示例#1
0
 def render(self):
     self.menu.elements.clear()
     self.menu.extend([
         self._create_toggle_reference_detection_button(),
         ui.Separator(),
         self._create_edit_mode_switch(),
         self._create_edit_mode_explanation(),
         self._create_next_ref_button(),
         self._create_previous_ref_button(),
         ui.Separator(),
         self._create_clear_all_button(),
     ])
示例#2
0
    def init_ui(self):
        self.add_menu()
        self.menu.label = "Batch Export Recordings"

        self.menu.append(
            ui.Info_Text(
                "Search will walk through the source directory recursively and detect available Pupil recordings."
            ))
        self.menu.append(
            ui.Text_Input("source_dir",
                          self,
                          label="Source directory",
                          setter=self.set_src_dir))

        self.search_button = ui.Button("Search", self.detect_recordings)
        self.menu.append(self.search_button)

        self.avail_recs_menu = ui.Growing_Menu("Available Recordings")
        self._update_avail_recs_menu()
        self.menu.append(self.avail_recs_menu)

        self.menu.append(
            ui.Text_Input(
                "destination_dir",
                self,
                label="Destination directory",
                setter=self.set_dest_dir,
            ))
        self.menu.append(ui.Button("Export selected", self.queue_selected))
        self.menu.append(ui.Button("Clear search results", self._clear_avail))
        self.menu.append(ui.Separator())
        self.menu.append(ui.Button("Cancel all exports", self.cancel_all))
示例#3
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 def customize_menu(self):
     self.menu.label = "Eye Video Exporter"
     self.menu.append(
         ui.Switch("render_pupil", self, label="Visualize Pupil Detection")
     )
     self.menu.append(ui.Info_Text("Color Legend"))
     self.menu.append(
         ui.Color_Legend(color_scheme.PUPIL_ELLIPSE_2D.as_float, "2D pupil ellipse")
     )
     self.menu.append(
         ui.Color_Legend(color_scheme.PUPIL_ELLIPSE_3D.as_float, "3D pupil ellipse")
     )
     self.menu.append(
         ui.Color_Legend(
             color_scheme.EYE_MODEL_OUTLINE_LONG_TERM_BOUNDS_IN.as_float,
             "Long-term model outline (within bounds)",
         )
     )
     self.menu.append(
         ui.Color_Legend(
             color_scheme.EYE_MODEL_OUTLINE_LONG_TERM_BOUNDS_OUT.as_float,
             "Long-term model outline (out-of-bounds)",
         )
     )
     self.menu.append(ui.Separator())
     super().customize_menu()
    def init_ui(self):
        self.add_menu()
        self.menu.label = 'Batch Export Recordings'

        self.menu.append(
            ui.Info_Text(
                'Search will walk through the source direcotry recursively and detect available Pupil recordings.'
            ))
        self.menu.append(
            ui.Text_Input('source_dir',
                          self,
                          label='Source directory',
                          setter=self.set_src_dir))

        self.search_button = ui.Button('Search', self.detect_recordings)
        self.menu.append(self.search_button)

        self.avail_recs_menu = ui.Growing_Menu('Available Recordings')
        self._update_avail_recs_menu()
        self.menu.append(self.avail_recs_menu)

        self.menu.append(
            ui.Text_Input('destination_dir',
                          self,
                          label='Destination directory',
                          setter=self.set_dest_dir))
        self.menu.append(ui.Button('Export selected', self.queue_selected))
        self.menu.append(ui.Button('Clear search results', self._clear_avail))
        self.menu.append(ui.Separator())
        self.menu.append(ui.Button('Cancel all exports', self.cancel_all))
示例#5
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 def _add_menu_with_general_elements(self):
     self._parent_menu.append(
         ui.Info_Text(
             "This plugin is able to overlay videos with synchronized timestamps."
         ))
     self._parent_menu.append(
         ui.Info_Text("Drag and drop such videos onto the "
                      "main Player window in order to load them"))
     self._parent_menu.append(ui.Separator())
    def init_ui(self):
        super().init_ui()
        self.menu.label = "Offline Calibration"

        self.glfont = fontstash.Context()
        self.glfont.add_font('opensans', ui.get_opensans_font_path())
        self.glfont.set_color_float((1., 1., 1., 1.))
        self.glfont.set_align_string(v_align='right', h_align='top')

        def use_as_natural_features():
            self.manual_ref_positions.extend(self.circle_marker_positions)
            self.manual_ref_positions.sort(key=lambda mr: mr['index'])

        def jump_next_natural_feature():
            self.manual_ref_positions.sort(key=lambda mr: mr['index'])
            current = self.g_pool.capture.get_frame_index()
            for nf in self.manual_ref_positions:
                if nf['index'] > current:
                    self.notify_all({'subject': 'seek_control.should_seek',
                                     'index': nf['index']})
                    return
            logger.error('No further natural feature available')

        def clear_natural_features():
            self.manual_ref_positions = []

        self.menu.append(ui.Info_Text('"Detection" searches for circle markers in the world video.'))
        # self.menu.append(ui.Button('Redetect', self.start_marker_detection))
        slider = ui.Slider('detection_progress', self, label='Detection Progress', setter=lambda _: _)
        slider.display_format = '%3.0f%%'
        self.menu.append(slider)

        toggle_label = 'Cancel circle marker detection' if self.process_pipe else 'Start circle marker detection'
        self.toggle_detection_button = ui.Button(toggle_label, self.toggle_marker_detection)
        self.menu.append(self.toggle_detection_button)

        self.menu.append(ui.Separator())

        self.menu.append(ui.Button('Use calibration markers as natural features', use_as_natural_features))
        self.menu.append(ui.Button('Jump to next natural feature', jump_next_natural_feature))
        self.menu.append(ui.Switch('manual_ref_edit_mode', self, label="Natural feature edit mode"))
        self.menu.append(ui.Button('Clear natural features', clear_natural_features))

        self.menu.append(ui.Info_Text('Calibration only considers pupil data that has an equal or higher confidence than the minimum calibration confidence.'))
        self.menu.append(ui.Slider('min_calibration_confidence', self.g_pool,
                                   step=.01, min=0.0, max=1.0,
                                   label='Minimum calibration confidence'))

        self.menu.append(ui.Button('Add section', self.append_section))

