Esempio n. 1
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 def send_to_coordinate(opcode, data):
     send_data = NetMessage()
     send_data.opcode = opcode
     send_data.data = data.SerializeToString()
     send_data.id = gl.get_v("uuid")
     gl.get_v("redis").publish("game-coordinate",
                               send_data.SerializeToString())
Esempio n. 2
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 def sendToGame(self, uuid, opcode, data):
     message = NetMessage()
     message.opcode = opcode
     if data is not None:
         message.data = data.SerializeToString()
     gl.get_v("serverlogger").logger.info("发送%d给游戏服" % opcode)
     gl.get_v("redis").publish(uuid, message.SerializeToString())
Esempio n. 3
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    def send_to_gateway(self, opcode, data):
        send_data = NetMessage()
        send_data.opcode = opcode
        send_data.data = data.SerializeToString()

        s = GateWayMessage()
        s.userId = self.__userId
        s.data = send_data.SerializeToString()
        gl.get_v("redis").publish("server-gateway", s.SerializeToString())
        gl.get_v("serverlogger").logger.info("发送%d给%s" % (opcode, self.__userId))