Example #1
0
 def destroy(self):
     super(XlibContext13, self).destroy()
     if self.glx_window:
         glx.glXDestroyWindow(self.config.display._display, self.glx_window)
         self.glx_window = None
     if self.glx_context:
         glx.glXDestroyContext(self.x_display, self.glx_context)
         self.glx_context = None
Example #2
0
 def destroy(self):
     super(XlibContext13, self).destroy()
     if self.glx_window:
         glx.glXDestroyWindow(self.config.display._display, self.glx_window)
         self.glx_window = None
     if self.glx_context:
         glx.glXDestroyContext(self.x_display, self.glx_context)
         self.glx_context = None
Example #3
0
 def destroy(self):
     super(XlibGLContext, self).destroy()
     glx.glXDestroyContext(self._x_display, self._context)
Example #4
0
    def destroy(self):
        super(XlibContext10, self).destroy()

        glx.glXDestroyContext(self.x_display, self.glx_context)
        self.glx_context = None
Example #5
0
    def destroy(self):
        super(XlibContext10, self).destroy()

        glx.glXDestroyContext(self.x_display, self.glx_context)
        self.glx_context = None
Example #6
0
 def destroy(self):
     super(XlibGLContext, self).destroy()
     glx.glXDestroyContext(self._x_display, self._context)