        # set to minimum height
        self.timeline = ui.Timeline('Calibration Sections', self.draw_sections, self.draw_labels, 1)
        self.g_pool.user_timelines.append(self.timeline)

        for sec in self.sections:
            self.append_section_menu(sec)
        self.on_window_resize(glfw.glfwGetCurrentContext(), *glfw.glfwGetWindowSize(glfw.glfwGetCurrentContext()))
示例#7
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 def _render_ui(self):
     menu = [
         self._create_color_info_text(),
         self._create_render_markers_switch(),
         self._create_show_marker_id_in_main_window_switch(),
         ui.Separator(),
         self._create_toggle_visualization_window_button(),
         self._create_show_camera_trace_switch(),
     ]
     self.menu.elements.extend(menu)
示例#8
0
    def refresh_menu(self):
        del self.menu[:]
        self.menu.append(
            ui.Info_Text("Start and stop recording sessions remotely"
                         " on available Pupil Mobile hosts."))

        self.append_preferred_session_name_setter()
        self.menu.append(ui.Separator())

        for rec_state in self._core.rec_states_sorted():
            self.append_rec_state_switch(rec_state)
            self.append_session_name_view(rec_state)
示例#9
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    def init_ui(self):
        self.add_menu()
        self.menu.label = "Plugin Manager"
        self.menu_icon.order = 0.0

        def plugin_toggle_entry(p):
            def setter(turn_on):
                if turn_on:
                    self.notify_all({
                        "subject": "start_plugin",
                        "name": p.__name__
                    })
                else:
                    for p_inst in self.g_pool.plugins:
                        if p_inst.class_name == p.__name__:
                            p_inst.alive = False
                            break

            def getter():
                for p_inst in self.g_pool.plugins:
                    if p_inst.class_name == p.__name__:
                        return True
                return False

            return ui.Switch(
                p.__name__,
                label=p.parse_pretty_class_name(),
                setter=setter,
                getter=getter,
            )

        def plugin_add_entry(p):
            def action():
                self.notify_all({
                    "subject": "start_plugin",
                    "name": p.__name__
                })

            return ui.Button("Add", action, p.__name__.replace("_", " "))

        if self.g_pool.app == "player":
            for p in self.user_plugins:
                if p.uniqueness != "not_unique":
                    self.menu.append(plugin_toggle_entry(p))
            self.menu.append(ui.Separator())
            for p in self.user_plugins:
                if p.uniqueness == "not_unique":
                    self.menu.append(plugin_add_entry(p))
        else:
            for p in self.user_plugins:
                self.menu.append(plugin_toggle_entry(p))
    def init_ui(self):
        self.add_menu()
        self.menu.label = 'Plugin Manager'
        self.menu_icon.order = .0

        def plugin_toggle_entry(p):
            def setter(turn_on):
                if turn_on:
                    self.notify_all({
                        'subject': 'start_plugin',
                        'name': p.__name__
                    })
                else:
                    for p_inst in self.g_pool.plugins:
                        if p_inst.class_name == p.__name__:
                            p_inst.alive = False
                            break

            def getter():
                for p_inst in self.g_pool.plugins:
                    if p_inst.class_name == p.__name__:
                        return True
                return False

            return ui.Switch(p.__name__,
                             label=p.__name__.replace('_', ' '),
                             setter=setter,
                             getter=getter)

        def plugin_add_entry(p):
            def action():
                self.notify_all({
                    'subject': 'start_plugin',
                    'name': p.__name__
                })

            return ui.Button('Add', action, p.__name__.replace('_', ' '))

        if self.g_pool.app == 'player':
            for p in self.user_plugins:
                if p.uniqueness != 'not_unique':
                    self.menu.append(plugin_toggle_entry(p))
            self.menu.append(ui.Separator())
            for p in self.user_plugins:
                if p.uniqueness == 'not_unique':
                    self.menu.append(plugin_add_entry(p))
        else:
            for p in self.user_plugins:
                self.menu.append(plugin_toggle_entry(p))
 def _render_item_selector_and_current_item(self):
     self.menu.append(
         ui.Selector(
             "current_item",
             self,
             setter=self._on_change_current_item,
             selection=self.items,
             labels=self.item_labels,
             label=self.selector_label,
         ))
     self.menu.append(ui.Separator())
     self._number_of_static_menu_elements = len(self.menu.elements)
     # apparently, the 'setter' function is only triggered if the selection
     # changes, but not for the initial selection, so we call it manually
     if self.current_item:
         self._on_change_current_item(self.current_item)
示例#12
0
def world(timebase, eyes_are_alive, ipc_pub_url, ipc_sub_url, ipc_push_url,
          user_dir, version):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=('notify', ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    # logger.setLevel(logging.DEBUG)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {
            'subject': 'eye_process.should_start.{}'.format(eye_id),
            'eye_id': eye_id,
            'delay': delay
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {
            'subject': 'eye_process.should_stop.{}'.format(eye_id),
            'eye_id': eye_id,
            'delay': 0.2
        }
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {'subject': 'set_detection_mapping_mode', 'mode': new_mode}
        ipc_pub.notify(n)

    try:

