def start_game(): clear() greet_user() mode = choose_mode() number_of_tries = get_number_of_tries(mode) number_to_guess = get_random_number() print_question(number_of_tries) player_answer = check_if_correct_answer(number_to_guess, number_of_tries) if player_answer: print(GAME_WIN_MESSAGE) else: print(GAME_OVER_MESSAGE) print(f"The number I was thinking of was {number_to_guess}")
# 10 to the power of 3 print(10 ** 3) # Rounds Up x = 2.9 print(round(x)) numbers5 = [7, 16, 3, 1, 11] numbers5.append(20) numbers5.insert(1,33) print("index", numbers5.index(3)) # numbersNew = numbers5.copy() # print(numbersNew) print(numbers5) greet_user("John", 18) functions.greet_user("Sally", 20) max = utils.find_max([7,10,11,2,9,6]) print(max)
import functions functions.greet_user()
import functions from functions import greet_user functions.greet_user("peter", "chen") greet_user("peter", "chen") # define classes class Point: def __init__(self, x, y): self.x = x self.y = y def move(self): print("move") def draw(self): print("draw") # point1 = Point() # point1.x = 10 # point1.y = 20 # print(point1.x) # point1.draw() point = Point(10, 20) point.x = 11 print(point.x)
# import functions -> this imports the entire functions.py # from functions import * -> this imports all the functions of the module from functions import greet_user # importing a specific function, add as greet to make alias, can also be used in a module # showing how to use modules and functions from modules greet_user('Jeff')
from functions import greet_user greet_user("yolo")