def init(preloadEverything, pricesToCollect=None): global _g_itemTypes _g_itemTypes = _readItemTypes() if pricesToCollect is not None: pricesToCollect['itemPrices'] = ItemsPrices() pricesToCollect['vehiclesRentPrices'] = {} pricesToCollect['notInShopItems'] = set() pricesToCollect['vehiclesNotToBuy'] = set() pricesToCollect['vehiclesToSellForGold'] = set() pricesToCollect['vehicleSellPriceFactors'] = {} pricesToCollect['vehicleCamouflagePriceFactors'] = {} pricesToCollect['camouflagePriceFactors'] = [{} for x in nations.NAMES] pricesToCollect['notInShopCamouflages'] = [ set() for x in nations.NAMES ] pricesToCollect['inscriptionGroupPriceFactors'] = [ {} for x in nations.NAMES ] pricesToCollect['notInShopInscriptionGroups'] = [ set() for x in nations.NAMES ] pricesToCollect['playerEmblemGroupPriceFactors'] = {} pricesToCollect['notInShopPlayerEmblemGroups'] = set() from items import stun stun.init() from items import vehicles vehicles.init(preloadEverything, pricesToCollect) from items import avatars avatars.init() from items import tankmen tankmen.init(preloadEverything) from . import qualifiers qualifiers.init() return
def init(preloadEverything, pricesToCollect=None): global _g_itemTypes _g_itemTypes = _readItemTypes() from items import vehicles vehicles.init(preloadEverything, pricesToCollect) from items import tankmen tankmen.init(preloadEverything)
def init(preloadEverything, pricesToCollect = None): global _g_itemTypes _g_itemTypes = _readItemTypes() from items import vehicles vehicles.init(preloadEverything, pricesToCollect) from items import tankmen tankmen.init(preloadEverything)
def init(preloadEverything, pricesToCollect=None): global _g_itemTypes _g_itemTypes = _readItemTypes() if pricesToCollect is not None: pricesToCollect["itemPrices"] = {} pricesToCollect["vehiclesRentPrices"] = {} pricesToCollect["notInShopItems"] = set() pricesToCollect["vehiclesNotToBuy"] = set() pricesToCollect["vehiclesToSellForGold"] = set() pricesToCollect["vehicleSellPriceFactors"] = {} pricesToCollect["vehicleCamouflagePriceFactors"] = {} pricesToCollect["vehicleHornPriceFactors"] = {} pricesToCollect["hornPrices"] = {} pricesToCollect["camouflagePriceFactors"] = [{} for x in nations.NAMES] pricesToCollect["notInShopCamouflages"] = [set() for x in nations.NAMES] pricesToCollect["inscriptionGroupPriceFactors"] = [{} for x in nations.NAMES] pricesToCollect["notInShopInscriptionGroups"] = [set() for x in nations.NAMES] pricesToCollect["playerEmblemGroupPriceFactors"] = {} pricesToCollect["notInShopPlayerEmblemGroups"] = set() from items import vehicles vehicles.init(preloadEverything, pricesToCollect) from items import tankmen tankmen.init(preloadEverything) from . import qualifiers qualifiers.init() return