is_valid():
            form.save()
            return HttpResponseRedirect('/thanks')
    else:
        form = SubmitForm(initial={'submitter': request.user.id})

    return render_to_response('submit.html', {'form': form},
                              context_instance=RequestContext(request))
Esempio n. 4
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def submit(request):
  if request.method == 'POST':
    form = SubmitForm(request.POST)
    if form.is_valid():
      form.save(request)
      return HttpResponseRedirect('/')
  else:
    form = SubmitForm()
  return direct_to_template(request, 'submit.html', {
    'form': form
  })
Esempio n. 5
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def edit(request, strike_id):
    strike = get_object_or_404(Strike, pk=strike_id)

    if request.method == 'POST':
        form = SubmitForm(request.POST, instance=strike)
        if form.is_valid():
            form.save()
            return HttpResponseRedirect('/submissions')
    else:
        form = SubmitForm(instance=strike)

    return render_to_response('submit.html', { 'form': form }, context_instance=RequestContext(request))
Esempio n. 6
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def edit(request, strike_id):
    strike = get_object_or_404(Strike, pk=strike_id)

    if request.method == 'POST':
        form = SubmitForm(request.POST, instance=strike)
        if form.is_valid():
            form.save()
            return HttpResponseRedirect('/submissions')
    else:
        form = SubmitForm(instance=strike)

    return render_to_response('submit.html', {'form': form},
                              context_instance=RequestContext(request))
Esempio n. 7
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def submit(req):
    if req.method == 'GET':
        form = SubmitForm()
        return render_to_response('problem_submit.html', {
            'path': req.path,
            'form': form
        }, context_instance=RequestContext(req))
    if req.method == 'POST':
        form = SubmitForm(req.POST)
        form.set_user(req.user)
        form.set_contest(req.POST.get('contest', -1))
        if form.is_valid():
            new_submit = form.save()
            con = Connect()
            receive = con.judge_code(new_submit.id)
            logger.info(receive)
            logger.info(u"User: "******"s Submited Problem: <" + new_submit.problem.oj + str(
                new_submit.problem.problem_id) + u"> Title: " + new_submit.problem.title)
            if form.contest_id >= 0:
                return HttpResponseRedirect("/contest/c/" + str(form.contest_id))  # + "?status=1"
            return HttpResponseRedirect("/status")
        else:
            return render_to_response("problem_submit.html", {
                'path': req.path,
                'form': form,
            }, context_instance=RequestContext(req))
Esempio n. 8
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def submit(request, game_type):
  game = get_object_or_404(Game, slug=game_type)
  ParticipantFormSet = formset_factory(ParticipantForm,
                                       formset=RequiredFormSet,
                                       max_num=game.players_per_side,
                                       extra=game.players_per_side)

  if request.method == 'POST':
    form = SubmitForm(request.POST)
    formset = ParticipantFormSet(request.POST)
    if form.is_valid() and formset.is_valid():
      # Get all the uids given
      uid_set = set([ u.id for u in chain.from_iterable([ d.cleaned_data.values() for d in [ f for f in formset.forms ] ])])
      if len(uid_set) != game.players_per_side * 2:
        # FIXME This may not be the right way to handle this, but at least
        #       it doesn't try to save something wrong.
        raise forms.ValidationError("Cannot repeat participants.")

      match = form.save(request, game)
      [ f.save(match) for f in formset.forms ]

      compute_rankings_for_match(match)
      return HttpResponseRedirect(game.get_absolute_url())
  else:
    form = SubmitForm()
    formset = ParticipantFormSet()
  return render(request, 'match/submit.html', {
    'form': form, 'formset': formset
  })
Esempio n. 9
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def submit(request, game_type):
    game = get_object_or_404(Game, slug=game_type)
    ParticipantFormSet = formset_factory(ParticipantForm,
                                         formset=RequiredFormSet,
                                         max_num=game.players_per_side,
                                         extra=game.players_per_side)