        # display
        import glfw
        from version_utils import VersionFormat
        from pyglui import ui, cygl, __version__ as pyglui_version
        assert VersionFormat(pyglui_version) >= VersionFormat(
            '1.9'), 'pyglui out of date, please upgrade to newest version'
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic
        logger.info('Application Version: {}'.format(version))
        logger.info('System Info: {}'.format(get_system_info()))

        import audio

        # trigger pupil detector cpp build:
        import pupil_detectors
        del pupil_detectors

        # Plug-ins
        from plugin import Plugin, System_Plugin_Base, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from calibration_routines import calibration_plugins, gaze_mapping_plugins, Calibration_Plugin, Gaze_Mapping_Plugin
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from pupil_remote import Pupil_Remote
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from frame_publisher import Frame_Publisher
        from blink_detection import Blink_Detection
        from video_capture import source_classes, manager_classes, Base_Manager, Base_Source
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from audio_capture import Audio_Capture
        from accuracy_visualizer import Accuracy_Visualizer
        # from saccade_detector import Saccade_Detector
        from system_graphs import System_Graphs
        from camera_intrinsics_estimation import Camera_Intrinsics_Estimation
        from hololens_relay import Hololens_Relay

        # UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == 'Windows':
            scroll_factor = 10.0
            window_position_default = (8, 31)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process they are accesible to all plugins
        g_pool = Global_Container()
        g_pool.app = 'capture'
        g_pool.process = 'world'
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eyes_are_alive = eyes_are_alive

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(
            os.path.join(g_pool.user_dir, 'plugins'))
        user_plugins = [
            Audio_Capture, Pupil_Groups, Frame_Publisher, Pupil_Remote,
            Time_Sync, Surface_Tracker, Annotation_Capture, Log_History,
            Fixation_Detector, Blink_Detection, Remote_Recorder,
            Accuracy_Visualizer, Camera_Intrinsics_Estimation, Hololens_Relay
        ]
        system_plugins = [
            Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay,
            Plugin_Manager, System_Graphs
        ] + manager_classes + source_classes
        plugins = system_plugins + user_plugins + runtime_plugins + calibration_plugins + gaze_mapping_plugins
        user_plugins += [
            p for p in runtime_plugins
            if not isinstance(p, (Base_Manager, Base_Source,
                                  System_Plugin_Base, Calibration_Plugin,
                                  Gaze_Mapping_Plugin))
        ]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_settings = {
            'preferred_names': [
                "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510",
                "B525", "C525", "C615", "C920", "C930e"
            ],
            'frame_size': (1280, 720),
            'frame_rate':
            30
        }

        default_plugins = [("UVC_Source", default_capture_settings),
                           ('Pupil_Data_Relay', {}), ('UVC_Manager', {}),
                           ('Log_Display', {}), ('Dummy_Gaze_Mapper', {}),
                           ('Display_Recent_Gaze', {}),
                           ('Screen_Marker_Calibration', {}), ('Recorder', {}),
                           ('Pupil_Remote', {}), ('Plugin_Manager', {}),
                           ('System_Graphs', {})]

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor
            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode('utf-8') for x in range(count)]
            for p in g_pool.plugins:
                p.on_drop(paths)

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, 'user_settings_world'))
        if VersionFormat(session_settings.get("version",
                                              '0.0')) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.detection_mapping_mode = session_settings.get(
            'detection_mapping_mode', '3d')
        g_pool.active_calibration_plugin = None
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.audio_mode = session_settings.get('audio_mode',
                                                audio.default_audio_mode)

        def handle_notifications(n):
            subject = n['subject']
            if subject == 'set_detection_mapping_mode':
                if n['mode'] == '2d':
                    if ("Vector_Gaze_Mapper"
                            in g_pool.active_gaze_mapping_plugin.class_name):
                        logger.warning(
                            "The gaze mapper is not supported in 2d mode. Please recalibrate."
                        )
                        g_pool.plugins.add(
                            g_pool.plugin_by_name['Dummy_Gaze_Mapper'])
                g_pool.detection_mapping_mode = n['mode']
            elif subject == 'start_plugin':
                g_pool.plugins.add(g_pool.plugin_by_name[n['name']],
                                   args=n.get('args', {}))
            elif subject == 'stop_plugin':
                for p in g_pool.plugins:
                    if p.class_name == n['name']:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == 'eye_process.started':
                n = {
                    'subject': 'set_detection_mapping_mode',
                    'mode': g_pool.detection_mapping_mode
                }
                ipc_pub.notify(n)
            elif subject.startswith('meta.should_doc'):
                ipc_pub.notify({
                    'subject': 'meta.doc',
                    'actor': g_pool.app,
                    'doc': world.__doc__
                })
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({
                            'subject': 'meta.doc',
                            'actor': p.class_name,
                            'doc': p.on_notify.__doc__
                        })

        # window and gl setup
        glfw.glfwInit()
        width, height = session_settings.get('window_size',
                                             (1280 + icon_bar_width, 720))
        main_window = glfw.glfwCreateWindow(width, height,
                                            "Pupil Capture - World")
        window_pos = session_settings.get('window_position',
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = camera_render_size[0] + \
                int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), \
                glfw.glfwGetFramebufferSize(main_window)[1]
            logger.warning(icon_bar_width * g_pool.gui_user_scale *
                           hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({'subject': 'clear_settings_process.should_start'})
            ipc_pub.notify({
                'subject': 'world_process.should_start',
                'delay': 2.
            })

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-400, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos='left')
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos='hidden')
        g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100),
                                             (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu('General', header_pos='headline')
        general_settings.append(
            ui.Selector('gui_user_scale',
                        g_pool,
                        setter=set_scale,
                        selection=[.6, .8, 1., 1.2, 1.4],
                        label='Interface size'))

