Esempio n. 1
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 def destroy(self):
     super(XlibContext13, self).destroy()
     if self.glx_window:
         glx.glXDestroyWindow(self.config.display._display, self.glx_window)
         self.glx_window = None
     if self.glx_context:
         glx.glXDestroyContext(self.x_display, self.glx_context)
         self.glx_context = None
Esempio n. 2
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 def destroy(self):
     super(XlibContext13, self).destroy()
     if self.glx_window:
         glx.glXDestroyWindow(self.config.display._display, self.glx_window)
         self.glx_window = None
     if self.glx_context:
         glx.glXDestroyContext(self.x_display, self.glx_context)
         self.glx_context = None
Esempio n. 3
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 def destroy(self):
     super(XlibGLContext, self).destroy()
     glx.glXDestroyContext(self._x_display, self._context)
Esempio n. 4
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    def destroy(self):
        super(XlibContext10, self).destroy()

        glx.glXDestroyContext(self.x_display, self.glx_context)
        self.glx_context = None
Esempio n. 5
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    def destroy(self):
        super(XlibContext10, self).destroy()

        glx.glXDestroyContext(self.x_display, self.glx_context)
        self.glx_context = None
Esempio n. 6
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 def destroy(self):
     super(XlibGLContext, self).destroy()
     glx.glXDestroyContext(self._x_display, self._context)