Esempio n. 1
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def start_game():
    clear()

    greet_user()
    mode = choose_mode()
    number_of_tries = get_number_of_tries(mode)
    number_to_guess = get_random_number()

    print_question(number_of_tries)
    player_answer = check_if_correct_answer(number_to_guess, number_of_tries)

    if player_answer:
        print(GAME_WIN_MESSAGE)
    else:
        print(GAME_OVER_MESSAGE)
        print(f"The number I was thinking of was {number_to_guess}")
Esempio n. 2
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# 10 to the power of 3
print(10 ** 3)
# Rounds Up
x = 2.9
print(round(x))

numbers5 = [7, 16, 3, 1, 11]
numbers5.append(20)

numbers5.insert(1,33)
print("index", numbers5.index(3))

# numbersNew = numbers5.copy()
# print(numbersNew)

print(numbers5)

greet_user("John", 18)
functions.greet_user("Sally", 20)

max = utils.find_max([7,10,11,2,9,6])
print(max)








Esempio n. 3
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import functions

functions.greet_user()
Esempio n. 4
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import functions
from functions import greet_user

functions.greet_user("peter", "chen")
greet_user("peter", "chen")


# define classes
class Point:
    def __init__(self, x, y):
        self.x = x
        self.y = y

    def move(self):
        print("move")

    def draw(self):
        print("draw")


# point1 = Point()
# point1.x = 10
# point1.y = 20
# print(point1.x)
# point1.draw()

point = Point(10, 20)
point.x = 11
print(point.x)
Esempio n. 5
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# import functions -> this imports the entire functions.py
# from functions import * -> this imports all the functions of the module
from functions import greet_user # importing a specific function, add as greet to make alias, can also be used in a module

# showing how to use modules and functions from modules
greet_user('Jeff')
from functions import greet_user

greet_user("yolo")