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        general_settings.append(ui.Button('Reset window size',
                                          set_window_size))
        general_settings.append(
            ui.Selector('audio_mode', audio, selection=audio.audio_modes))
        general_settings.append(
            ui.Selector('detection_mapping_mode',
                        g_pool,
                        label='detection & mapping mode',
                        setter=set_detection_mapping_mode,
                        selection=['2d', '3d']))
        general_settings.append(
            ui.Switch('eye0_process',
                      label='Detect eye 0',
                      setter=lambda alive: start_stop_eye(0, alive),
                      getter=lambda: eyes_are_alive[0].value))
        general_settings.append(
            ui.Switch('eye1_process',
                      label='Detect eye 1',
                      setter=lambda alive: start_stop_eye(1, alive),
                      getter=lambda: eyes_are_alive[1].value))

        general_settings.append(
            ui.Info_Text('Capture Version: {}'.format(g_pool.version)))
        general_settings.append(
            ui.Button('Restart with default settings', reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon('collapsed',
                       general_settings,
                       label=chr(0xe8b8),
                       on_val=False,
                       off_val=True,
                       setter=toggle_general_settings,
                       label_font='pupil_icons')
        icon.tooltip = 'General Settings'
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get('loaded_plugins', default_plugins))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(False)

        # now the we have  aproper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        if session_settings.get('eye1_process_alive', False):
            launch_eye_process(1, delay=0.6)
        if session_settings.get('eye0_process_alive', True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({'subject': 'world_process.started'})
        logger.warning('Process started.')

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            #a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events['dt'] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # send new events to ipc:
            del events['pupil_positions']  # already on the wire
            del events['gaze_positions']  # sent earlier
            if 'frame' in events:
                del events['frame']  # send explicity with frame publisher
            if 'depth_frame' in events:
                del events['depth_frame']
            if 'audio_packets' in events:
                del events['audio_packets']
            del events['dt']  # no need to send this
            for topic, data in events.items():
                assert (isinstance(data, (list, tuple)))
                for d in data:
                    ipc_pub.send(topic, d)

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            if window_should_update() and gl_utils.is_window_visible(
                    main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                unused_elements = g_pool.gui.update()
                for button, action, mods in unused_elements.buttons:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)
                    for p in g_pool.plugins:
                        p.on_click(pos, button, action)

                for key, scancode, action, mods in unused_elements.keys:
                    for p in g_pool.plugins:
                        p.on_key(key, scancode, action, mods)

                for char_ in unused_elements.chars:
                    for p in g_pool.plugins:
                        p.on_char(char_)

                glfw.glfwSwapBuffers(main_window)
            glfw.glfwPollEvents()

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(
            main_window)
        session_settings['version'] = str(g_pool.version)
        session_settings['eye0_process_alive'] = eyes_are_alive[0].value
        session_settings['eye1_process_alive'] = eyes_are_alive[1].value
        session_settings[
            'detection_mapping_mode'] = g_pool.detection_mapping_mode
        session_settings['audio_mode'] = audio.audio_mode
        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()

    except:
        import traceback
        trace = traceback.format_exc()
        logger.error('Process Capture crashed with trace:\n{}'.format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({'subject': 'world_process.stopped'})
        sleep(1.0)
示例#13
0
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir,
           app_version):
    # general imports
    from time import sleep
    import logging
    import errno
    from glob import glob
    from time import time
    # networking
    import zmq
    import zmq_tools

    import numpy as np

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=('notify', ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.INFO)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    try:

        # imports
        from file_methods import Persistent_Dict, load_object

        # display
        import glfw
        # check versions for our own depedencies as they are fast-changing
        from pyglui import __version__ as pyglui_version

        from pyglui import ui, cygl
        from pyglui.cygl.utils import Named_Texture, RGBA
        import gl_utils
        # capture
        from video_capture import File_Source, EndofVideoFileError

        # helpers/utils
        from version_utils import VersionFormat
        from methods import normalize, denormalize, delta_t, get_system_info
        from player_methods import correlate_data, is_pupil_rec_dir, load_meta_info

        # Plug-ins
        from plugin import Plugin, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from vis_circle import Vis_Circle
        from vis_cross import Vis_Cross
        from vis_polyline import Vis_Polyline
        from vis_light_points import Vis_Light_Points
        from vis_watermark import Vis_Watermark
        from vis_fixation import Vis_Fixation
        from vis_scan_path import Vis_Scan_Path
        from vis_eye_video_overlay import Vis_Eye_Video_Overlay
        from seek_control import Seek_Control
        from video_export_launcher import Video_Export_Launcher
        from offline_surface_tracker import Offline_Surface_Tracker
        # from marker_auto_trim_marks import Marker_Auto_Trim_Marks
        from fixation_detector import Offline_Fixation_Detector
        from batch_exporter import Batch_Exporter, Batch_Export
        from log_display import Log_Display
        from annotations import Annotation_Player
        from raw_data_exporter import Raw_Data_Exporter
        from log_history import Log_History
        from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection
        from gaze_producers import Gaze_From_Recording, Offline_Calibration
        from system_graphs import System_Graphs
        from system_timelines import System_Timelines
        from blink_detection import Offline_Blink_Detection

        assert VersionFormat(pyglui_version) >= VersionFormat(
            '1.17'), 'pyglui out of date, please upgrade to newest version'

        runtime_plugins = import_runtime_plugins(
            os.path.join(user_dir, 'plugins'))
        system_plugins = [
            Log_Display, Seek_Control, Plugin_Manager, System_Graphs,
            Batch_Export, System_Timelines
        ]
        user_plugins = [
            Vis_Circle, Vis_Fixation, Vis_Polyline, Vis_Light_Points,
            Vis_Cross, Vis_Watermark, Vis_Eye_Video_Overlay, Vis_Scan_Path,
            Offline_Fixation_Detector, Offline_Blink_Detection, Batch_Exporter,
            Video_Export_Launcher, Offline_Surface_Tracker, Raw_Data_Exporter,
            Annotation_Player, Log_History, Pupil_From_Recording,
            Offline_Pupil_Detection, Gaze_From_Recording, Offline_Calibration
        ] + runtime_plugins

        plugins = system_plugins + user_plugins

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal hdpi_factor

            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            g_pool.camera_render_size = w - int(
                icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *g_pool.camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, g_pool.camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            for x in range(count):
                new_rec_dir = paths[x].decode('utf-8')
                if is_pupil_rec_dir(new_rec_dir):
                    logger.debug(
                        "Starting new session with '{}'".format(new_rec_dir))
                    ipc_pub.notify({
                        "subject": "player_drop_process.should_start",
                        "rec_dir": new_rec_dir
                    })
                    glfw.glfwSetWindowShouldClose(window, True)
                else:
                    logger.error("'{}' is not a valid pupil recording".format(
                        new_rec_dir))

        tick = delta_t()

        def get_dt():
            return next(tick)

        video_path = [
            f for f in glob(os.path.join(rec_dir, "world.*"))
            if os.path.splitext(f)[1] in ('.mp4', '.mkv', '.avi', '.h264',
                                          '.mjpeg')
        ][0]
        pupil_data_path = os.path.join(rec_dir, "pupil_data")

        meta_info = load_meta_info(rec_dir)

