Esempio n. 1
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 def OnBrowse(self, event):
    parent = self.text.GetParent()
    filename = gui_util.save_file_dialog(parent, self.extension)
    if filename:
       self.text.SetValue(filename)
    parent.Raise()
    while wx.IsBusy():
       wx.EndBusyCursor()
Esempio n. 2
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 def OnBrowse(self, event):
     parent = self.text.GetParent()
     filename = gui_util.save_file_dialog(parent, self.extension)
     if filename:
         self.text.SetValue(filename)
     parent.Raise()
     while wx.IsBusy():
         wx.EndBusyCursor()
Esempio n. 3
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 def _OnSaveHistory(self, event):
     filename = gui_util.save_file_dialog(self, "Python files (*.py)|*.py")
     if filename:
         fd = open(filename, "w")
         history = self.shell.history
         history.reverse()
         fd.write('\n'.join(history))
         fd.close()
Esempio n. 4
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    def OnSaveXMLAs(self, event):
    #---------------------------------------------------------------------------
        if self.classifier is None:
            gui_util.message("No classifier loaded")
            return

        filename = gui_util.save_file_dialog(self)
        self.settingsFilename = filename

        # save the current settings into file
        wx.BeginBusyCursor()
        try:
            self.classifier.save_settings(self.settingsFilename)
        finally:
            wx.EndBusyCursor()
Esempio n. 5
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    def OnSaveXMLAs(self, event):
        # ---------------------------------------------------------------------------
        if self.classifier == None:
            gui_util.message("No classifier loaded")
            return

        filename = gui_util.save_file_dialog(self)
        self.settingsFilename = filename

        # save the current settings into file
        wx.BeginBusyCursor()
        try:
            self.classifier.save_settings(self.settingsFilename)
        finally:
            wx.EndBusyCursor()
Esempio n. 6
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 def save(self, evt):
     filename = gui_util.save_file_dialog(
         self, self.canvas._get_imagesave_wildcards())
     if filename is not None:
         self.canvas.print_figure(filename)
Esempio n. 7
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 def glyphs_to_xml(self, event):
     from gamera import gamera_xml
     filename = gui_util.save_file_dialog(None, gamera_xml.extensions)
     if filename != None:
         gamera_xml.glyphs_to_xml(filename, self.data)
Esempio n. 8
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 def _OnSaveHistory(self, event):
    filename = gui_util.save_file_dialog(self, "Python files (*.py)|*.py")
    if filename:
       fd = open(filename, "w")
       fd.write(self.history.GetText())
       fd.close()
Esempio n. 9
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 def save(self, evt):
    filename = gui_util.save_file_dialog(self, self.canvas._get_imagesave_wildcards())
    if filename is not None:
       self.canvas.print_figure(filename)
Esempio n. 10
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 def glyphs_to_xml(self, event):
    from gamera import gamera_xml
    filename = gui_util.save_file_dialog(None, gamera_xml.extensions)
    if filename != None:
       gamera_xml.glyphs_to_xml(filename, self.data)
Esempio n. 11
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File: gui.py Progetto: DDMAL/Gamera
 def _OnSaveHistory(self, event):
    filename = gui_util.save_file_dialog(self, "Python files (*.py)|*.py")
    if filename:
       fd = open(filename, "w")
       fd.write(self.history.GetText())
       fd.close()