def sendGameEvent(self, player, event, data): return host.sgl_sendGameLogicEvent(player.index, event, data)
def sendGameEvent(self, player, event, data): return host.sgl_sendGameLogicEvent(player.index, event, data) def sendMedalEvent(self, player, type, value): return host.sgl_sendMedalEvent(player.index, type, value)
def sendGameEvent(self, player, event, data): return host.sgl_sendGameLogicEvent(player.index, event, data) def sendMedalEvent(self, player, type, value, points, credits): return host.sgl_sendMedalEvent(player.index, type, value, points, credits)
def warnPlayer(self, playerName, text, playerId=-1): msg = ("\n" * self.__ruleWarnNewlines) + playerName + ": " + text # TODO: Add timer for duration. Currently message is shown ~4 seconds host.sgl_sendTextMessage(0, 12, 4, msg, 0) if self.__showRuleWarnBlur and playerId > -1: host.sgl_sendGameLogicEvent(playerId, 13, 1)