        # log info about Pupil Platform and Platform in player.log
        logger.info('Application Version: {}'.format(app_version))
        logger.info('System Info: {}'.format(get_system_info()))

        icon_bar_width = 50
        window_size = None
        hdpi_factor = 1.0

        # create container for globally scoped vars
        g_pool = Global_Container()
        g_pool.app = 'player'
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}
        g_pool.camera_render_size = None

        # sets itself to g_pool.capture
        File_Source(g_pool, video_path)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(user_dir, "user_settings_player"))
        if VersionFormat(session_settings.get("version",
                                              '0.0')) != app_version:
            logger.info(
                "Session setting are a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.capture.playback_speed = session_settings.get(
            'playback_speed', 1.)

        width, height = session_settings.get('window_size',
                                             g_pool.capture.frame_size)
        window_pos = session_settings.get('window_position',
                                          window_position_default)
        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(
            width, height, "Pupil Player: " + meta_info["Recording Name"] +
            " - " + rec_dir.split(os.path.sep)[-1], None, None)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (
                g_pool.camera_render_size[0] +
                int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
                glfw.glfwGetFramebufferSize(main_window)[1])
            logger.warning(icon_bar_width * g_pool.gui_user_scale *
                           hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        # load pupil_positions, gaze_positions
        g_pool.pupil_data = load_object(pupil_data_path)
        g_pool.binocular = meta_info.get('Eye Mode',
                                         'monocular') == 'binocular'
        g_pool.version = app_version
        g_pool.timestamps = g_pool.capture.timestamps
        g_pool.get_timestamp = lambda: 0.
        g_pool.new_seek = True
        g_pool.user_dir = user_dir
        g_pool.rec_dir = rec_dir
        g_pool.meta_info = meta_info
        g_pool.min_data_confidence = session_settings.get(
            'min_data_confidence', 0.6)

        g_pool.pupil_positions = []
        g_pool.gaze_positions = []
        g_pool.fixations = []

        g_pool.notifications_by_frame = correlate_data(
            g_pool.pupil_data['notifications'], g_pool.timestamps)
        g_pool.pupil_positions_by_frame = [[] for x in g_pool.timestamps
                                           ]  # populated by producer`
        g_pool.gaze_positions_by_frame = [[] for x in g_pool.timestamps
                                          ]  # populated by producer
        g_pool.fixations_by_frame = [
            [] for x in g_pool.timestamps
        ]  # populated by the fixation detector plugin

        def set_data_confidence(new_confidence):
            g_pool.min_data_confidence = new_confidence
            notification = {'subject': 'min_data_confidence_changed'}
            notification['_notify_time_'] = time() + .8
            g_pool.ipc_pub.notify(notification)

        def open_plugin(plugin):
            if plugin == "Select to load":
                return
            g_pool.plugins.add(plugin)

        def purge_plugins():
            for p in g_pool.plugins:
                if p.__class__ in user_plugins:
                    p.alive = False
            g_pool.plugins.clean()

        def do_export(_):
            export_range = g_pool.seek_control.trim_left, g_pool.seek_control.trim_right
            export_dir = os.path.join(g_pool.rec_dir, 'exports',
                                      '{}-{}'.format(*export_range))
            try:
                os.makedirs(export_dir)
            except OSError as e:
                if e.errno != errno.EEXIST:
                    logger.error("Could not create export dir")
                    raise e
                else:
                    overwrite_warning = "Previous export for range [{}-{}] already exists - overwriting."
                    logger.warning(overwrite_warning.format(*export_range))
            else:
                logger.info('Created export dir at "{}"'.format(export_dir))

            notification = {
                'subject': 'should_export',
                'range': export_range,
                'export_dir': export_dir
            }
            g_pool.ipc_pub.notify(notification)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Player.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({'subject': 'clear_settings_process.should_start'})
            ipc_pub.notify({
                'subject': 'player_process.should_start',
                'rec_dir': rec_dir,
                'delay': 2.
            })

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-500, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos='left')
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos='hidden')
        g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0))
        g_pool.timelines.horizontal_constraint = g_pool.menubar
        g_pool.user_timelines = ui.Timeline_Menu('User Timelines',
                                                 pos=(0., -150.),
                                                 size=(0., 0.),
                                                 header_pos='headline')
        g_pool.user_timelines.color = RGBA(a=0.)
        g_pool.user_timelines.collapsed = True
        # add container that constaints itself to the seekbar height
        vert_constr = ui.Container((0, 0), (0, -50.), (0, 0))
        vert_constr.append(g_pool.user_timelines)
        g_pool.timelines.append(vert_constr)

