def render(self): self.menu.elements.clear() self.menu.extend([ self._create_toggle_reference_detection_button(), ui.Separator(), self._create_edit_mode_switch(), self._create_edit_mode_explanation(), self._create_next_ref_button(), self._create_previous_ref_button(), ui.Separator(), self._create_clear_all_button(), ])
def init_ui(self): self.add_menu() self.menu.label = "Batch Export Recordings" self.menu.append( ui.Info_Text( "Search will walk through the source directory recursively and detect available Pupil recordings." )) self.menu.append( ui.Text_Input("source_dir", self, label="Source directory", setter=self.set_src_dir)) self.search_button = ui.Button("Search", self.detect_recordings) self.menu.append(self.search_button) self.avail_recs_menu = ui.Growing_Menu("Available Recordings") self._update_avail_recs_menu() self.menu.append(self.avail_recs_menu) self.menu.append( ui.Text_Input( "destination_dir", self, label="Destination directory", setter=self.set_dest_dir, )) self.menu.append(ui.Button("Export selected", self.queue_selected)) self.menu.append(ui.Button("Clear search results", self._clear_avail)) self.menu.append(ui.Separator()) self.menu.append(ui.Button("Cancel all exports", self.cancel_all))
def customize_menu(self): self.menu.label = "Eye Video Exporter" self.menu.append( ui.Switch("render_pupil", self, label="Visualize Pupil Detection") ) self.menu.append(ui.Info_Text("Color Legend")) self.menu.append( ui.Color_Legend(color_scheme.PUPIL_ELLIPSE_2D.as_float, "2D pupil ellipse") ) self.menu.append( ui.Color_Legend(color_scheme.PUPIL_ELLIPSE_3D.as_float, "3D pupil ellipse") ) self.menu.append( ui.Color_Legend( color_scheme.EYE_MODEL_OUTLINE_LONG_TERM_BOUNDS_IN.as_float, "Long-term model outline (within bounds)", ) ) self.menu.append( ui.Color_Legend( color_scheme.EYE_MODEL_OUTLINE_LONG_TERM_BOUNDS_OUT.as_float, "Long-term model outline (out-of-bounds)", ) ) self.menu.append(ui.Separator()) super().customize_menu()
def init_ui(self): self.add_menu() self.menu.label = 'Batch Export Recordings' self.menu.append( ui.Info_Text( 'Search will walk through the source direcotry recursively and detect available Pupil recordings.' )) self.menu.append( ui.Text_Input('source_dir', self, label='Source directory', setter=self.set_src_dir)) self.search_button = ui.Button('Search', self.detect_recordings) self.menu.append(self.search_button) self.avail_recs_menu = ui.Growing_Menu('Available Recordings') self._update_avail_recs_menu() self.menu.append(self.avail_recs_menu) self.menu.append( ui.Text_Input('destination_dir', self, label='Destination directory', setter=self.set_dest_dir)) self.menu.append(ui.Button('Export selected', self.queue_selected)) self.menu.append(ui.Button('Clear search results', self._clear_avail)) self.menu.append(ui.Separator()) self.menu.append(ui.Button('Cancel all exports', self.cancel_all))
def _add_menu_with_general_elements(self): self._parent_menu.append( ui.Info_Text( "This plugin is able to overlay videos with synchronized timestamps." )) self._parent_menu.append( ui.Info_Text("Drag and drop such videos onto the " "main Player window in order to load them")) self._parent_menu.append(ui.Separator())
def init_ui(self): super().init_ui() self.menu.label = "Offline Calibration" self.glfont = fontstash.Context() self.glfont.add_font('opensans', ui.get_opensans_font_path()) self.glfont.set_color_float((1., 1., 1., 1.)) self.glfont.set_align_string(v_align='right', h_align='top') def use_as_natural_features(): self.manual_ref_positions.extend(self.circle_marker_positions) self.manual_ref_positions.sort(key=lambda mr: mr['index']) def jump_next_natural_feature(): self.manual_ref_positions.sort(key=lambda mr: mr['index']) current = self.g_pool.capture.get_frame_index() for nf in self.manual_ref_positions: if nf['index'] > current: self.notify_all({'subject': 'seek_control.should_seek', 'index': nf['index']}) return logger.error('No further natural feature available') def clear_natural_features(): self.manual_ref_positions = [] self.menu.append(ui.Info_Text('"Detection" searches for circle markers in the world video.')) # self.menu.append(ui.Button('Redetect', self.start_marker_detection)) slider = ui.Slider('detection_progress', self, label='Detection Progress', setter=lambda _: _) slider.display_format = '%3.0f%%' self.menu.append(slider) toggle_label = 'Cancel circle marker detection' if self.process_pipe else 'Start circle marker detection' self.toggle_detection_button = ui.Button(toggle_label, self.toggle_marker_detection) self.menu.append(self.toggle_detection_button) self.menu.append(ui.Separator()) self.menu.append(ui.Button('Use calibration markers as natural features', use_as_natural_features)) self.menu.append(ui.Button('Jump to next natural feature', jump_next_natural_feature)) self.menu.append(ui.Switch('manual_ref_edit_mode', self, label="Natural feature edit mode")) self.menu.append(ui.Button('Clear natural features', clear_natural_features)) self.menu.append(ui.Info_Text('Calibration only considers pupil data that has an equal or higher confidence than the minimum calibration confidence.')) self.menu.append(ui.Slider('min_calibration_confidence', self.g_pool, step=.01, min=0.0, max=1.0, label='Minimum calibration confidence')) self.menu.append(ui.Button('Add section', self.append_section)) # set to minimum height self.timeline = ui.Timeline('Calibration Sections', self.draw_sections, self.draw_labels, 1) self.g_pool.user_timelines.append(self.timeline) for sec in self.sections: self.append_section_menu(sec) self.on_window_resize(glfw.glfwGetCurrentContext(), *glfw.glfwGetWindowSize(glfw.glfwGetCurrentContext()))
def _render_ui(self): menu = [ self._create_color_info_text(), self._create_render_markers_switch(), self._create_show_marker_id_in_main_window_switch(), ui.Separator(), self._create_toggle_visualization_window_button(), self._create_show_camera_trace_switch(), ] self.menu.elements.extend(menu)
def refresh_menu(self): del self.menu[:] self.menu.append( ui.Info_Text("Start and stop recording sessions remotely" " on available Pupil Mobile hosts.")) self.append_preferred_session_name_setter() self.menu.append(ui.Separator()) for rec_state in self._core.rec_states_sorted(): self.append_rec_state_switch(rec_state) self.append_session_name_view(rec_state)
def init_ui(self): self.add_menu() self.menu.label = "Plugin Manager" self.menu_icon.order = 0.0 def plugin_toggle_entry(p): def setter(turn_on): if turn_on: self.notify_all({ "subject": "start_plugin", "name": p.__name__ }) else: for p_inst in self.g_pool.plugins: if p_inst.class_name == p.__name__: p_inst.alive = False break def getter(): for p_inst in self.g_pool.plugins: if p_inst.class_name == p.__name__: return True return False return ui.Switch( p.__name__, label=p.parse_pretty_class_name(), setter=setter, getter=getter, ) def plugin_add_entry(p): def action(): self.notify_all({ "subject": "start_plugin", "name": p.__name__ }) return ui.Button("Add", action, p.__name__.replace("_", " ")) if self.g_pool.app == "player": for p in self.user_plugins: if p.uniqueness != "not_unique": self.menu.append(plugin_toggle_entry(p)) self.menu.append(ui.Separator()) for p in self.user_plugins: if p.uniqueness == "not_unique": self.menu.append(plugin_add_entry(p)) else: for p in self.user_plugins: self.menu.append(plugin_toggle_entry(p))
def init_ui(self): self.add_menu() self.menu.label = 'Plugin Manager' self.menu_icon.order = .0 def plugin_toggle_entry(p): def setter(turn_on): if turn_on: self.notify_all({ 'subject': 'start_plugin', 'name': p.__name__ }) else: for p_inst in self.g_pool.plugins: if p_inst.class_name == p.__name__: p_inst.alive = False break def getter(): for p_inst in self.g_pool.plugins: if p_inst.class_name == p.__name__: return True return False return ui.Switch(p.__name__, label=p.__name__.replace('_', ' '), setter=setter, getter=getter) def plugin_add_entry(p): def action(): self.notify_all({ 'subject': 'start_plugin', 'name': p.__name__ }) return ui.Button('Add', action, p.__name__.replace('_', ' ')) if self.g_pool.app == 'player': for p in self.user_plugins: if p.uniqueness != 'not_unique': self.menu.append(plugin_toggle_entry(p)) self.menu.append(ui.Separator()) for p in self.user_plugins: if p.uniqueness == 'not_unique': self.menu.append(plugin_add_entry(p)) else: for p in self.user_plugins: self.menu.append(plugin_toggle_entry(p))
def _render_item_selector_and_current_item(self): self.menu.append( ui.Selector( "current_item", self, setter=self._on_change_current_item, selection=self.items, labels=self.item_labels, label=self.selector_label, )) self.menu.append(ui.Separator()) self._number_of_static_menu_elements = len(self.menu.elements) # apparently, the 'setter' function is only triggered if the selection # changes, but not for the initial selection, so we call it manually if self.current_item: self._on_change_current_item(self.current_item)
def world(timebase, eyes_are_alive, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, version): """Reads world video and runs plugins. Creates a window, gl context. Grabs images from a capture. Maps pupil to gaze data Can run various plug-ins. Reacts to notifications: ``set_detection_mapping_mode`` ``eye_process.started`` ``start_plugin`` Emits notifications: ``eye_process.should_start`` ``eye_process.should_stop`` ``set_detection_mapping_mode`` ``world_process.started`` ``world_process.stopped`` ``recording.should_stop``: Emits on camera failure ``launcher_process.should_stop`` Emits data: ``gaze``: Gaze data from current gaze mapping plugin.`` ``*``: any other plugin generated data in the events that it not [dt,pupil,gaze]. """ # We defer the imports because of multiprocessing. # Otherwise the world process each process also loads the other imports. # This is not harmful but unnecessary. # general imports from time import sleep import logging # networking import zmq import zmq_tools # zmq ipc setup zmq_ctx = zmq.Context() ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url) notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=('notify', )) # log setup logging.getLogger("OpenGL").setLevel(logging.ERROR) logger = logging.getLogger() logger.handlers = [] # logger.setLevel(logging.DEBUG) logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url)) # create logger for the context of this function logger = logging.getLogger(__name__) def launch_eye_process(eye_id, delay=0): n = { 'subject': 'eye_process.should_start.{}'.format(eye_id), 'eye_id': eye_id, 'delay': delay } ipc_pub.notify(n) def stop_eye_process(eye_id): n = { 'subject': 'eye_process.should_stop.{}'.format(eye_id), 'eye_id': eye_id, 'delay': 0.2 } ipc_pub.notify(n) def start_stop_eye(eye_id, make_alive): if make_alive: launch_eye_process(eye_id) else: stop_eye_process(eye_id) def set_detection_mapping_mode(new_mode): n = {'subject': 'set_detection_mapping_mode', 'mode': new_mode} ipc_pub.notify(n) try: # display import glfw from version_utils import VersionFormat from pyglui import ui, cygl, __version__ as pyglui_version assert VersionFormat(pyglui_version) >= VersionFormat( '1.9'), 'pyglui out of date, please upgrade to newest version' from pyglui.cygl.utils import Named_Texture import gl_utils # helpers/utils from file_methods import Persistent_Dict from methods import normalize, denormalize, delta_t, get_system_info, timer from uvc import get_time_monotonic logger.info('Application Version: {}'.format(version)) logger.info('System Info: {}'.format(get_system_info())) import audio # trigger pupil detector cpp build: import pupil_detectors del pupil_detectors # Plug-ins from plugin import Plugin, System_Plugin_Base, Plugin_List, import_runtime_plugins from plugin_manager import Plugin_Manager from calibration_routines import calibration_plugins, gaze_mapping_plugins, Calibration_Plugin, Gaze_Mapping_Plugin from fixation_detector import Fixation_Detector from recorder import Recorder from display_recent_gaze import Display_Recent_Gaze from time_sync import Time_Sync from pupil_remote import Pupil_Remote from pupil_groups import Pupil_Groups from surface_tracker import Surface_Tracker from log_display import Log_Display from annotations import Annotation_Capture from log_history import Log_History from frame_publisher import Frame_Publisher from blink_detection import Blink_Detection from video_capture import source_classes, manager_classes, Base_Manager, Base_Source from pupil_data_relay import Pupil_Data_Relay from remote_recorder import Remote_Recorder from audio_capture import Audio_Capture from accuracy_visualizer import Accuracy_Visualizer # from saccade_detector import Saccade_Detector from system_graphs import System_Graphs from camera_intrinsics_estimation import Camera_Intrinsics_Estimation from hololens_relay import Hololens_Relay # UI Platform tweaks if platform.system() == 'Linux': scroll_factor = 10.0 window_position_default = (30, 30) elif platform.system() == 'Windows': scroll_factor = 10.0 window_position_default = (8, 31) else: scroll_factor = 1.0 window_position_default = (0, 0) icon_bar_width = 50 window_size = None camera_render_size = None hdpi_factor = 1.0 # g_pool holds variables for this process they are accesible to all plugins g_pool = Global_Container() g_pool.app = 'capture' g_pool.process = 'world' g_pool.user_dir = user_dir g_pool.version = version g_pool.timebase = timebase g_pool.zmq_ctx = zmq_ctx g_pool.ipc_pub = ipc_pub g_pool.ipc_pub_url = ipc_pub_url g_pool.ipc_sub_url = ipc_sub_url g_pool.ipc_push_url = ipc_push_url g_pool.eyes_are_alive = eyes_are_alive def get_timestamp(): return get_time_monotonic() - g_pool.timebase.value g_pool.get_timestamp = get_timestamp g_pool.get_now = get_time_monotonic # manage plugins runtime_plugins = import_runtime_plugins( os.path.join(g_pool.user_dir, 'plugins')) user_plugins = [ Audio_Capture, Pupil_Groups, Frame_Publisher, Pupil_Remote, Time_Sync, Surface_Tracker, Annotation_Capture, Log_History, Fixation_Detector, Blink_Detection, Remote_Recorder, Accuracy_Visualizer, Camera_Intrinsics_Estimation, Hololens_Relay ] system_plugins = [ Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay, Plugin_Manager, System_Graphs ] + manager_classes + source_classes plugins = system_plugins + user_plugins + runtime_plugins + calibration_plugins + gaze_mapping_plugins user_plugins += [ p for p in runtime_plugins if not isinstance(p, (Base_Manager, Base_Source, System_Plugin_Base, Calibration_Plugin, Gaze_Mapping_Plugin)) ] g_pool.plugin_by_name = {p.