Esempio n. 1
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def register():
    register_classes(CLASSES, __name__)

    bpy.types.Object.niftools_part_flags = bpy.props.CollectionProperty(
        type=SkinPartFlags)
    bpy.types.Object.niftools_part_flags_panel = bpy.props.PointerProperty(
        type=SkinPartHeader)
def register():
    register_classes(classes, __name__)
def register():
    register_classes(CLASSES, __name__)

    bpy.types.Object.niftools = bpy.props.PointerProperty(type=ObjectProperty)
    bpy.types.Object.niftools_bs_invmarker = bpy.props.CollectionProperty(
        type=BsInventoryMarker)
Esempio n. 4
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def register():
    register_classes(CLASSES, __name__)

    bpy.types.Object.nifcollision = bpy.props.PointerProperty(
        type=CollisionProperty)
Esempio n. 5
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def register():
    register_classes(CLASSES, __name__)

    bpy.types.Scene.niftools_scene = bpy.props.PointerProperty(type=Scene)
Esempio n. 6
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def register():
    register_classes(CLASSES, __name__)
    register_modules(MODS, __name__)
def register():
    register_classes(CLASSES, __name__)

    bpy.types.Object.niftools_constraint = bpy.props.PointerProperty(
        type=ConstraintProperty)
Esempio n. 8
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def register():
    register_classes(CLASSES, __name__)

    bpy.types.Armature.niftools = bpy.props.PointerProperty(
        type=ArmatureProperty)
    bpy.types.Bone.niftools = bpy.props.PointerProperty(type=BoneProperty)
Esempio n. 9
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def register():
    register_classes(CLASSES, __name__)

    bpy.types.Material.niftools = bpy.props.PointerProperty(type=Material)
    bpy.types.Material.niftools_alpha = bpy.props.PointerProperty(
        type=AlphaFlags)
def register():
    register_classes(CLASSES, __name__)

    bpy.types.Material.niftools_shader = bpy.props.PointerProperty(
        type=ShaderProps)
Esempio n. 11
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def register():
    register_classes(CLASSES, __name__)