        general_settings = ui.Growing_Menu('General', header_pos='headline')
        general_settings.append(
            ui.Button(
                'Reset window size', lambda: glfw.glfwSetWindowSize(
                    main_window, g_pool.capture.frame_size[0], g_pool.capture.
                    frame_size[1])))
        general_settings.append(
            ui.Selector('gui_user_scale',
                        g_pool,
                        setter=set_scale,
                        selection=[.8, .9, 1., 1.1, 1.2] +
                        list(np.arange(1.5, 5.1, .5)),
                        label='Interface Size'))
        general_settings.append(
            ui.Info_Text('Player Version: {}'.format(g_pool.version)))
        general_settings.append(
            ui.Info_Text('Capture Version: {}'.format(
                meta_info['Capture Software Version'])))
        general_settings.append(
            ui.Info_Text('Data Format Version: {}'.format(
                meta_info['Data Format Version'])))
        general_settings.append(
            ui.Slider('min_data_confidence',
                      g_pool,
                      setter=set_data_confidence,
                      step=.05,
                      min=0.0,
                      max=1.0,
                      label='Confidence threshold'))
        general_settings.append(
            ui.Button('Restart with default settings', reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon('collapsed',
                       general_settings,
                       label=chr(0xe8b8),
                       on_val=False,
                       off_val=True,
                       setter=toggle_general_settings,
                       label_font='pupil_icons')
        icon.tooltip = 'General Settings'
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100),
                                             (100, -100))
        g_pool.export_button = ui.Thumb('export',
                                        label=chr(0xe2c5),
                                        getter=lambda: False,
                                        setter=do_export,
                                        hotkey='e',
                                        label_font='pupil_icons')
        g_pool.quickbar.extend([g_pool.export_button])
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.timelines)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        # we always load these plugins
        default_plugins = [('Plugin_Manager', {}), ('Seek_Control', {}),
                           ('Log_Display', {}), ('Raw_Data_Exporter', {}),
                           ('Vis_Polyline', {}), ('Vis_Circle', {}),
                           ('System_Graphs', {}), ('System_Timelines', {}),
                           ('Video_Export_Launcher', {}),
                           ('Pupil_From_Recording', {}),
                           ('Gaze_From_Recording', {})]
        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get('loaded_plugins', default_plugins))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        toggle_general_settings(True)

        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        # trigger on_resize
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        def handle_notifications(n):
            subject = n['subject']
            if subject == 'start_plugin':
                g_pool.plugins.add(g_pool.plugin_by_name[n['name']],
                                   args=n.get('args', {}))
            elif subject.startswith('meta.should_doc'):
                ipc_pub.notify({
                    'subject': 'meta.doc',
                    'actor': g_pool.app,
                    'doc': player.__doc__
                })
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({
                            'subject': 'meta.doc',
                            'actor': p.class_name,
                            'doc': p.on_notify.__doc__
                        })

        while not glfw.glfwWindowShouldClose(main_window):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # grab new frame
            if g_pool.capture.play or g_pool.new_seek:
                g_pool.new_seek = False
                try:
                    new_frame = g_pool.capture.get_frame()
                except EndofVideoFileError:
                    # end of video logic: pause at last frame.
                    g_pool.capture.play = False
                    logger.warning("end of video")

            frame = new_frame.copy()
            events = {}
            events['frame'] = frame
            # report time between now and the last loop interation
            events['dt'] = get_dt()

            # pupil and gaze positions are added by their respective producer plugins
            events['pupil_positions'] = []
            events['gaze_positions'] = []

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            if gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *g_pool.camera_render_size)
                g_pool.capture._recent_frame = frame
                g_pool.capture.gl_display()
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)

                try:
                    clipboard = glfw.glfwGetClipboardString(
                        main_window).decode()
                except AttributeError:  # clipbaord is None, might happen on startup
                    clipboard = ''
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard and user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(main_window,
                                                user_input.clipboard.encode())

                for b in user_input.buttons:
                    button, action, mods = b
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, g_pool.camera_render_size)
                    pos = denormalize(pos, g_pool.capture.frame_size)
                    for p in g_pool.plugins:
                        p.on_click(pos, button, action)

                for key, scancode, action, mods in user_input.keys:
                    for p in g_pool.plugins:
                        p.on_key(key, scancode, action, mods)

                for char_ in user_input.chars:
                    for p in g_pool.plugins:
                        p.on_char(char_)

                glfw.glfwSwapBuffers(main_window)

            # present frames at appropriate speed
            g_pool.capture.wait(frame)
            glfw.glfwPollEvents()

        session_settings['playback_speed'] = g_pool.capture.playback_speed
        session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
        session_settings['min_data_confidence'] = g_pool.min_data_confidence
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(
            main_window)
        session_settings['version'] = str(g_pool.version)
        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.capture.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)

    except:
        import traceback
        trace = traceback.format_exc()
        logger.error('Process Player crashed with trace:\n{}'.format(trace))
    finally:
        logger.info("Process shutting down.")
        ipc_pub.notify({'subject': 'player_process.stopped'})
        sleep(1.0)
示例#14
0
def world(
    timebase,
    eye_procs_alive,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    preferred_remote_port,
    hide_ui,
    debug,
):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``eye_process.started``
        ``start_plugin``
        ``should_stop``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {
            "subject": "eye_process.should_start.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": delay,
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {
            "subject": "eye_process.should_stop.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": 0.2,
        }
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def detection_enabled_getter() -> bool:
        return g_pool.pupil_detection_enabled

    def detection_enabled_setter(is_on: bool):
        g_pool.pupil_detection_enabled = is_on
        n = {"subject": "set_pupil_detection_enabled", "value": is_on}
        ipc_pub.notify(n)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        from OpenGL.GL import GL_COLOR_BUFFER_BIT