__name__: p for p in plugins} default_capture_settings = { 'preferred_names': [ "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510", "B525", "C525", "C615", "C920", "C930e" ], 'frame_size': (1280, 720), 'frame_rate': 30 } default_plugins = [("UVC_Source", default_capture_settings), ('Pupil_Data_Relay', {}), ('UVC_Manager', {}), ('Log_Display', {}), ('Dummy_Gaze_Mapper', {}), ('Display_Recent_Gaze', {}), ('Screen_Marker_Calibration', {}), ('Recorder', {}), ('Pupil_Remote', {}), ('Plugin_Manager', {}), ('System_Graphs', {})] # Callback functions def on_resize(window, w, h): nonlocal window_size nonlocal camera_render_size nonlocal hdpi_factor hdpi_factor = float( glfw.glfwGetFramebufferSize(window)[0] / glfw.glfwGetWindowSize(window)[0]) g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor window_size = w, h camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h g_pool.gui.update_window(*window_size) g_pool.gui.collect_menus() for p in g_pool.plugins: p.on_window_resize(window, *camera_render_size) def on_window_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_window_char(window, char): g_pool.gui.update_char(char) def on_window_mouse_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) pos = x, y pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_pos(pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_drop(window, count, paths): paths = [paths[x].decode('utf-8') for x in range(count)] for p in g_pool.plugins: p.on_drop(paths) tick = delta_t() def get_dt(): return next(tick) # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, 'user_settings_world')) if VersionFormat(session_settings.get("version", '0.0')) != g_pool.version: logger.info( "Session setting are from a different version of this app. I will not use those." ) session_settings.clear() g_pool.detection_mapping_mode = session_settings.get( 'detection_mapping_mode', '3d') g_pool.active_calibration_plugin = None g_pool.active_gaze_mapping_plugin = None g_pool.capture = None audio.audio_mode = session_settings.get('audio_mode', audio.default_audio_mode) def handle_notifications(n): subject = n['subject'] if subject == 'set_detection_mapping_mode': if n['mode'] == '2d': if ("Vector_Gaze_Mapper" in g_pool.active_gaze_mapping_plugin.class_name): logger.warning( "The gaze mapper is not supported in 2d mode. Please recalibrate." ) g_pool.plugins.add( g_pool.plugin_by_name['Dummy_Gaze_Mapper']) g_pool.detection_mapping_mode = n['mode'] elif subject == 'start_plugin': g_pool.plugins.add(g_pool.plugin_by_name[n['name']], args=n.get('args', {})) elif subject == 'stop_plugin': for p in g_pool.plugins: if p.class_name == n['name']: p.alive = False g_pool.plugins.clean() elif subject == 'eye_process.started': n = { 'subject': 'set_detection_mapping_mode', 'mode': g_pool.detection_mapping_mode } ipc_pub.notify(n) elif subject.startswith('meta.should_doc'): ipc_pub.notify({ 'subject': 'meta.doc', 'actor': g_pool.app, 'doc': world.__doc__ }) for p in g_pool.plugins: if (p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify): ipc_pub.notify({ 'subject': 'meta.doc', 'actor': p.class_name, 'doc': p.on_notify.__doc__ }) # window and gl setup glfw.glfwInit() width, height = session_settings.get('window_size', (1280 + icon_bar_width, 720)) main_window = glfw.glfwCreateWindow(width, height, "Pupil Capture - World") window_pos = session_settings.get('window_position', window_position_default) glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfw.glfwMakeContextCurrent(main_window) cygl.utils.init() g_pool.main_window = main_window def set_scale(new_scale): g_pool.gui_user_scale = new_scale window_size = camera_render_size[0] + \ int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), \ glfw.glfwGetFramebufferSize(main_window)[1] logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor) glfw.glfwSetWindowSize(main_window, *window_size) def reset_restart(): logger.warning("Resetting all settings and restarting Capture.") glfw.glfwSetWindowShouldClose(main_window, True) ipc_pub.notify({'subject': 'clear_settings_process.should_start'}) ipc_pub.notify({ 'subject': 'world_process.should_start', 'delay': 2. }) def toggle_general_settings(collapsed): # this is the menu toggle logic. # Only one menu can be open. # If no menu is open the menubar should collapse. g_pool.menubar.collapsed = collapsed for m in g_pool.menubar.elements: m.collapsed = True general_settings.collapsed = collapsed # setup GUI g_pool.gui = ui.UI() g_pool.gui_user_scale = session_settings.get('gui_scale', 1.) g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos='left') g_pool.iconbar = ui.Scrolling_Menu("Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos='hidden') g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100)) g_pool.gui.append(g_pool.menubar) g_pool.gui.append(g_pool.iconbar) g_pool.gui.append(g_pool.quickbar) general_settings = ui.Growing_Menu('General', header_pos='headline') general_settings.append( ui.Selector('gui_user_scale', g_pool, setter=set_scale, selection=[.6, .8, 1., 1.2, 1.4], label='Interface size')) def set_window_size(): f_width, f_height = g_pool.capture.frame_size f_width += int(icon_bar_width * g_pool.gui.scale) glfw.glfwSetWindowSize(main_window, f_width, f_height) general_settings.append(ui.Button('Reset window size', set_window_size)) general_settings.append( ui.Selector('audio_mode', audio, selection=audio.audio_modes)) general_settings.append( ui.Selector('detection_mapping_mode', g_pool, label='detection & mapping mode', setter=set_detection_mapping_mode, selection=['2d', '3d'])) general_settings.append( ui.Switch('eye0_process', label='Detect eye 0', setter=lambda alive: start_stop_eye(0, alive), getter=lambda: eyes_are_alive[0].value)) general_settings.append( ui.Switch('eye1_process', label='Detect eye 1', setter=lambda alive: start_stop_eye(1, alive), getter=lambda: eyes_are_alive[1].value)) general_settings.append( ui.Info_Text('Capture Version: {}'.format(g_pool.version))) general_settings.append( ui.Button('Restart with default settings', reset_restart)) g_pool.menubar.append(general_settings) icon = ui.Icon('collapsed', general_settings, label=chr(0xe8b8), on_val=False, off_val=True, setter=toggle_general_settings, label_font='pupil_icons') icon.tooltip = 'General Settings' g_pool.iconbar.append(icon) user_plugin_separator = ui.Separator() user_plugin_separator.order = 0.35 g_pool.iconbar.append(user_plugin_separator) # plugins that are loaded based on user settings from previous session g_pool.plugins = Plugin_List( g_pool, session_settings.get('loaded_plugins', default_plugins)) # Register callbacks main_window glfw.glfwSetFramebufferSizeCallback(main_window, on_resize) glfw.glfwSetKeyCallback(main_window, on_window_key) glfw.glfwSetCharCallback(main_window, on_window_char) glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button) glfw.glfwSetCursorPosCallback(main_window, on_pos) glfw.glfwSetScrollCallback(main_window, on_scroll) glfw.glfwSetDropCallback(main_window, on_drop) # gl_state settings gl_utils.basic_gl_setup() g_pool.image_tex = Named_Texture() toggle_general_settings(False) # now the we have aproper window we can load the last gui configuration g_pool.gui.configuration = session_settings.get('ui_config', {}) # create a timer to control window update frequency window_update_timer = timer(1 / 60) def window_should_update(): return next(window_update_timer) # trigger setup of window and gl sizes on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window)) if session_settings.get('eye1_process_alive', False): launch_eye_process(1, delay=0.6) if session_settings.get('eye0_process_alive', True): launch_eye_process(0, delay=0.3) ipc_pub.notify({'subject': 'world_process.started'}) logger.warning('Process started.') # Event loop while not glfw.glfwWindowShouldClose(main_window): # fetch newest notifications new_notifications = [] while notify_sub.new_data: t, n = notify_sub.recv() new_notifications.append(n) # notify each plugin if there are new notifications: for n in new_notifications: handle_notifications(n) for p in g_pool.plugins: p.on_notify(n) #a dictionary that allows plugins to post and read events events = {} # report time between now and the last loop interation events['dt'] = get_dt() # allow each Plugin to do its work. for p in g_pool.plugins: p.recent_events(events) # check if a plugin need to be destroyed g_pool.plugins.clean() # send new events to ipc: del events['pupil_positions'] # already on the wire del events['gaze_positions'] # sent earlier if 'frame' in events: del events['frame'] # send explicity with frame publisher if 'depth_frame' in events: del events['depth_frame'] if 'audio_packets' in events: del events['audio_packets'] del events['dt'] # no need to send this for topic, data in events.items(): assert (isinstance(data, (list, tuple))) for d in data: ipc_pub.send(topic, d) glfw.glfwMakeContextCurrent(main_window) # render visual feedback from loaded plugins if window_should_update() and gl_utils.is_window_visible( main_window): gl_utils.glViewport(0, 0, *camera_render_size) for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) unused_elements = g_pool.gui.update() for button, action, mods in unused_elements.buttons: x, y = glfw.glfwGetCursorPos(main_window) pos = x * hdpi_factor, y * hdpi_factor pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_click(pos, button, action) for key, scancode, action, mods in unused_elements.keys: for p in g_pool.plugins: p.on_key(key, scancode, action, mods) for char_ in unused_elements.chars: for p in g_pool.plugins: p.on_char(char_) glfw.glfwSwapBuffers(main_window) glfw.glfwPollEvents() glfw.glfwRestoreWindow(main_window) # need to do this for windows os session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['gui_scale'] = g_pool.gui_user_scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['window_size'] = glfw.glfwGetWindowSize(main_window) session_settings['window_position'] = glfw.glfwGetWindowPos( main_window) session_settings['version'] = str(g_pool.version) session_settings['eye0_process_alive'] = eyes_are_alive[0].value session_settings['eye1_process_alive'] = eyes_are_alive[1].value session_settings[ 'detection_mapping_mode'] = g_pool.detection_mapping_mode session_settings['audio_mode'] = audio.audio_mode session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfw.glfwDestroyWindow(main_window) glfw.glfwTerminate() except: import traceback trace = traceback.format_exc() logger.error('Process Capture crashed with trace:\n{}'.format(trace)) finally: # shut down eye processes: stop_eye_process(0) stop_eye_process(1) logger.info("Process shutting down.") ipc_pub.notify({'subject': 'world_process.stopped'}) sleep(1.0)
