self.tileSet = TileSets.StandardTileSet self.tileVals = TileSets.StandardTileVals def pickMove(self,board): pass def captureTile(self,board): pass def scoreBoard(self,scorekeeper): pass class RSPMode: def __init__(): self.tileSet = Tilesets.RspTileSet self.tileVals = Tilesets.RspTileVals def evaluateMove(self,handTile, tile): for row in range(0, board.rows): for col in range(0, board.cols): pass def captureTile(self,board): pass def scoreBoard(self,scorekeeper): pass menu = Menu(gameLoop, options) menu.showMainMenu()