def onKill (self,npc,player,isPet): st = player.getQuestState("lastimperialtomb") if not st: return npcId = npc.getNpcId() if npcId == 18328 : LastImperialTombManager.getInstance().onKillHallAlarmDevice() elif npcId == 18339 : LastImperialTombManager.getInstance().onKillDarkChoirPlayer() elif npcId == 18334 : LastImperialTombManager.getInstance().onKillDarkChoirCaptain() elif npcId == 29047 : FrintezzaManager.getInstance().doSvhDead(1)
def onKill(self, npc, player, isPet): st = player.getQuestState("lastimperialtomb") if not st: return npcId = npc.getNpcId() if npcId == 18328: LastImperialTombManager.getInstance().onKillHallAlarmDevice() elif npcId == 18339: LastImperialTombManager.getInstance().onKillDarkChoirPlayer() elif npcId == 18334: LastImperialTombManager.getInstance().onKillDarkChoirCaptain() elif npcId == 29047: FrintezzaManager.getInstance().doSvhDead(1)
def onAttack(self,npc,player,damage,isPet): st = player.getQuestState("lastimperialtomb") if not st: return FrintezzaManager.getInstance().svhMorphCheck()
def onAttack(self, npc, player, damage, isPet): st = player.getQuestState("lastimperialtomb") if not st: return FrintezzaManager.getInstance().svhMorphCheck()