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, app_version): # general imports from time import sleep import logging import errno from glob import glob from time import time # networking import zmq import zmq_tools import numpy as np # zmq ipc setup zmq_ctx = zmq.Context() ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url) notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=('notify', )) # log setup logging.getLogger("OpenGL").setLevel(logging.ERROR) logger = logging.getLogger() logger.handlers = [] logger.setLevel(logging.INFO) logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url)) # create logger for the context of this function logger = logging.getLogger(__name__) try: # imports from file_methods import Persistent_Dict, load_object # display import glfw # check versions for our own depedencies as they are fast-changing from pyglui import __version__ as pyglui_version from pyglui import ui, cygl from pyglui.cygl.utils import Named_Texture, RGBA import gl_utils # capture from video_capture import File_Source, EndofVideoFileError # helpers/utils from version_utils import VersionFormat from methods import normalize, denormalize, delta_t, get_system_info from player_methods import correlate_data, is_pupil_rec_dir, load_meta_info # Plug-ins from plugin import Plugin, Plugin_List, import_runtime_plugins from plugin_manager import Plugin_Manager from vis_circle import Vis_Circle from vis_cross import Vis_Cross from vis_polyline import Vis_Polyline from vis_light_points import Vis_Light_Points from vis_watermark import Vis_Watermark from vis_fixation import Vis_Fixation from vis_scan_path import Vis_Scan_Path from vis_eye_video_overlay import Vis_Eye_Video_Overlay from seek_control import Seek_Control from video_export_launcher import Video_Export_Launcher from offline_surface_tracker import Offline_Surface_Tracker # from marker_auto_trim_marks import Marker_Auto_Trim_Marks from fixation_detector import Offline_Fixation_Detector from batch_exporter import Batch_Exporter, Batch_Export from log_display import Log_Display from annotations import Annotation_Player from raw_data_exporter import Raw_Data_Exporter from log_history import Log_History from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection from gaze_producers import Gaze_From_Recording, Offline_Calibration from system_graphs import System_Graphs from system_timelines import System_Timelines from blink_detection import Offline_Blink_Detection assert VersionFormat(pyglui_version) >= VersionFormat( '1.17'), 'pyglui out of date, please upgrade to newest version' runtime_plugins = import_runtime_plugins( os.path.join(user_dir, 'plugins')) system_plugins = [ Log_Display, Seek_Control, Plugin_Manager, System_Graphs, Batch_Export, System_Timelines ] user_plugins = [ Vis_Circle, Vis_Fixation, Vis_Polyline, Vis_Light_Points, Vis_Cross, Vis_Watermark, Vis_Eye_Video_Overlay, Vis_Scan_Path, Offline_Fixation_Detector, Offline_Blink_Detection, Batch_Exporter, Video_Export_Launcher, Offline_Surface_Tracker, Raw_Data_Exporter, Annotation_Player, Log_History, Pupil_From_Recording, Offline_Pupil_Detection, Gaze_From_Recording, Offline_Calibration ] + runtime_plugins plugins = system_plugins + user_plugins # Callback functions def on_resize(window, w, h): nonlocal window_size nonlocal hdpi_factor hdpi_factor = float( glfw.glfwGetFramebufferSize(window)[0] / glfw.glfwGetWindowSize(window)[0]) g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor window_size = w, h g_pool.camera_render_size = w - int( icon_bar_width * g_pool.gui.scale), h g_pool.gui.update_window(*window_size) g_pool.gui.collect_menus() for p in g_pool.plugins: p.on_window_resize(window, *g_pool.camera_render_size) def on_window_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_window_char(window, char): g_pool.gui.update_char(char) def on_window_mouse_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) pos = x, y pos = normalize(pos, g_pool.camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_pos(pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_drop(window, count, paths): for x in range(count): new_rec_dir = paths[x].decode('utf-8') if is_pupil_rec_dir(new_rec_dir): logger.debug( "Starting new session with '{}'".format(new_rec_dir)) ipc_pub.notify({ "subject": "player_drop_process.should_start", "rec_dir": new_rec_dir }) glfw.glfwSetWindowShouldClose(window, True) else: logger.error("'{}' is not a valid pupil recording".format( new_rec_dir)) tick = delta_t() def get_dt(): return next(tick) video_path = [ f for f in glob(os.path.join(rec_dir, "world.*")) if os.path.splitext(f)[1] in ('.mp4', '.mkv', '.avi', '.h264', '.mjpeg') ][0] pupil_data_path = os.path.join(rec_dir, "pupil_data") meta_info = load_meta_info(rec_dir) # log info about Pupil Platform and Platform in player.log logger.info('Application Version: {}'.format(app_version)) logger.info('System Info: {}'.format(get_system_info())) icon_bar_width = 50 window_size = None hdpi_factor = 1.0 # create container for globally scoped vars g_pool = Global_Container() g_pool.app = 'player' g_pool.zmq_ctx = zmq_ctx g_pool.ipc_pub = ipc_pub g_pool.ipc_pub_url = ipc_pub_url g_pool.ipc_sub_url = ipc_sub_url g_pool.ipc_push_url = ipc_push_url g_pool.plugin_by_name = {p.__name__: p for p in plugins} g_pool.camera_render_size = None # sets itself to g_pool.capture File_Source(g_pool, video_path) # load session persistent settings session_settings = Persistent_Dict( os.path.join(user_dir, "user_settings_player")) if VersionFormat(session_settings.get("version", '0.0')) != app_version: logger.info( "Session setting are a different version of this app. I will not use those." ) session_settings.clear() g_pool.capture.playback_speed = session_settings.get( 'playback_speed', 1.) width, height = session_settings.get('window_size', g_pool.capture.frame_size) window_pos = session_settings.get('window_position', window_position_default) glfw.glfwInit() main_window = glfw.glfwCreateWindow( width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " + rec_dir.split(os.path.sep)[-1], None, None) glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfw.glfwMakeContextCurrent(main_window) cygl.utils.init() g_pool.main_window = main_window def set_scale(new_scale): g_pool.gui_user_scale = new_scale window_size = ( g_pool.camera_render_size[0] + int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), glfw.glfwGetFramebufferSize(main_window)[1]) logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor) glfw.glfwSetWindowSize(main_window, *window_size) # load pupil_positions, gaze_positions g_pool.pupil_data = load_object(pupil_data_path) g_pool.binocular = meta_info.get('Eye Mode', 'monocular') == 'binocular' g_pool.version = app_version g_pool.timestamps = g_pool.capture.timestamps g_pool.get_timestamp = lambda: 0. g_pool.new_seek = True g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.meta_info = meta_info g_pool.min_data_confidence = session_settings.get( 'min_data_confidence', 0.6) g_pool.pupil_positions = [] g_pool.gaze_positions = [] g_pool.fixations = [] g_pool.notifications_by_frame = correlate_data( g_pool.pupil_data['notifications'], g_pool.timestamps) g_pool.pupil_positions_by_frame = [[] for x in g_pool.timestamps ] # populated by producer` g_pool.gaze_positions_by_frame = [[] for x in g_pool.timestamps ] # populated by producer g_pool.fixations_by_frame = [ [] for x in g_pool.timestamps ] # populated by the fixation detector plugin def set_data_confidence(new_confidence): g_pool.min_data_confidence = new_confidence notification = {'subject': 'min_data_confidence_changed'} notification['_notify_time_'] = time() + .8 g_pool.ipc_pub.notify(notification) def open_plugin(plugin): if plugin == "Select to load": return g_pool.plugins.add(plugin) def purge_plugins(): for p in g_pool.plugins: if p.__class__ in user_plugins: p.alive = False g_pool.plugins.clean() def do_export(_): export_range = g_pool.seek_control.trim_left, g_pool.seek_control.trim_right export_dir = os.path.join(g_pool.rec_dir, 'exports', '{}-{}'.format(*export_range)) try: os.makedirs(export_dir) except OSError as e: if e.errno != errno.EEXIST: logger.error("Could not create export dir") raise e else: overwrite_warning = "Previous export for range [{}-{}] already exists - overwriting." logger.warning(overwrite_warning.format(*export_range)) else: logger.info('Created export dir at "{}"'.format(export_dir)) notification = { 'subject': 'should_export', 'range': export_range, 'export_dir': export_dir } g_pool.ipc_pub.notify(notification) def reset_restart(): logger.warning("Resetting all settings and restarting Player.") glfw.glfwSetWindowShouldClose(main_window, True) ipc_pub.notify({'subject': 'clear_settings_process.should_start'}) ipc_pub.notify({ 'subject': 'player_process.should_start', 'rec_dir': rec_dir, 'delay': 2. }) def toggle_general_settings(collapsed): # this is the menu toggle logic. # Only one menu can be open. # If no menu is open the menubar should collapse. g_pool.menubar.collapsed = collapsed for m in g_pool.menubar.elements: m.collapsed = True general_settings.collapsed = collapsed g_pool.gui = ui.UI() g_pool.gui_user_scale = session_settings.get('gui_scale', 1.) g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-500, 0), size=(-icon_bar_width, 0), header_pos='left') g_pool.iconbar = ui.Scrolling_Menu("Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos='hidden') g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0)) g_pool.timelines.horizontal_constraint = g_pool.menubar g_pool.user_timelines = ui.Timeline_Menu('User Timelines', pos=(0., -150.), size=(0., 0.), header_pos='headline') g_pool.user_timelines.color = RGBA(a=0.) g_pool.user_timelines.collapsed = True # add container that constaints itself to the seekbar height vert_constr = ui.Container((0, 0), (0, -50.), (0, 0)) vert_constr.append(g_pool.user_timelines) g_pool.timelines.append(vert_constr) general_settings = ui.Growing_Menu('General', header_pos='headline') general_settings.append( ui.Button( 'Reset window size', lambda: glfw.glfwSetWindowSize( main_window, g_pool.capture.frame_size[0], g_pool.capture. frame_size[1]))) general_settings.append( ui.Selector('gui_user_scale', g_pool, setter=set_scale, selection=[.8, .9, 1., 1.1, 1.2] + list(np.arange(1.5, 5.1, .5)), label='Interface Size')) general_settings.append( ui.Info_Text('Player Version: {}'.format(g_pool.version))) general_settings.append( ui.Info_Text('Capture Version: {}'.format( meta_info['Capture Software Version']))) general_settings.append( ui.Info_Text('Data Format Version: {}'.format( meta_info['Data Format Version']))) general_settings.append( ui.Slider('min_data_confidence', g_pool, setter=set_data_confidence, step=.05, min=0.0, max=1.0, label='Confidence threshold')) general_settings.append( ui.Button('Restart with default settings', reset_restart)) g_pool.menubar.append(general_settings) icon = ui.Icon('collapsed', general_settings, label=chr(0xe8b8), on_val=False, off_val=True, setter=toggle_general_settings, label_font='pupil_icons') icon.tooltip = 'General Settings' g_pool.iconbar.append(icon) user_plugin_separator = ui.Separator() user_plugin_separator.order = 0.35 g_pool.iconbar.append(user_plugin_separator) g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (100, -100)) g_pool.export_button = ui.Thumb('export', label=chr(0xe2c5), getter=lambda: False, setter=do_export, hotkey='e', label_font='pupil_icons') g_pool.quickbar.extend([g_pool.export_button]) g_pool.gui.append(g_pool.menubar) g_pool.gui.append(g_pool.timelines) g_pool.gui.append(g_pool.iconbar) g_pool.gui.append(g_pool.quickbar) # we always load these plugins default_plugins = [('Plugin_Manager', {}), ('Seek_Control', {}), ('Log_Display', {}), ('Raw_Data_Exporter', {}), ('Vis_Polyline', {}), ('Vis_Circle', {}), ('System_Graphs', {}), ('System_Timelines', {}), ('Video_Export_Launcher', {}), ('Pupil_From_Recording', {}), ('Gaze_From_Recording', {})] g_pool.plugins = Plugin_List( g_pool, session_settings.get('loaded_plugins', default_plugins)) # Register callbacks main_window glfw.glfwSetFramebufferSizeCallback(main_window, on_resize) glfw.glfwSetKeyCallback(main_window, on_window_key) glfw.glfwSetCharCallback(main_window, on_window_char) glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button) glfw.glfwSetCursorPosCallback(main_window, on_pos) glfw.glfwSetScrollCallback(main_window, on_scroll) glfw.glfwSetDropCallback(main_window, on_drop) toggle_general_settings(True) g_pool.gui.configuration = session_settings.get('ui_config', {}) # gl_state settings gl_utils.basic_gl_setup() g_pool.image_tex = Named_Texture() # trigger on_resize on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window)) def handle_notifications(n): subject = n['subject'] if subject == 'start_plugin': g_pool.plugins.add(g_pool.plugin_by_name[n['name']], args=n.get('args', {})) elif subject.startswith('meta.should_doc'): ipc_pub.notify({ 'subject': 'meta.doc', 'actor': g_pool.app, 'doc': player.__doc__ }) for p in g_pool.plugins: if (p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify): ipc_pub.notify({ 'subject': 'meta.doc', 'actor': p.class_name, 'doc': p.on_notify.