    if request.method == 'POST':
        form = SubmitForm(request.POST)
        formset = ParticipantFormSet(request.POST)
        if form.is_valid() and formset.is_valid():
            # Get all the uids given
            uid_set = set([
                u.id for u in chain.from_iterable([
                    d.cleaned_data.values()
                    for d in [f for f in formset.forms]
                ])
            ])
            if len(uid_set) != game.players_per_side * 2:
                # FIXME This may not be the right way to handle this, but at least
                #       it doesn't try to save something wrong.
                raise forms.ValidationError("Cannot repeat participants.")

            match = form.save(request, game)
            [f.save(match) for f in formset.forms]

            compute_rankings_for_match(match)
            return HttpResponseRedirect(game.get_absolute_url())
    else:
        form = SubmitForm()
        formset = ParticipantFormSet()
    return render(request, 'match/submit.html', {
        'form': form,
        'formset': formset
    })
Esempio n. 10
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def submit(request, game_type):
    # XXX Set this as part of the url
    try:
        game = Game.objects.get(slug=game_type)
    except Game.DoesNotExist:
        game = Game.objects.create(slug="pingpong", name="Ping Pong", require_results=True)

    ParticipantFormSet = formset_factory(
        ParticipantForm, formset=RequiredFormSet, max_num=game.players_per_side, extra=game.players_per_side
    )

    if request.method == "POST":
        form = SubmitForm(request.POST)
        formset = ParticipantFormSet(request.POST)
        if form.is_valid() and formset.is_valid():
            # Get all the uids given
            uid_set = set(
                [u.id for u in chain.from_iterable([d.cleaned_data.values() for d in [f for f in formset.forms]])]
            )
            if len(uid_set) != game.players_per_side * 2:
                # FIXME This may not be the right way to handle this, but at least
                #       it doesn't try to save something wrong.
                raise forms.ValidationError("Cannot repeat participants.")

            match = form.save(request, game)
            [f.save(match) for f in formset.forms]

            compute_rankings_for_match(match)
            return HttpResponseRedirect("/")
    else:
        form = SubmitForm()
        formset = ParticipantFormSet()
    return render(request, "match/submit.html", {"form": form, "formset": formset})
Esempio n. 11
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def submit_order(request, orderid):
    """
    Change the order status from CLIENT_EDITING to CLIENT_SUBMITTED, and notify waiters.
    
    TODO - error handling, logging, 
    """
    if request.user.is_staff:
        order = WorkingOrder.objects.get(pk=orderid)
    else:
        order = request.user.workingorder_set.get(id=orderid)

    if order.status != BaseOrder.Const.DEALER_EDIT:
        return HttpResponseServerError()

    # always submit orders in the context of proper account
    account = order.owner.get_profile().account

    if request.method == "GET":
        form = SubmitForm(instance=order)
    else:
        form = SubmitForm(request.POST, instance=order)
        if form.is_valid():
            order = form.save(commit=False)
            cost = order.cost or decimal.Decimal()
            if cost > account.credit_balance:
                ## users account doesn't have enough juice.. send then to the ecom engine
                ## to pay, then get them back here ...
                order = form.save()
                products = [form.cleaned_data["design_product"]]
                option = form.cleaned_data.get("processing_option", None)
                if option:
                    products.append(option)
                new_cart(request, products)
                request.method = "GET"
                return paypal_checkout(request, success_url=reverse("submit-order", args=[orderid]))
            else:
                register_design_order(order.owner, order.owner.get_profile().account, order, cost)
                order = form.save(commit=False)
                order.status = BaseOrder.Const.SUBMITTED
                order.submitted = datetime.now()
                order.save()
            # return HttpResponseRedirect('completed_order_summary', args=[orderid]) # TODO
            return HttpResponseRedirect(reverse("submit-order-completed", args=[order.id]))
    return dict(order=order, form=form)