Esempio n. 1
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    def run(self):
        """
        Start the master and connect it to the server indicated in the
        configuration file.
        """
        url = urlparse.urlparse(self.url)
        self.connect((url.hostname, url.port or 80))

        HTTPClient.run(self)
Esempio n. 2
0
    def __init__(self, nick, fconf):
        """
        Create a Master client/server
        @param nick a friendly name string for identification
        @param fconf path to the configuration file
        """

        Logger.__init__(self, "Master")
        HTTPClient.__init__(self)

        self.fconf = fconf
        self.conf = json.load(open(fconf))

        # This keep track of the statistics of the master. See status.py
        self.status = MasterStatus()

        # Set to true if the registration was succesful
        self.registered = False
        self.unique_id = -1

        # Marks the end of the stream. The server has no more maps to execute.
        # Set to true whenever a end-of-stream message is received
        self.end_of_stream = False

        self.comm = MPI.COMM_WORLD
        self.n_machines = count_machines(self.conf["machine-file"])

        # The mux object.
        self.communicators = None

        # The lock is used to synchronize the access to units_to_kill variable
        # which will be accessed by two different threads, namely the one
        # interacting with server and the one interacting with the workers
        self.kill_lock = Lock()
        self.units_to_kill = 0

        self.info("We have %d available slots" % (self.n_machines))

        self.nick = nick
        self.url = self.conf['master-url']
        self.sleep_inter = self.conf['sleep-interval']

        # Generic lock to synchronize the access to the instance variables of
        # the object itself. Its use should be minimized.
        self.lock = Lock()

        # Integer marking the number of maps which are currently being
        # executed. Incremented on assignment, decremented on finish.
        self.num_map = 0

        # Simple queue of WorkerStatus(TYPE_MAP, ..) objects. Filled whenever
        # the server returns us a compute-map message.
        self.map_queue = []

        # An event that whenever is set marks the end of the computation, set
        # upon reception of the plz-die message
        self.ev_finished = Event()

        # Maximum number of simultaneous files that the reduce may manage in
        # one row. Usually should be set to the MAX_FD of the system.
        self.threshold_nfile = int(self.conf["threshold-nfile"])

        # Simple lock that synchronize access to reduc* instance variables.
        self.reduce_lock = Lock()

        # This holds the triples in the sense that for each reduce we have
        # a nested list which integers representing output of the mappers.
        # If we have two reducers we will have for example:
        # [
        #  [(0, 45), (1, 32), (3, 331)],
        #  [(5, 22), (6, 99)]
        # ]
        # Meaning:
        #  Reduce #1: -> output-reduce-000000-000000, 45 bytes
        #             -> output-reduce-000000-000001, 32 bytes
        #             -> output-reduce-000000-000003, 331 bytes
        #  Reduce #2: -> output-reduce-000001-000005, 22 bytes
        #             -> output-reduce-000001-000006, 99 bytes
        self.reducing_files = []

        # It will contain boolean values indicating the status of the reducers
        self.reduce_started = []

        for _ in xrange(int(self.conf['num-reducer'])):
            self.reduce_started.append(False)
            self.reducing_files.append([])

        # The timer will be used to unlock the semaphore that is used as
        # bounding mechanism for requesting new jobs to the server.
        self.timer = None
        self.num_pending_request = Semaphore(self.n_machines)

        # Here we start two simple thread one in charge of executing requests
        # and the other which is in charge of executing the main loop. There is
        # also another thread executing asyncore.loop that manages the http
        # communication with the server.
        self.requester_thread = Thread(target=self.__requester_thread)
        self.main_thread = Thread(target=self.__main_loop)