__doc__ }) while not glfw.glfwWindowShouldClose(main_window): # fetch newest notifications new_notifications = [] while notify_sub.new_data: t, n = notify_sub.recv() new_notifications.append(n) # notify each plugin if there are new notifications: for n in new_notifications: handle_notifications(n) for p in g_pool.plugins: p.on_notify(n) # grab new frame if g_pool.capture.play or g_pool.new_seek: g_pool.new_seek = False try: new_frame = g_pool.capture.get_frame() except EndofVideoFileError: # end of video logic: pause at last frame. g_pool.capture.play = False logger.warning("end of video") frame = new_frame.copy() events = {} events['frame'] = frame # report time between now and the last loop interation events['dt'] = get_dt() # pupil and gaze positions are added by their respective producer plugins events['pupil_positions'] = [] events['gaze_positions'] = [] # allow each Plugin to do its work. for p in g_pool.plugins: p.recent_events(events) # check if a plugin need to be destroyed g_pool.plugins.clean() glfw.glfwMakeContextCurrent(main_window) # render visual feedback from loaded plugins if gl_utils.is_window_visible(main_window): gl_utils.glViewport(0, 0, *g_pool.camera_render_size) g_pool.capture._recent_frame = frame g_pool.capture.gl_display() for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) try: clipboard = glfw.glfwGetClipboardString( main_window).decode() except AttributeError: # clipbaord is None, might happen on startup clipboard = '' g_pool.gui.update_clipboard(clipboard) user_input = g_pool.gui.update() if user_input.clipboard and user_input.clipboard != clipboard: # only write to clipboard if content changed glfw.glfwSetClipboardString(main_window, user_input.clipboard.encode()) for b in user_input.buttons: button, action, mods = b x, y = glfw.glfwGetCursorPos(main_window) pos = x * hdpi_factor, y * hdpi_factor pos = normalize(pos, g_pool.camera_render_size) pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_click(pos, button, action) for key, scancode, action, mods in user_input.keys: for p in g_pool.plugins: p.on_key(key, scancode, action, mods) for char_ in user_input.chars: for p in g_pool.plugins: p.on_char(char_) glfw.glfwSwapBuffers(main_window) # present frames at appropriate speed g_pool.capture.wait(frame) glfw.glfwPollEvents() session_settings['playback_speed'] = g_pool.capture.playback_speed session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['min_data_confidence'] = g_pool.min_data_confidence session_settings['gui_scale'] = g_pool.gui_user_scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['window_size'] = glfw.glfwGetWindowSize(main_window) session_settings['window_position'] = glfw.glfwGetWindowPos( main_window) session_settings['version'] = str(g_pool.version) session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.capture.cleanup() g_pool.gui.terminate() glfw.glfwDestroyWindow(main_window) except: import traceback trace = traceback.format_exc() logger.error('Process Player crashed with trace:\n{}'.format(trace)) finally: logger.info("Process shutting down.") ipc_pub.notify({'subject': 'player_process.stopped'}) sleep(1.0)
def world( timebase, eye_procs_alive, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, version, preferred_remote_port, hide_ui, debug, ): """Reads world video and runs plugins. Creates a window, gl context. Grabs images from a capture. Maps pupil to gaze data Can run various plug-ins. Reacts to notifications: ``eye_process.started`` ``start_plugin`` ``should_stop`` Emits notifications: ``eye_process.should_start`` ``eye_process.should_stop`` ``world_process.started`` ``world_process.stopped`` ``recording.should_stop``: Emits on camera failure ``launcher_process.should_stop`` Emits data: ``gaze``: Gaze data from current gaze mapping plugin.`` ``*``: any other plugin generated data in the events that it not [dt,pupil,gaze]. """ # We defer the imports because of multiprocessing. # Otherwise the world process each process also loads the other imports. # This is not harmful but unnecessary. # general imports from time import sleep import logging # networking import zmq import zmq_tools # zmq ipc setup zmq_ctx = zmq.Context() ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url) notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",)) # log setup logging.getLogger("OpenGL").setLevel(logging.ERROR) logger = logging.getLogger() logger.handlers = [] logger.setLevel(logging.NOTSET) logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url)) # create logger for the context of this function logger = logging.getLogger(__name__) def launch_eye_process(eye_id, delay=0): n = { "subject": "eye_process.should_start.{}".format(eye_id), "eye_id": eye_id, "delay": delay, } ipc_pub.notify(n) def stop_eye_process(eye_id): n = { "subject": "eye_process.should_stop.{}".format(eye_id), "eye_id": eye_id, "delay": 0.2, } ipc_pub.notify(n) def start_stop_eye(eye_id, make_alive): if make_alive: launch_eye_process(eye_id) else: stop_eye_process(eye_id) def detection_enabled_getter() -> bool: return g_pool.pupil_detection_enabled def detection_enabled_setter(is_on: bool): g_pool.pupil_detection_enabled = is_on n = {"subject": "set_pupil_detection_enabled", "value": is_on} ipc_pub.notify(n) try: from background_helper import IPC_Logging_Task_Proxy IPC_Logging_Task_Proxy.push_url = ipc_push_url from tasklib.background.patches import IPCLoggingPatch IPCLoggingPatch.ipc_push_url = ipc_push_url from OpenGL.GL import GL_COLOR_BUFFER_BIT # display import glfw glfw.ERROR_REPORTING = "raise" from version_utils import parse_version from pyglui import ui, cygl, __version__ as pyglui_version assert parse_version(pyglui_version) >= parse_version( "1.27" ), "pyglui out of date, please upgrade to newest version" from pyglui.cygl.utils import Named_Texture import gl_utils # helpers/utils from file_methods import Persistent_Dict from methods import normalize, denormalize, delta_t, get_system_info, timer from uvc import get_time_monotonic logger.info("Application Version: {}".format(version)) logger.info("System Info: {}".format(get_system_info())) logger.debug(f"Debug flag: {debug}") import audio # Plug-ins from plugin import ( Plugin, System_Plugin_Base, Plugin_List, import_runtime_plugins, ) from plugin_manager import Plugin_Manager from calibration_choreography import ( available_calibration_choreography_plugins, CalibrationChoreographyPlugin, patch_loaded_plugins_with_choreography_plugin, ) available_choreography_plugins = available_calibration_choreography_plugins() from gaze_mapping import registered_gazer_classes from gaze_mapping.gazer_base import GazerBase from pupil_detector_plugins.detector_base_plugin import PupilDetectorPlugin from fixation_detector import Fixation_Detector from recorder import Recorder from display_recent_gaze import Display_Recent_Gaze from time_sync import Time_Sync from network_api import NetworkApiPlugin from pupil_groups import Pupil_Groups from surface_tracker import Surface_Tracker_Online from log_display import Log_Display from annotations import Annotation_Capture from log_history import Log_History from blink_detection import Blink_Detection from video_capture import ( source_classes, manager_classes, Base_Manager, Base_Source, ) from pupil_data_relay import Pupil_Data_Relay from remote_recorder import Remote_Recorder from accuracy_visualizer import Accuracy_Visualizer from system_graphs import System_Graphs from camera_intrinsics_estimation import Camera_Intrinsics_Estimation from hololens_relay import Hololens_Relay from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker # UI Platform tweaks if platform.system() == "Linux": scroll_factor = 10.0 window_position_default = (30, 30) elif platform.system() == "Windows": scroll_factor = 10.0 window_position_default = (8, 90) else: scroll_factor = 1.0 window_position_default = (0, 0) process_was_interrupted = False def interrupt_handler(sig, frame): import traceback trace = traceback.format_stack(f=frame) logger.debug(f"Caught signal {sig} in:\n" + "".join(trace)) nonlocal process_was_interrupted process_was_interrupted = True signal.signal(signal.SIGINT, interrupt_handler) icon_bar_width = 50 window_size = None camera_render_size = None content_scale = 1.0 # g_pool holds variables for this process they are accessible to all plugins g_pool = SimpleNamespace() g_pool.debug = debug g_pool.app = "capture" g_pool.process = "world" g_pool.user_dir = user_dir g_pool.version = version g_pool.timebase = timebase g_pool.zmq_ctx = zmq_ctx g_pool.ipc_pub = ipc_pub g_pool.ipc_pub_url = ipc_pub_url g_pool.ipc_sub_url = ipc_sub_url g_pool.ipc_push_url = ipc_push_url g_pool.eye_procs_alive = eye_procs_alive g_pool.preferred_remote_port = preferred_remote_port def get_timestamp(): return get_time_monotonic() - g_pool.timebase.value g_pool.get_timestamp = get_timestamp g_pool.get_now = get_time_monotonic # manage plugins runtime_plugins = import_runtime_plugins( os.path.join(g_pool.user_dir, "plugins") ) runtime_plugins = [ p for p in runtime_plugins if not issubclass(p, PupilDetectorPlugin) ] user_plugins = [ Pupil_Groups, NetworkApiPlugin, Time_Sync, Surface_Tracker_Online, Annotation_Capture, Log_History, Fixation_Detector, Blink_Detection, Remote_Recorder, Accuracy_Visualizer, Camera_Intrinsics_Estimation, Hololens_Relay, Online_Head_Pose_Tracker, ] system_plugins = ( [ Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay, Plugin_Manager, System_Graphs, ] + manager_classes + source_classes ) plugins = ( system_plugins + user_plugins + runtime_plugins + available_choreography_plugins + registered_gazer_classes() ) user_plugins += [ p for p in runtime_plugins if not isinstance( p, ( Base_Manager, Base_Source, System_Plugin_Base, CalibrationChoreographyPlugin, GazerBase, ), ) ] g_pool.plugin_by_name = {p.__name__: p for p in plugins} default_capture_name = "UVC_Source" default_capture_settings = { "preferred_names": [ "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510", "B525", "C525", "C615", "C920", "C930e", ], "frame_size": (1280, 720), "frame_rate": 30, } default_plugins = [ (default_capture_name, default_capture_settings), ("Pupil_Data_Relay", {}), ("UVC_Manager", {}), ("NDSI_Manager", {}), ("HMD_Streaming_Manager", {}), ("File_Manager", {}), ("Log_Display", {}), ("Dummy_Gaze_Mapper", {}), ("Display_Recent_Gaze", {}), # Calibration choreography plugin is added below by calling # patch_loaded_plugins_with_choreography_plugin ("Recorder", {}), ("NetworkApiPlugin", {}), ("Fixation_Detector", {}), ("Blink_Detection", {}), ("Accuracy_Visualizer", {}), ("Plugin_Manager", {}), ("System_Graphs", {}), ] def consume_events_and_render_buffer(): gl_utils.glViewport(0, 0, *camera_render_size) for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) try: clipboard = glfw.get_clipboard_string(main_window).decode() except (AttributeError, glfw.GLFWError): # clipboard is None, might happen on startup clipboard = "" g_pool.gui.update_clipboard(clipboard) user_input = g_pool.gui.update() if user_input.clipboard != clipboard: # only write to clipboard if content changed glfw.set_clipboard_string(main_window, user_input.clipboard) for button, action, mods in user_input.buttons: x, y = glfw.get_cursor_pos(main_window) pos = gl_utils.window_coordinate_to_framebuffer_coordinate( main_window, x, y, cached_scale=None ) pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for plugin in g_pool.plugins: if plugin.on_click(pos, button, action): break for key, scancode, action, mods in user_input.keys: for plugin in g_pool.plugins: if plugin.on_key(key, scancode, action, mods): break for char_ in user_input.chars: for plugin in g_pool.plugins: if plugin.on_char(char_): break glfw.swap_buffers(main_window) # Callback functions def on_resize(window, w, h): nonlocal window_size nonlocal camera_render_size nonlocal content_scale if w == 0 or h == 0: return # Always clear buffers on resize to make sure that there are no overlapping # artifacts from previous frames. gl_utils.glClear(GL_COLOR_BUFFER_BIT) gl_utils.glClearColor(0, 0, 0, 1) content_scale = gl_utils.get_content_scale(window) framebuffer_scale = gl_utils.get_framebuffer_scale(window) g_pool.gui.scale = content_scale window_size = w, h camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h g_pool.gui.update_window(*window_size) g_pool.gui.collect_menus() for p in g_pool.plugins: p.on_window_resize(window, *camera_render_size) # Minimum window size required, otherwise parts of the UI can cause openGL # issues with permanent effects. Depends on the content scale, which can # potentially be dynamically modified, so we re-adjust the size limits every # time here. min_size = int(2 * icon_bar_width * g_pool.gui.scale / framebuffer_scale) glfw.set_window_size_limits( window, min_size, min_size, glfw.DONT_CARE, glfw.DONT_CARE, ) # Needed, to update the window buffer while resizing consume_events_and_render_buffer() def