        # display
        import glfw

        glfw.ERROR_REPORTING = "raise"

        from version_utils import parse_version
        from pyglui import ui, cygl, __version__ as pyglui_version

        assert parse_version(pyglui_version) >= parse_version(
            "1.27"
        ), "pyglui out of date, please upgrade to newest version"
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic

        logger.info("Application Version: {}".format(version))
        logger.info("System Info: {}".format(get_system_info()))
        logger.debug(f"Debug flag: {debug}")

        import audio

        # Plug-ins
        from plugin import (
            Plugin,
            System_Plugin_Base,
            Plugin_List,
            import_runtime_plugins,
        )
        from plugin_manager import Plugin_Manager
        from calibration_choreography import (
            available_calibration_choreography_plugins,
            CalibrationChoreographyPlugin,
            patch_loaded_plugins_with_choreography_plugin,
        )

        available_choreography_plugins = available_calibration_choreography_plugins()

        from gaze_mapping import registered_gazer_classes
        from gaze_mapping.gazer_base import GazerBase
        from pupil_detector_plugins.detector_base_plugin import PupilDetectorPlugin
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from network_api import NetworkApiPlugin
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker_Online
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from blink_detection import Blink_Detection
        from video_capture import (
            source_classes,
            manager_classes,
            Base_Manager,
            Base_Source,
        )
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from accuracy_visualizer import Accuracy_Visualizer

        from system_graphs import System_Graphs
        from camera_intrinsics_estimation import Camera_Intrinsics_Estimation
        from hololens_relay import Hololens_Relay
        from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (8, 90)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        content_scale = 1.0

        # g_pool holds variables for this process they are accessible to all plugins
        g_pool = SimpleNamespace()
        g_pool.debug = debug
        g_pool.app = "capture"
        g_pool.process = "world"
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eye_procs_alive = eye_procs_alive
        g_pool.preferred_remote_port = preferred_remote_port

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(
            os.path.join(g_pool.user_dir, "plugins")
        )
        runtime_plugins = [
            p for p in runtime_plugins if not issubclass(p, PupilDetectorPlugin)
        ]
        user_plugins = [
            Pupil_Groups,
            NetworkApiPlugin,
            Time_Sync,
            Surface_Tracker_Online,
            Annotation_Capture,
            Log_History,
            Fixation_Detector,
            Blink_Detection,
            Remote_Recorder,
            Accuracy_Visualizer,
            Camera_Intrinsics_Estimation,
            Hololens_Relay,
            Online_Head_Pose_Tracker,
        ]

        system_plugins = (
            [
                Log_Display,
                Display_Recent_Gaze,
                Recorder,
                Pupil_Data_Relay,
                Plugin_Manager,
                System_Graphs,
            ]
            + manager_classes
            + source_classes
        )
        plugins = (
            system_plugins
            + user_plugins
            + runtime_plugins
            + available_choreography_plugins
            + registered_gazer_classes()
        )
        user_plugins += [
            p
            for p in runtime_plugins
            if not isinstance(
                p,
                (
                    Base_Manager,
                    Base_Source,
                    System_Plugin_Base,
                    CalibrationChoreographyPlugin,
                    GazerBase,
                ),
            )
        ]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_name = "UVC_Source"
        default_capture_settings = {
            "preferred_names": [
                "Pupil Cam1 ID2",
                "Logitech Camera",
                "(046d:081d)",
                "C510",
                "B525",
                "C525",
                "C615",
                "C920",
                "C930e",
            ],
            "frame_size": (1280, 720),
            "frame_rate": 30,
        }

        default_plugins = [
            (default_capture_name, default_capture_settings),
            ("Pupil_Data_Relay", {}),
            ("UVC_Manager", {}),
            ("NDSI_Manager", {}),
            ("HMD_Streaming_Manager", {}),
            ("File_Manager", {}),
            ("Log_Display", {}),
            ("Dummy_Gaze_Mapper", {}),
            ("Display_Recent_Gaze", {}),
            # Calibration choreography plugin is added below by calling
            # patch_loaded_plugins_with_choreography_plugin
            ("Recorder", {}),
            ("NetworkApiPlugin", {}),
            ("Fixation_Detector", {}),
            ("Blink_Detection", {}),
            ("Accuracy_Visualizer", {}),
            ("Plugin_Manager", {}),
            ("System_Graphs", {}),
        ]

        def consume_events_and_render_buffer():
            gl_utils.glViewport(0, 0, *camera_render_size)
            for p in g_pool.plugins:
                p.gl_display()

            gl_utils.glViewport(0, 0, *window_size)
            try:
                clipboard = glfw.get_clipboard_string(main_window).decode()
            except (AttributeError, glfw.GLFWError):
                # clipboard is None, might happen on startup
                clipboard = ""
            g_pool.gui.update_clipboard(clipboard)
            user_input = g_pool.gui.update()
            if user_input.clipboard != clipboard:
                # only write to clipboard if content changed
                glfw.set_clipboard_string(main_window, user_input.clipboard)

            for button, action, mods in user_input.buttons:
                x, y = glfw.get_cursor_pos(main_window)
                pos = gl_utils.window_coordinate_to_framebuffer_coordinate(
                    main_window, x, y, cached_scale=None
                )
                pos = normalize(pos, camera_render_size)
                # Position in img pixels
                pos = denormalize(pos, g_pool.capture.frame_size)

                for plugin in g_pool.plugins:
                    if plugin.on_click(pos, button, action):
                        break

            for key, scancode, action, mods in user_input.keys:
                for plugin in g_pool.plugins:
                    if plugin.on_key(key, scancode, action, mods):
                        break

            for char_ in user_input.chars:
                for plugin in g_pool.plugins:
                    if plugin.on_char(char_):
                        break

            glfw.swap_buffers(main_window)

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal content_scale
            if w == 0 or h == 0:
                return

            # Always clear buffers on resize to make sure that there are no overlapping
            # artifacts from previous frames.
            gl_utils.glClear(GL_COLOR_BUFFER_BIT)
            gl_utils.glClearColor(0, 0, 0, 1)

            content_scale = gl_utils.get_content_scale(window)
            framebuffer_scale = gl_utils.get_framebuffer_scale(window)
            g_pool.gui.scale = content_scale
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()