on_window_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_window_char(window, char): g_pool.gui.update_char(char) def on_window_mouse_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): x, y = gl_utils.window_coordinate_to_framebuffer_coordinate( window, x, y, cached_scale=None ) g_pool.gui.update_mouse(x, y) pos = x, y pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_pos(pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_drop(window, paths): for plugin in g_pool.plugins: if plugin.on_drop(paths): break tick = delta_t() def get_dt(): return next(tick) # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, "user_settings_world") ) if parse_version(session_settings.get("version", "0.0")) != g_pool.version: logger.info( "Session setting are from a different version of this app. I will not use those." ) session_settings.clear() g_pool.min_data_confidence = 0.6 g_pool.min_calibration_confidence = session_settings.get( "min_calibration_confidence", 0.8 ) g_pool.pupil_detection_enabled = session_settings.get( "pupil_detection_enabled", True ) g_pool.active_gaze_mapping_plugin = None g_pool.capture = None audio.set_audio_mode( session_settings.get("audio_mode", audio.get_default_audio_mode()) ) def handle_notifications(noti): subject = noti["subject"] if subject == "set_pupil_detection_enabled": g_pool.pupil_detection_enabled = noti["value"] elif subject == "start_plugin": try: g_pool.plugins.add( g_pool.plugin_by_name[noti["name"]], args=noti.get("args", {}) ) except KeyError as err: logger.error(f"Attempt to load unknown plugin: {err}") elif subject == "stop_plugin": for p in g_pool.plugins: if p.class_name == noti["name"]: p.alive = False g_pool.plugins.clean() elif subject == "eye_process.started": noti = { "subject": "set_pupil_detection_enabled", "value": g_pool.pupil_detection_enabled, } ipc_pub.notify(noti) elif subject == "set_min_calibration_confidence": g_pool.min_calibration_confidence = noti["value"] elif subject.startswith("meta.should_doc"): ipc_pub.notify( {"subject": "meta.doc", "actor": g_pool.app, "doc": world.__doc__} ) for p in g_pool.plugins: if ( p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify ): ipc_pub.notify( { "subject": "meta.doc", "actor": p.class_name, "doc": p.on_notify.__doc__, } ) elif subject == "world_process.adapt_window_size": set_window_size() elif subject == "world_process.should_stop": glfw.set_window_should_close(main_window, True) width, height = session_settings.get( "window_size", (1280 + icon_bar_width, 720) ) # window and gl setup glfw.init() glfw.window_hint(glfw.SCALE_TO_MONITOR, glfw.TRUE) if hide_ui: glfw.window_hint(glfw.VISIBLE, 0) # hide window main_window = glfw.create_window( width, height, "Pupil Capture - World", None, None ) window_position_manager = gl_utils.WindowPositionManager() window_pos = window_position_manager.new_window_position( window=main_window, default_position=window_position_default, previous_position=session_settings.get("window_position", None), ) glfw.set_window_pos(main_window, window_pos[0], window_pos[1]) glfw.make_context_current(main_window) cygl.utils.init() g_pool.main_window = main_window def reset_restart(): logger.warning("Resetting all settings and restarting Capture.") glfw.set_window_should_close(main_window, True) ipc_pub.notify({"subject": "clear_settings_process.should_start"}) ipc_pub.notify({"subject": "world_process.should_start", "delay": 2.0}) def toggle_general_settings(collapsed): # this is the menu toggle logic. # Only one menu can be open. # If no menu is opened, the menubar should collapse. g_pool.menubar.collapsed = collapsed for m in g_pool.menubar.elements: m.collapsed = True general_settings.collapsed = collapsed # setup GUI g_pool.gui = ui.UI() g_pool.menubar = ui.Scrolling_Menu( "Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left" ) g_pool.iconbar = ui.Scrolling_Menu( "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden" ) g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100)) g_pool.gui.append(g_pool.menubar) g_pool.gui.append(g_pool.iconbar) g_pool.gui.append(g_pool.quickbar) general_settings = ui.Growing_Menu("General", header_pos="headline") def set_window_size(): # Get current capture frame size f_width, f_height = g_pool.capture.frame_size # Get current display scale factor content_scale = gl_utils.get_content_scale(main_window) framebuffer_scale = gl_utils.get_framebuffer_scale(main_window) display_scale_factor = content_scale / framebuffer_scale # Scale the capture frame size by display scale factor f_width *= display_scale_factor f_height *= display_scale_factor # Increas the width to account for the added scaled icon bar width f_width += icon_bar_width * display_scale_factor # Set the newly calculated size (scaled capture frame size + scaled icon bar width) glfw.set_window_size(main_window, int(f_width), int(f_height)) general_settings.append(ui.Button("Reset window size", set_window_size)) general_settings.append( ui.Selector( "Audio mode", None, getter=audio.get_audio_mode, setter=audio.set_audio_mode, selection=audio.get_audio_mode_list(), ) ) general_settings.append( ui.Switch( "pupil_detection_enabled", label="Pupil detection", getter=detection_enabled_getter, setter=detection_enabled_setter, ) ) general_settings.append( ui.Switch( "eye0_process", label="Detect eye 0", setter=lambda alive: start_stop_eye(0, alive), getter=lambda: eye_procs_alive[0].value, ) ) general_settings.append( ui.Switch( "eye1_process", label="Detect eye 1", setter=lambda alive: start_stop_eye(1, alive), getter=lambda: eye_procs_alive[1].value, ) ) general_settings.append( ui.Info_Text("Capture Version: {}".format(g_pool.version)) ) general_settings.append( ui.Button("Restart with default settings", reset_restart) ) g_pool.menubar.append(general_settings) icon = ui.Icon( "collapsed", general_settings, label=chr(0xE8B8), on_val=False, off_val=True, setter=toggle_general_settings, label_font="pupil_icons", ) icon.tooltip = "General Settings" g_pool.iconbar.append(icon) user_plugin_separator = ui.Separator() user_plugin_separator.order = 0.35 g_pool.iconbar.append(user_plugin_separator) loaded_plugins = session_settings.get("loaded_plugins", default_plugins) # Resolve the active calibration choreography plugin loaded_plugins = patch_loaded_plugins_with_choreography_plugin( loaded_plugins, app=g_pool.app ) session_settings["loaded_plugins"] = loaded_plugins # plugins that are loaded based on user settings from previous session g_pool.plugins = Plugin_List(g_pool, loaded_plugins) if not g_pool.capture: # Make sure we always have a capture running. Important if there was no # capture stored in session settings. g_pool.plugins.add( g_pool.plugin_by_name[default_capture_name], default_capture_settings ) # Register callbacks main_window glfw.set_framebuffer_size_callback(main_window, on_resize) glfw.set_key_callback(main_window, on_window_key) glfw.set_char_callback(main_window, on_window_char) glfw.set_mouse_button_callback(main_window, on_window_mouse_button) glfw.set_cursor_pos_callback(main_window, on_pos) glfw.set_scroll_callback(main_window, on_scroll) glfw.set_drop_callback(main_window, on_drop) # gl_state settings gl_utils.basic_gl_setup() g_pool.image_tex = Named_Texture() toggle_general_settings(True) # now that we have a proper window we can load the last gui configuration g_pool.gui.configuration = session_settings.get("ui_config", {}) # If previously selected plugin was not loaded this time, we will have an # expanded menubar without any menu selected. We need to ensure the menubar is # collapsed in this case. if all(submenu.collapsed for submenu in g_pool.menubar.elements): g_pool.menubar.collapsed = True # create a timer to control window update frequency window_update_timer = timer(1 / 60) def window_should_update(): return next(window_update_timer) # trigger setup of window and gl sizes on_resize(main_window, *glfw.get_framebuffer_size(main_window)) if session_settings.get("eye1_process_alive", True): launch_eye_process(1, delay=0.6) if session_settings.get("eye0_process_alive", True): launch_eye_process(0, delay=0.3) ipc_pub.notify({"subject": "world_process.started"}) logger.warning("Process started.") if platform.system() == "Darwin": # On macOS, calls to glfw.swap_buffers() deliberately take longer in case of # occluded windows, based on the swap interval value. This causes an FPS drop # and leads to problems when recording. To side-step this behaviour, the swap # interval is set to zero. # # Read more about window occlusion on macOS here: # https://developer.apple.com/library/archive/documentation/Performance/Conceptual/power_efficiency_guidelines_osx/WorkWhenVisible.html glfw.swap_interval(0) # Event loop while not glfw.window_should_close(main_window) and not process_was_interrupted: # fetch newest notifications new_notifications = [] while notify_sub.new_data: t, n = notify_sub.recv() new_notifications.append(n) # notify each plugin if there are new notifications: for n in new_notifications: handle_notifications(n) for p in g_pool.plugins: p.on_notify(n) # a dictionary that allows plugins to post and read events events = {} # report time between now and the last loop interation events["dt"] = get_dt() # allow each Plugin to do its work. for p in g_pool.plugins: p.recent_events(events) # check if a plugin need to be destroyed g_pool.plugins.clean() # "blacklisted" events that were already sent del events["pupil"] del events["gaze"] # delete if exists. More expensive than del, so only use it when key might not exist events.pop("annotation", None) # send new events to ipc: if "frame" in events: del events["frame"] # send explicitly with frame publisher if "depth_frame" in events: del events["depth_frame"] if "audio_packets" in events: del events["audio_packets"] del events["dt"] # no need to send this for data in events.values(): assert isinstance(data, (list, tuple)) for d in data: ipc_pub.send(d) glfw.make_context_current(main_window) # render visual feedback from loaded plugins glfw.poll_events() if window_should_update() and gl_utils.is_window_visible(main_window): gl_utils.glViewport(0, 0, *camera_render_size) for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) try: clipboard = glfw.get_clipboard_string(main_window).decode() except (AttributeError, glfw.GLFWError): # clipboard is None, might happen on startup clipboard = "" g_pool.gui.update_clipboard(clipboard) user_input = g_pool.gui.update() if user_input.clipboard != clipboard: # only write to clipboard if content changed glfw.set_clipboard_string(main_window, user_input.clipboard) for button, action, mods in user_input.buttons: x, y = glfw.get_cursor_pos(main_window) pos = gl_utils.window_coordinate_to_framebuffer_coordinate( main_window, x, y, cached_scale=None ) pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for plugin in g_pool.plugins: if plugin.on_click(pos, button, action): break for key, scancode, action, mods in user_input.keys: for plugin in g_pool.plugins: if plugin.on_key(key, scancode, action, mods): break for char_ in user_input.chars: for plugin in g_pool.plugins: if plugin.on_char(char_): break glfw.swap_buffers(main_window) session_settings["loaded_plugins"] = g_pool.plugins.get_initializers() session_settings["ui_config"] = g_pool.gui.configuration session_settings["version"] = str(g_pool.version) session_settings["eye0_process_alive"] = eye_procs_alive[0].value session_settings["eye1_process_alive"] = eye_procs_alive[1].value session_settings[ "min_calibration_confidence" ] = g_pool.min_calibration_confidence session_settings["pupil_detection_enabled"] = g_pool.pupil_detection_enabled session_settings["audio_mode"] = audio.get_audio_mode() if not hide_ui: glfw.restore_window(main_window) # need to do this for windows os session_settings["window_position"] = glfw.get_window_pos(main_window) session_window_size = glfw.get_window_size(main_window) if 0 not in session_window_size: f_width, f_height = session_window_size if platform.system() in ("Windows", "Linux"): f_width, f_height = ( f_width / content_scale, f_height / content_scale, ) session_settings["window_size"] = int(f_width), int(f_height) session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfw.destroy_window(main_window) glfw.terminate() except Exception: import traceback trace = traceback.format_exc() logger.error("Process Capture crashed with trace:\n{}".format(trace)) finally: # shut down eye processes: stop_eye_process(0) stop_eye_process(1) logger.info("Process shutting down.") ipc_pub.notify({"subject": "world_process.stopped"}) sleep(1.0)
def init_ui(self): desc_text = ui.Info_Text(self._choreography_description_text()) self.__ui_selector_choreography = ui.Selector( "selected_choreography_class", self, label="Choreography", selection_getter=self.__choreography_selection_getter, ) self.__ui_selector_gazer = ui.Selector( "selected_gazer_class", self, label="Gaze Mapping", labels=[g.label for g in self.user_selectable_gazer_classes()], selection=self.user_selectable_gazer_classes(), ) self.__ui_gazer_description_text = ui.Info_Text("") self._update_gazer_description_ui_text() best_practices_text = ui.Info_Text( "Read more about best practices at docs.pupil-labs.com" ) custom_ui_elements = self._init_custom_menu_ui_elements() super().init_ui() self.add_menu() self.menu.label = self.label self.menu_icon.order = self.order self.menu_icon.tooltip = "Calibration" # Construct menu UI self.menu.append(self.__ui_selector_choreography) self.menu.append(desc_text) if len(custom_ui_elements) > 0: self.menu.append(ui.Separator()) for ui_elem in custom_ui_elements: self.menu.append(ui_elem) self.menu.append(ui.Separator()) else: self.menu.append(ui.Separator()) self.menu.append(self.__ui_selector_gazer) self.menu.append(self.__ui_gazer_description_text) self.menu.append(best_practices_text) if self.shows_action_buttons: def calibration_setter(should_be_on): self.__signal_should_toggle_processing( should_be_on=should_be_on, mode=ChoreographyMode.CALIBRATION ) def validation_setter(should_be_on): self.__signal_should_toggle_processing( should_be_on=should_be_on, mode=ChoreographyMode.VALIDATION ) self.__ui_button_calibration = ui.Thumb( "is_active", self, label="C", hotkey="c", setter=calibration_setter, on_color=self._THUMBNAIL_COLOR_ON, ) self.__ui_button_validation = ui.Thumb( "is_active", self, label="T", hotkey="t", setter=validation_setter, on_color=self._THUMBNAIL_COLOR_ON, ) self.__toggle_mode_button_visibility( is_visible=True, mode=ChoreographyMode.CALIBRATION ) self.__toggle_mode_button_visibility( is_visible=True, mode=ChoreographyMode.VALIDATION )
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, app_version, debug): # general imports from time import sleep import logging from glob import glob from time import time, strftime, localtime # networking import zmq import zmq_tools import numpy as np # zmq ipc setup zmq_ctx = zmq.Context() ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url) notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify", )) # log setup logging.getLogger("OpenGL").setLevel(logging.ERROR) logger = logging.getLogger() logger.handlers = [] logger.setLevel(logging.NOTSET) logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url)) # create logger for the context of this function logger = logging.getLogger(__name__) try: from background_helper import IPC_Logging_Task_Proxy IPC_Logging_Task_Proxy.push_url = ipc_push_url from tasklib.background.patches import IPCLoggingPatch IPCLoggingPatch.ipc_push_url = ipc_push_url # imports from file_methods import Persistent_Dict, next_export_sub_dir # display import glfw # check versions for our own depedencies as they are fast-changing from pyglui import __version__ as pyglui_version from pyglui import ui, cygl from pyglui.cygl.utils import Named_Texture, RGBA import gl_utils # capture from video_capture import File_Source # helpers/utils from version_utils import VersionFormat from methods import normalize, denormalize, delta_t, get_system_info import player_methods as pm from pupil_recording import PupilRecording from csv_utils import write_key_value_file # Plug-ins from plugin import Plugin, Plugin_List, import_runtime_plugins from plugin_manager import Plugin_Manager from vis_circle import Vis_Circle from vis_cross import Vis_Cross from vis_polyline import Vis_Polyline from vis_light_points import Vis_Light_Points from vis_watermark import Vis_Watermark from vis_fixation import Vis_Fixation from seek_control import Seek_Control from surface_tracker import Surface_Tracker_Offline # from marker_auto_trim_marks import Marker_Auto_Trim_Marks from fixation_detector import Offline_Fixation_Detector from log_display import Log_Display from annotations import Annotation_Player from raw_data_exporter import Raw_Data_Exporter from log_history import Log_History from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection from gaze_producer.gaze_from_recording import GazeFromRecording from gaze_producer.gaze_from_offline_calibration import ( GazeFromOfflineCalibration, ) from system_graphs import System_Graphs from system_timelines import System_Timelines from blink_detection import Offline_Blink_Detection from audio_playback import Audio_Playback from video_export.plugins.imotions_exporter import iMotions_Exporter from video_export.plugins.eye_video_exporter import Eye_Video_Exporter from video_export.plugins.world_video_exporter import World_Video_Exporter from head_pose_tracker.offline_head_pose_tracker import ( Offline_Head_Pose_Tracker, ) from video_capture import File_Source from video_overlay.plugins import Video_Overlay, Eye_Overlay from pupil_recording import ( assert_valid_recording_type, InvalidRecordingException, ) assert VersionFormat(pyglui_version) >= VersionFormat( "1.27"), "pyglui out of date, please upgrade to newest version" process_was_interrupted = False def interrupt_handler(sig, frame): import traceback trace = traceback.format_stack(f=frame) logger.debug(f"Caught signal {sig} in:\n" + "".join(trace)) nonlocal process_was_interrupted process_was_interrupted = True signal.signal(signal.SIGINT, interrupt_handler) runtime_plugins = import_runtime_plugins( os.path.join(user_dir, "plugins")) system_plugins = [ Log_Display, Seek_Control, Plugin_Manager, System_Graphs, System_Timelines, Audio_Playback, ] user_plugins = [ Vis_Circle, Vis_Fixation, Vis_Polyline, Vis_Light_Points, Vis_Cross, Vis_Watermark, Eye_Overlay, Video_Overlay, Offline_Fixation_Detector, Offline_Blink_Detection, Surface_Tracker_Offline, Raw_Data_Exporter, Annotation_Player, Log_History, Pupil_From_Recording, Offline_Pupil_Detection, GazeFromRecording, GazeFromOfflineCalibration, World_Video_Exporter, iMotions_Exporter, Eye_Video_Exporter, Offline_Head_Pose_Tracker, ] + runtime_plugins plugins = system_plugins + user_plugins # Callback functions def on_resize(window, w, h): nonlocal window_size nonlocal hdpi_factor if w == 0 or h == 0: return hdpi_factor = glfw.getHDPIFactor(window) g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor window_size = w, h g_pool.camera_render_size = w - int( icon_bar_width * g_pool.gui.scale), h g_pool.gui.update_window(*window_size) g_pool.gui.collect_menus() for p in g_pool.plugins: p.on_window_resize(window, *g_pool.camera_render_size) def on_window_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_window_char(window, char): g_pool.gui.update_char(char) def on_window_mouse_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) pos = x, y pos = normalize(pos, g_pool.camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_pos(pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_drop(window, count, paths): paths = [paths[x].decode("utf-8") for x in range(count)] for path in paths: try: assert_valid_recording_type(path) _restart_with_recording(path) return except InvalidRecordingException as err: logger.debug(str(err)) for plugin in g_pool.plugins: if plugin.on_drop(paths): break def _restart_with_recording(rec_dir): logger.debug("Starting new session with '{}'".format(rec_dir)) ipc_pub.notify({ "subject": "player_drop_process.should_start", "rec_dir": rec_dir }) glfw.glfwSetWindowShouldClose(g_pool.main_window, True) tick = delta_t() def get_dt(): return next(tick) recording = PupilRecording(rec_dir) meta_info = recording.meta_info # log info about Pupil Platform and Platform in player.log logger.info("Application Version: {}".format(app_version)) logger.info("System Info: {}".format(get_system_info())) logger.debug(f"Debug flag: {debug}") icon_bar_width = 50 window_size = None hdpi_factor = 1.0 # create container for globally scoped vars g_pool = SimpleNamespace() g_pool.app = "player" g_pool.zmq_ctx = zmq_ctx g_pool.ipc_pub = ipc_pub g_pool.ipc_pub_url = ipc_pub_url g_pool.ipc_sub_url = ipc_sub_url g_pool.ipc_push_url = ipc_push_url g_pool.plugin_by_name = {p.__name__: p for p in plugins} g_pool.camera_render_size = None video_path = recording.files().core().world().videos()[0].resolve() File_Source( g_pool, timing="external", source_path=video_path, buffered_decoding=True, fill_gaps=True, ) # load session persistent settings session_settings = Persistent_Dict( os.path.join(user_dir, "user_settings_player")) if VersionFormat(session_settings.get("version", "0.0")) != app_version: logger.info( "Session setting are a different version of this app. I will not use those." ) session_settings.clear() width, height = g_pool.capture.frame_size width += icon_bar_width width, height = session_settings.get("window_size", (width, height)) window_pos = session_settings.get("window_position", window_position_default) window_name = f"Pupil Player: {meta_info.recording_name} - {rec_dir}" glfw.glfwInit() main_window = glfw.glfwCreateWindow(width, height, window_name, None, None) glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfw.glfwMakeContextCurrent(main_window) cygl.utils.init() g_pool.main_window = main_window def set_scale(new_scale): g_pool.gui_user_scale = new_scale window_size = ( g_pool.camera_render_size[0] + int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), glfw.glfwGetFramebufferSize(main_window)[1], ) logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor) glfw.glfwSetWindowSize(main_window, *window_size) g_pool.version = app_version g_pool.timestamps = g_pool.capture.timestamps g_pool.get_timestamp = lambda: 0.0 g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.meta_info = meta_info g_pool.min_data_confidence = session_settings.get( "min_data_confidence", MIN_DATA_CONFIDENCE_DEFAULT) g_pool.min_calibration_confidence = session_settings.get( "min_calibration_confidence", MIN_CALIBRATION_CONFIDENCE_DEFAULT) # populated by producers g_pool.pupil_positions = pm.PupilDataBisector() g_pool.gaze_positions = pm.Bisector() g_pool.fixations = pm.Affiliator() g_pool.eye_movements = pm.Affiliator() def set_data_confidence(new_confidence): g_pool.min_data_confidence = new_confidence notification = {"subject": "min_data_confidence_changed"} notification["_notify_time_"] = time() + 0.8 g_pool.ipc_pub.notify(notification) def do_export(_): left_idx = g_pool.seek_control.trim_left right_idx = g_pool.seek_control.trim_right export_range = left_idx, right_idx + 1 # exclusive range.stop export_ts_window = pm.exact_window(g_pool.timestamps, (left_idx, right_idx)) export_dir = os.path.join(g_pool.rec_dir, "exports") export_dir = next_export_sub_dir(export_dir) os.makedirs(export_dir) logger.info('Created export dir at "{}"'.format(export_dir)) export_info = { "Player Software Version": str(g_pool.version), "Data Format Version": meta_info.min_player_version, "Export Date": strftime("%d.%m.%Y", localtime()), "Export Time": strftime("%H:%M:%S", localtime()), "Frame Index Range:": g_pool.seek_control.get_frame_index_trim_range_string(), "Relative Time Range": g_pool.seek_control.get_rel_time_trim_range_string(), "Absolute Time Range": g_pool.seek_control.get_abs_time_trim_range_string(), } with open(os.path.join(export_dir, "export_info.csv"), "w") as csv: write_key_value_file(csv, export_info) notification = { "subject": "should_export", "range": export_range, "ts_window": export_ts_window, "export_dir": export_dir, } g_pool.ipc_pub.notify(notification) def reset_restart(): logger.warning("Resetting all settings and restarting Player.") glfw.glfwSetWindowShouldClose(main_window, True) ipc_pub.notify({"subject": "clear_settings_process.should_start"}) ipc_pub.notify({ "subject": "player_process.should_start", "rec_dir": rec_dir, "delay": 2.0, }) def toggle_general_settings(collapsed): # this is the menu toggle logic. # Only one menu can be open. # If no menu is open the menubar should collapse. g_pool.menubar.collapsed = collapsed for m in g_pool.menubar.elements: m.collapsed = True general_settings.collapsed = collapsed g_pool.gui = ui.UI() g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0) g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-500, 0), size=(-icon_bar_width, 0), header_pos="left") g_pool.iconbar = ui.Scrolling_Menu("Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden") g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0)) g_pool.timelines.horizontal_constraint = g_pool.menubar g_pool.user_timelines = ui.Timeline_Menu("User Timelines", pos=(0.0, -150.0), size=(0.0, 0.0), header_pos="headline") g_pool.user_timelines.color = RGBA(a=0.0) g_pool.user_timelines.collapsed = True # add container that constaints itself to the seekbar height vert_constr = ui.Container((0, 0), (0, -50.0), (0, 0)) vert_constr.append(g_pool.user_timelines) g_pool.timelines.append(vert_constr) def set_window_size(): f_width, f_height = g_pool.capture.frame_size f_width += int(icon_bar_width * g_pool.gui.scale) glfw.glfwSetWindowSize(main_window, f_width, f_height) general_settings = ui.Growing_Menu("General", header_pos="headline") general_settings.append(ui.Button("Reset window size", set_window_size)) general_settings.append( ui.Selector( "gui_user_scale", g_pool, setter=set_scale, selection=[0.8, 0.9, 1.0, 1.1, 1.2] + list(np.arange(1.5, 5.1, 0.5)), label="Interface Size", )) general_settings.append( ui.Info_Text( f"Minimum Player Version: {meta_info.min_player_version}")) general_settings.append( ui.Info_Text(f"Player Version: {g_pool.version}")) general_settings.append( ui.Info_Text( f"Recording Software: {meta_info.recording_software_name}")) general_settings.append( ui.Info_Text( f"Recording Software Version: {meta_info.recording_software_version}" )) general_settings.append( ui.Info_Text( "High level data, e.g. fixations, or visualizations only consider gaze data that has an equal or higher confidence than the minimum data confidence." )) general_settings.append( ui.Slider( "min_data_confidence", g_pool, setter=set_data_confidence, step=0.05, min=0.0, max=1.0, label="Minimum data confidence", )) general_settings.append( ui.Button("Restart with default settings", reset_restart)) g_pool.menubar.append(general_settings) icon = ui.Icon( "collapsed", general_settings, label=chr(0xE8B8), on_val=False, off_val=True, setter=toggle_general_settings, label_font="pupil_icons", ) icon.tooltip = "General Settings" g_pool.iconbar.append(icon) user_plugin_separator = ui.Separator() user_plugin_separator.order = 0.35 g_pool.iconbar.append(user_plugin_separator) g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (100, -100)) g_pool.export_button = ui.Thumb( "export", label=chr(0xE2C5), getter=lambda: False, setter=do_export, hotkey="e", label_font="pupil_icons", ) g_pool.quickbar.extend([g_pool.export_button]) g_pool.gui.append(g_pool.menubar) g_pool.gui.append(g_pool.timelines) g_pool.gui.append(g_pool.iconbar) g_pool.gui.append(g_pool.quickbar) # we always load these plugins default_plugins = [ ("Plugin_Manager", {}), ("Seek_Control", {}), ("Log_Display", {}), ("Raw_Data_Exporter", {}), ("Vis_Polyline", {}), ("Vis_Circle", {}), ("System_Graphs", {}), ("System_Timelines", {}), ("World_Video_Exporter", {}), ("Pupil_From_Recording", {}), ("GazeFromRecording", {}), ("Audio_Playback", {}), ] g_pool.plugins = Plugin_List( g_pool, session_settings.get("loaded_plugins", default_plugins)) # Manually add g_pool.capture to the plugin list g_pool.plugins._plugins.append(g_pool.capture) g_pool.plugins._plugins.sort(key=lambda p: p.order) g_pool.capture.init_ui() general_settings.insert( -1, ui.Text_Input( "rel_time_trim_section", getter=g_pool.seek_control.get_rel_time_trim_range_string, setter=g_pool.seek_control.set_rel_time_trim_range_string, label="Relative time range to export", ), ) general_settings.insert( -1, ui.Text_Input( "frame_idx_trim_section", getter=g_pool.seek_control.get_frame_index_trim_range_string, setter=g_pool.seek_control.set_frame_index_trim_range_string, label="Frame index range to export", ), ) # Register callbacks main_window glfw.glfwSetFramebufferSizeCallback(main_window, on_resize) glfw.glfwSetKeyCallback(main_window, on_window_key) glfw.glfwSetCharCallback(main_window, on_window_char) glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button) glfw.glfwSetCursorPosCallback(main_window, on_pos) glfw.glfwSetScrollCallback(main_window, on_scroll) glfw.glfwSetDropCallback(main_window, on_drop) toggle_general_settings(True) g_pool.gui.configuration = session_settings.get("ui_config", {}) # gl_state settings gl_utils.basic_gl_setup() g_pool.image_tex = Named_Texture() # trigger on_resize on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window)) def handle_notifications(n): subject = n["subject"] if subject == "start_plugin": g_pool.plugins.add(g_pool.plugin_by_name[n["name"]], args=n.get("args", {})) elif subject.startswith("meta.should_doc"): ipc_pub.notify({ "subject": "meta.doc", "actor": g_pool.app, "doc": player.__doc__ }) for p in g_pool.plugins: if (p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify): ipc_pub.notify({ "subject": "meta.doc", "actor": p.class_name, "doc": p.on_notify.__doc__, }) while (not glfw.glfwWindowShouldClose(main_window) and not process_was_interrupted): # fetch newest notifications new_notifications = [] while notify_sub.new_data: t, n = notify_sub.recv() new_notifications.append(n) # notify each plugin if there are new notifications: for n in new_notifications: handle_notifications(n) for p in g_pool.plugins: p.on_notify(n) events = {} # report time between now and the last loop interation events["dt"] = get_dt() # pupil and gaze positions are added by their respective producer plugins events["pupil"] = [] events["gaze"] = [] # allow each Plugin to do its work. for p in g_pool.plugins: p.recent_events(events) # check if a plugin need to be destroyed g_pool.plugins.clean() glfw.glfwMakeContextCurrent(main_window) glfw.glfwPollEvents() # render visual feedback from loaded plugins if gl_utils.is_window_visible(main_window): gl_utils.glViewport(0, 0, *g_pool.camera_render_size) g_pool.capture.gl_display() for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) try: clipboard = glfw.glfwGetClipboardString( main_window).decode() except AttributeError: # clipbaord is None, might happen on startup clipboard = "" g_pool.gui.update_clipboard(clipboard) user_input = g_pool.gui.update() if user_input.clipboard and user_input.clipboard != clipboard: # only write to clipboard if content changed glfw.glfwSetClipboardString(main_window, user_input.clipboard.encode()) for b in user_input.buttons: button, action, mods = b x, y = glfw.glfwGetCursorPos(main_window) pos = x * hdpi_factor, y * hdpi_factor pos = normalize(pos, g_pool.camera_render_size) pos = denormalize(pos, g_pool.capture.frame_size) for plugin in g_pool.plugins: if plugin.on_click(pos, button, action): break for key, scancode, action, mods in user_input.keys: for plugin in g_pool.plugins: if plugin.on_key(key, scancode, action, mods): break for char_ in user_input.chars: for plugin in g_pool.plugins: if plugin.on_char(char_): break # present frames at appropriate speed g_pool.seek_control.wait(events["frame"].timestamp) glfw.glfwSwapBuffers(main_window) session_settings["loaded_plugins"] = g_pool.plugins.get_initializers() session_settings["min_data_confidence"] = g_pool.min_data_confidence session_settings[ "min_calibration_confidence"] = g_pool.min_calibration_confidence session_settings["gui_scale"] = g_pool.gui_user_scale session_settings["ui_config"] = g_pool.gui.configuration session_settings["window_position"] = glfw.glfwGetWindowPos( main_window) session_settings["version"] = str(g_pool.version) session_window_size = glfw.glfwGetWindowSize(main_window) if 0 not in session_window_size: session_settings["window_size"] = session_window_size session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfw.glfwDestroyWindow(main_window) except Exception: import traceback trace = traceback.format_exc() logger.error("Process Player crashed with trace:\n{}".format(trace)) finally: logger.info("Process shutting down.") ipc_pub.notify({"subject": "player_process.stopped"}) sleep(1.0)
def world( timebase, eye_procs_alive, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, version, preferred_remote_port, hide_ui, ): """Reads world video and runs plugins. Creates a window, gl context. Grabs images from a capture. Maps pupil to gaze data Can run various plug-ins. Reacts to notifications: ``set_detection_mapping_mode`` ``eye_process.started`` ``start_plugin`` Emits notifications: ``eye_process.should_start`` ``eye_process.should_stop`` ``set_detection_mapping_mode`` ``world_process.started`` ``world_process.stopped`` ``recording.should_stop``: Emits on camera failure ``launcher_process.should_stop`` Emits data: ``gaze``: Gaze data from current gaze mapping plugin.`` ``*``: any other plugin generated data in the events that it not [dt,pupil,gaze]. """ # We defer the imports because of multiprocessing. # Otherwise the world process each process also loads the other imports. # This is not harmful but unnecessary. # general imports from time import sleep import logging # networking import zmq import zmq_tools # zmq ipc setup zmq_ctx = zmq.Context() ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url) notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify", )) # log setup logging.getLogger("OpenGL").setLevel(logging.ERROR) logger = logging.getLogger() logger.handlers = [] logger.setLevel(logging.NOTSET) logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url)) # create logger for the context of this function logger = logging.getLogger(__name__) def launch_eye_process(eye_id, delay=0): n = { "subject": "eye_process.should_start.{}".format(eye_id), "eye_id": eye_id, "delay": delay, } ipc_pub.notify(n) def stop_eye_process(eye_id): n = { "subject": "eye_process.should_stop.{}".format(eye_id), "eye_id": eye_id, "delay": 0.2, } ipc_pub.notify(n) def start_stop_eye(eye_id, make_alive): if make_alive: launch_eye_process(eye_id) else: stop_eye_process(eye_id) def set_detection_mapping_mode(new_mode): n = {"subject": "set_detection_mapping_mode", "mode": new_mode} ipc_pub.notify(n) try: from background_helper import IPC_Logging_Task_Proxy IPC_Logging_Task_Proxy.push_url = ipc_push_url from tasklib.background.patches import IPCLoggingPatch IPCLoggingPatch.ipc_push_url = ipc_push_url # display import glfw from version_utils import VersionFormat from pyglui import ui, cygl, __version__ as pyglui_version assert VersionFormat(pyglui_version) >= VersionFormat( "1.24"), "pyglui out of date, please upgrade to newest version" from pyglui.cygl.utils import Named_Texture import gl_utils # helpers/utils from file_methods import Persistent_Dict from methods import normalize, denormalize, delta_t, get_system_info, timer from uvc import get_time_monotonic logger.info("Application Version: {}".format(version)) logger.info("System Info: {}".format(get_system_info())) import audio # trigger pupil detector cpp build: import pupil_detectors del pupil_detectors # Plug-ins from plugin import ( Plugin, System_Plugin_Base, Plugin_List, import_runtime_plugins, ) from plugin_manager import Plugin_Manager from calibration_routines import ( calibration_plugins, gaze_mapping_plugins, Calibration_Plugin, Gaze_Mapping_Plugin, ) from fixation_detector import Fixation_Detector from recorder import Recorder from display_recent_gaze import Display_Recent_Gaze from time_sync import Time_Sync from pupil_remote import Pupil_Remote from pupil_groups import Pupil_Groups from surface_tracker import Surface_Tracker_Online from log_display import Log_Display from annotations import Annotation_Capture from log_history import Log_History from frame_publisher import Frame_Publisher from blink_detection import Blink_Detection from video_capture import ( source_classes, manager_classes, Base_Manager, Base_Source, ) from pupil_data_relay import Pupil_Data_Relay from remote_recorder import Remote_Recorder from audio_capture import Audio_Capture from accuracy_visualizer import Accuracy_Visualizer # from saccade_detector import Saccade_Detector from system_graphs import System_Graphs from camera_intrinsics_estimation import Camera_Intrinsics_Estimation from hololens_relay import Hololens_Relay from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker # UI Platform tweaks if platform.system() == "Linux": scroll_factor = 10.0 window_position_default = (30, 30) elif platform.system() == "Windows": scroll_factor = 10.0 window_position_default = (8, 90) else: scroll_factor = 1.0 window_position_default = (0, 0) process_was_interrupted = False def interrupt_handler(sig, frame): import traceback trace = traceback.format_stack(f=frame) logger.debug(f"Caught signal {sig} in:\n" + "".join(trace)) nonlocal process_was_interrupted process_was_interrupted = True signal.signal(signal.SIGINT, interrupt_handler) icon_bar_width = 50 window_size = None camera_render_size = None hdpi_factor = 1.0 # g_pool holds variables for this process they are accessible to all plugins g_pool = SimpleNamespace() g_pool.app = "capture" g_pool.process = "world" g_pool.user_dir = user_dir g_pool.version = version g_pool.timebase = timebase g_pool.zmq_ctx = zmq_ctx g_pool.ipc_pub = ipc_pub g_pool.ipc_pub_url = ipc_pub_url g_pool.ipc_sub_url = ipc_sub_url g_pool.ipc_push_url = ipc_push_url g_pool.eye_procs_alive = eye_procs_alive g_pool.preferred_remote_port = preferred_remote_port def get_timestamp(): return get_time_monotonic() - g_pool.timebase.value g_pool.get_timestamp = get_timestamp g_pool.get_now = get_time_monotonic # manage plugins runtime_plugins = import_runtime_plugins( os.path.join(g_pool.user_dir, "plugins")) user_plugins = [ Audio_Capture, Pupil_Groups, Frame_Publisher, Pupil_Remote, Time_Sync, Surface_Tracker_Online, Annotation_Capture, Log_History, Fixation_Detector, Blink_Detection, Remote_Recorder, Accuracy_Visualizer, Camera_Intrinsics_Estimation, Hololens_Relay, Online_Head_Pose_Tracker, ] system_plugins = ([ Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay, Plugin_Manager, System_Graphs, ] + manager_classes + source_classes) plugins = (system_plugins + user_plugins + runtime_plugins + calibration_plugins + gaze_mapping_plugins) user_plugins += [ p for p in runtime_plugins if not isinstance( p, ( Base_Manager, Base_Source, System_Plugin_Base, Calibration_Plugin, Gaze_Mapping_Plugin, ), ) ] g_pool.plugin_by_name = {p.__name__: p for p in plugins} default_capture_settings = { "preferred_names": [ "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510", "B525", "C525", "C615", "C920", "C930e", ], "frame_size": (1280, 720), "frame_rate": 30, } default_plugins = [ ("UVC_Source", default_capture_settings), ("Pupil_Data_Relay", {}), ("UVC_Manager", {}), ("Log_Display", {}), ("Dummy_Gaze_Mapper", {}), ("Display_Recent_Gaze", {}), ("Screen_Marker_Calibration", {}), ("Recorder", {}), ("Pupil_Remote", {}), ("Accuracy_Visualizer", {}), ("Plugin_Manager", {}), ("System_Graphs", {}), ] # Callback functions def on_resize(window, w, h): nonlocal window_size nonlocal camera_render_size nonlocal hdpi_factor if w == 0 or h == 0: return hdpi_factor = glfw.getHDPIFactor(window) g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor window_size = w, h camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h g_pool.gui.update_window(*window_size) g_pool.gui.collect_menus() for p in g_pool.plugins: p.on_window_resize(window, *camera_render_size) def on_window_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_window_char(window, char): g_pool.gui.update_char(char) def on_window_mouse_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) pos = x, y pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for p in g_pool.plugins: p.on_pos(pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_drop(window, count, paths): paths = [paths[x].decode("utf-8") for x in range(count)] for plugin in g_pool.plugins: if plugin.on_drop(paths): break tick = delta_t() def get_dt(): return next(tick) # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, "user_settings_world")) if VersionFormat(session_settings.get("version", "0.0")) != g_pool.version: logger.info( "Session setting are from a different version of this app. I will not use those." ) session_settings.clear() g_pool.min_calibration_confidence = session_settings.get( "min_calibration_confidence", 0.8) g_pool.detection_mapping_mode = session_settings.get( "detection_mapping_mode", "3d") g_pool.active_calibration_plugin = None g_pool.active_gaze_mapping_plugin = None g_pool.capture = None audio.audio_mode = session_settings.get("audio_mode", audio.default_audio_mode) def handle_notifications(noti): subject = noti["subject"] if subject == "set_detection_mapping_mode": if noti["mode"] == "2d": if ("Vector_Gaze_Mapper" in g_pool.active_gaze_mapping_plugin.class_name): logger.warning( "The gaze mapper is not supported in 2d mode. Please recalibrate." ) g_pool.plugins.add( g_pool.plugin_by_name["Dummy_Gaze_Mapper"]) g_pool.detection_mapping_mode = noti["mode"] elif subject == "start_plugin": try: g_pool.plugins.add(g_pool.plugin_by_name[noti["name"]], args=noti.get("args", {})) except KeyError as err: logger.error(f"Attempt to load unknown plugin: {err}") elif subject == "stop_plugin": for p in g_pool.plugins: if p.class_name == noti["name"]: p.alive = False g_pool.plugins.clean() elif subject == "eye_process.started": noti = { "subject": "set_detection_mapping_mode", "mode": g_pool.detection_mapping_mode, } ipc_pub.notify(noti) elif subject == "set_min_calibration_confidence": g_pool.min_calibration_confidence = noti["value"] elif subject.startswith("meta.should_doc"): ipc_pub.notify({ "subject": "meta.doc", "actor": g_pool.app, "doc": world.__doc__ }) for p in g_pool.plugins: if (p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify): ipc_pub.notify({ "subject": "meta.doc", "actor": p.class_name, "doc": p.on_notify.__doc__, }) elif subject == "world_process.adapt_window_size": set_window_size() width, height = session_settings.get("window_size", (1280 + icon_bar_width, 720)) # window and gl setup glfw.glfwInit() if hide_ui: glfw.glfwWindowHint(glfw.GLFW_VISIBLE, 0) # hide window main_window = glfw.glfwCreateWindow(width, height, "Pupil Capture - World") window_pos = session_settings.get("window_position", window_position_default) glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfw.glfwMakeContextCurrent(main_window) cygl.utils.init() g_pool.main_window = main_window def set_scale(new_scale): g_pool.gui_user_scale = new_scale window_size = ( camera_render_size[0] + int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), glfw.glfwGetFramebufferSize(main_window)[1], ) logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor) glfw.glfwSetWindowSize(main_window, *window_size) def reset_restart(): logger.warning("Resetting all settings and restarting Capture.") glfw.glfwSetWindowShouldClose(main_window, True) ipc_pub.notify({"subject": "clear_settings_process.should_start"}) ipc_pub.notify({ "subject": "world_process.should_start", "delay": 2.0 }) def toggle_general_settings(collapsed): # this is the menu toggle logic. # Only one menu can be open. # If no menu is opened, the menubar should collapse. g_pool.menubar.collapsed = collapsed for m in g_pool.menubar.elements: m.collapsed = True general_settings.collapsed = collapsed # setup GUI g_pool.gui = ui.UI() g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0) g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left") g_pool.iconbar = ui.Scrolling_Menu("Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden") g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100)) g_pool.gui.append(g_pool.menubar) g_pool.gui.append(g_pool.iconbar) g_pool.gui.append(g_pool.quickbar) general_settings = ui.Growing_Menu("General", header_pos="headline") general_settings.append( ui.Selector( "gui_user_scale", g_pool, setter=set_scale, selection=[0.6, 0.8, 1.0, 1.2, 1.4], label="Interface size", )) def set_window_size(): f_width, f_height = g_pool.capture.frame_size f_width += int(icon_bar_width * g_pool.gui.scale) glfw.glfwSetWindowSize(main_window, f_width, f_height) on_resize(main_window, f_width, f_height) general_settings.append(ui.Button("Reset window size", set_window_size)) general_settings.append( ui.Selector("audio_mode", audio, selection=audio.audio_modes)) general_settings.append( ui.Selector( "detection_mapping_mode", g_pool, label="detection & mapping mode", setter=set_detection_mapping_mode, selection=["disabled", "2d", "3d"], )) general_settings.append( ui.Switch( "eye0_process", label="Detect eye 0", setter=lambda alive: start_stop_eye(0, alive), getter=lambda: eye_procs_alive[0].value, )) general_settings.append( ui.Switch( "eye1_process", label="Detect eye 1", setter=lambda alive: start_stop_eye(1, alive), getter=lambda: eye_procs_alive[1].value, )) general_settings.append( ui.Info_Text("Capture Version: {}".format(g_pool.version))) general_settings.append( ui.Button("Restart with default settings", reset_restart)) g_pool.menubar.append(general_settings) icon = ui.Icon( "collapsed", general_settings, label=chr(0xE8B8), on_val=False, off_val=True, setter=toggle_general_settings, label_font="pupil_icons", ) icon.tooltip = "General Settings" g_pool.iconbar.append(icon) user_plugin_separator = ui.Separator() user_plugin_separator.order = 0.35 g_pool.iconbar.append(user_plugin_separator) # plugins that are loaded based on user settings from previous session g_pool.plugins = Plugin_List( g_pool, session_settings.get("loaded_plugins", default_plugins)) # Register callbacks main_window glfw.glfwSetFramebufferSizeCallback(main_window, on_resize) glfw.glfwSetKeyCallback(main_window, on_window_key) glfw.glfwSetCharCallback(main_window, on_window_char) glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button) glfw.glfwSetCursorPosCallback(main_window, on_pos) glfw.glfwSetScrollCallback(main_window, on_scroll) glfw.glfwSetDropCallback(main_window, on_drop) # gl_state settings gl_utils.basic_gl_setup() g_pool.image_tex = Named_Texture() toggle_general_settings(True) # now that we have a proper window we can load the last gui configuration g_pool.gui.configuration = session_settings.get("ui_config", {}) # create a timer to control window update frequency window_update_timer = timer(1 / 60) def window_should_update(): return next(window_update_timer) # trigger setup of window and gl sizes on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window)) if session_settings.get("eye1_process_alive", True): launch_eye_process(1, delay=0.6) if session_settings.get("eye0_process_alive", True): launch_eye_process(0, delay=0.3) ipc_pub.notify({"subject": "world_process.started"}) logger.warning("Process started.") # Event loop while (not glfw.glfwWindowShouldClose(main_window) and not process_was_interrupted): # fetch newest notifications new_notifications = [] while notify_sub.new_data: t, n = notify_sub.recv() new_notifications.append(n) # notify each plugin if there are new notifications: for n in new_notifications: handle_notifications(n) for p in g_pool.plugins: p.on_notify(n) # a dictionary that allows plugins to post and read events events = {} # report time between now and the last loop interation events["dt"] = get_dt() # allow each Plugin to do its work. for p in g_pool.plugins: p.recent_events(events) # check if a plugin need to be destroyed g_pool.plugins.clean() # "blacklisted" events that were already sent del events["pupil"] del events["gaze"] # delete if exists. More expensive than del, so only use it when key might not exist events.pop("annotation", None) # send new events to ipc: if "frame" in events: del events["frame"] # send explicitly with frame publisher if "depth_frame" in events: del events["depth_frame"] if "audio_packets" in events: del events["audio_packets"] del events["dt"] # no need to send this for data in events.values(): assert isinstance(data, (list, tuple)) for d in data: ipc_pub.send(d) glfw.glfwMakeContextCurrent(main_window) # render visual feedback from loaded plugins glfw.glfwPollEvents() if window_should_update() and gl_utils.is_window_visible( main_window): gl_utils.glViewport(0, 0, *camera_render_size) for p in g_pool.plugins: p.gl_display() gl_utils.glViewport(0, 0, *window_size) try: clipboard = glfw.glfwGetClipboardString( main_window).decode() except AttributeError: # clipboard is None, might happen on startup clipboard = "" g_pool.gui.update_clipboard(clipboard) user_input = g_pool.gui.update() if user_input.clipboard != clipboard: # only write to clipboard if content changed glfw.glfwSetClipboardString(main_window, user_input.clipboard.encode()) for button, action, mods in user_input.buttons: x, y = glfw.glfwGetCursorPos(main_window) pos = x * hdpi_factor, y * hdpi_factor pos = normalize(pos, camera_render_size) # Position in img pixels pos = denormalize(pos, g_pool.capture.frame_size) for plugin in g_pool.plugins: if plugin.on_click(pos, button, action): break for key, scancode, action, mods in user_input.keys: for plugin in g_pool.plugins: if plugin.on_key(key, scancode, action, mods): break for char_ in user_input.chars: for plugin in g_pool.plugins: if plugin.on_char(char_): break glfw.glfwSwapBuffers(main_window) session_settings["loaded_plugins"] = g_pool.plugins.get_initializers() session_settings["gui_scale"] = g_pool.gui_user_scale session_settings["ui_config"] = g_pool.gui.configuration session_settings["version"] = str(g_pool.version) session_settings["eye0_process_alive"] = eye_procs_alive[0].value session_settings["eye1_process_alive"] = eye_procs_alive[1].value session_settings[ "min_calibration_confidence"] = g_pool.min_calibration_confidence session_settings[ "detection_mapping_mode"] = g_pool.detection_mapping_mode session_settings["audio_mode"] = audio.audio_mode if not hide_ui: glfw.glfwRestoreWindow( main_window) # need to do this for windows os session_settings["window_position"] = glfw.glfwGetWindowPos( main_window) session_window_size = glfw.glfwGetWindowSize(main_window) if 0 not in session_window_size: session_settings["window_size"] = session_window_size session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfw.glfwDestroyWindow(main_window) glfw.glfwTerminate() except Exception: import traceback trace = traceback.format_exc() logger.error("Process Capture crashed with trace:\n{}".format(trace)) finally: # shut down eye processes: stop_eye_process(0) stop_eye_process(1) logger.info("Process shutting down.") ipc_pub.notify({"subject": "world_process.stopped"}) sleep(1.0)