            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

            # Minimum window size required, otherwise parts of the UI can cause openGL
            # issues with permanent effects. Depends on the content scale, which can
            # potentially be dynamically modified, so we re-adjust the size limits every
            # time here.
            min_size = int(2 * icon_bar_width * g_pool.gui.scale / framebuffer_scale)
            glfw.set_window_size_limits(
                window,
                min_size,
                min_size,
                glfw.DONT_CARE,
                glfw.DONT_CARE,
            )

            # Needed, to update the window buffer while resizing
            consume_events_and_render_buffer()

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = gl_utils.window_coordinate_to_framebuffer_coordinate(
                window, x, y, cached_scale=None
            )
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, paths):
            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, "user_settings_world")
        )
        if parse_version(session_settings.get("version", "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.min_data_confidence = 0.6
        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", 0.8
        )
        g_pool.pupil_detection_enabled = session_settings.get(
            "pupil_detection_enabled", True
        )
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.set_audio_mode(
            session_settings.get("audio_mode", audio.get_default_audio_mode())
        )

        def handle_notifications(noti):
            subject = noti["subject"]
            if subject == "set_pupil_detection_enabled":
                g_pool.pupil_detection_enabled = noti["value"]
            elif subject == "start_plugin":
                try:
                    g_pool.plugins.add(
                        g_pool.plugin_by_name[noti["name"]], args=noti.get("args", {})
                    )
                except KeyError as err:
                    logger.error(f"Attempt to load unknown plugin: {err}")
            elif subject == "stop_plugin":
                for p in g_pool.plugins:
                    if p.class_name == noti["name"]:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == "eye_process.started":
                noti = {
                    "subject": "set_pupil_detection_enabled",
                    "value": g_pool.pupil_detection_enabled,
                }
                ipc_pub.notify(noti)
            elif subject == "set_min_calibration_confidence":
                g_pool.min_calibration_confidence = noti["value"]
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify(
                    {"subject": "meta.doc", "actor": g_pool.app, "doc": world.__doc__}
                )
                for p in g_pool.plugins:
                    if (
                        p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify
                    ):
                        ipc_pub.notify(
                            {
                                "subject": "meta.doc",
                                "actor": p.class_name,
                                "doc": p.on_notify.__doc__,
                            }
                        )
            elif subject == "world_process.adapt_window_size":
                set_window_size()
            elif subject == "world_process.should_stop":
                glfw.set_window_should_close(main_window, True)

        width, height = session_settings.get(
            "window_size", (1280 + icon_bar_width, 720)
        )

        # window and gl setup
        glfw.init()
        glfw.window_hint(glfw.SCALE_TO_MONITOR, glfw.TRUE)
        if hide_ui:
            glfw.window_hint(glfw.VISIBLE, 0)  # hide window
        main_window = glfw.create_window(
            width, height, "Pupil Capture - World", None, None
        )

        window_position_manager = gl_utils.WindowPositionManager()
        window_pos = window_position_manager.new_window_position(
            window=main_window,
            default_position=window_position_default,
            previous_position=session_settings.get("window_position", None),
        )
        glfw.set_window_pos(main_window, window_pos[0], window_pos[1])

        glfw.make_context_current(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.set_window_should_close(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify({"subject": "world_process.should_start", "delay": 2.0})

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is opened, the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.menubar = ui.Scrolling_Menu(
            "Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left"
        )
        g_pool.iconbar = ui.Scrolling_Menu(
            "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
        )
        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")

        def set_window_size():
            # Get current capture frame size
            f_width, f_height = g_pool.capture.frame_size

            # Get current display scale factor
            content_scale = gl_utils.get_content_scale(main_window)
            framebuffer_scale = gl_utils.get_framebuffer_scale(main_window)
            display_scale_factor = content_scale / framebuffer_scale

            # Scale the capture frame size by display scale factor
            f_width *= display_scale_factor
            f_height *= display_scale_factor

            # Increas the width to account for the added scaled icon bar width
            f_width += icon_bar_width * display_scale_factor

            # Set the newly calculated size (scaled capture frame size + scaled icon bar width)
            glfw.set_window_size(main_window, int(f_width), int(f_height))

        general_settings.append(ui.Button("Reset window size", set_window_size))
        general_settings.append(
            ui.Selector(
                "Audio mode",
                None,
                getter=audio.get_audio_mode,
                setter=audio.set_audio_mode,
                selection=audio.get_audio_mode_list(),
            )
        )

        general_settings.append(
            ui.Switch(
                "pupil_detection_enabled",
                label="Pupil detection",
                getter=detection_enabled_getter,
                setter=detection_enabled_setter,
            )
        )
        general_settings.append(
            ui.Switch(
                "eye0_process",
                label="Detect eye 0",
                setter=lambda alive: start_stop_eye(0, alive),
                getter=lambda: eye_procs_alive[0].value,
            )
        )
        general_settings.append(
            ui.Switch(
                "eye1_process",
                label="Detect eye 1",
                setter=lambda alive: start_stop_eye(1, alive),
                getter=lambda: eye_procs_alive[1].value,
            )
        )

        general_settings.append(
            ui.Info_Text("Capture Version: {}".format(g_pool.version))
        )
        general_settings.append(
            ui.Button("Restart with default settings", reset_restart)
        )

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        loaded_plugins = session_settings.get("loaded_plugins", default_plugins)

        # Resolve the active calibration choreography plugin
        loaded_plugins = patch_loaded_plugins_with_choreography_plugin(
            loaded_plugins, app=g_pool.app
        )
        session_settings["loaded_plugins"] = loaded_plugins

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(g_pool, loaded_plugins)

        if not g_pool.capture:
            # Make sure we always have a capture running. Important if there was no
            # capture stored in session settings.
            g_pool.plugins.add(
                g_pool.plugin_by_name[default_capture_name], default_capture_settings
            )

        # Register callbacks main_window
        glfw.set_framebuffer_size_callback(main_window, on_resize)
        glfw.set_key_callback(main_window, on_window_key)
        glfw.set_char_callback(main_window, on_window_char)
        glfw.set_mouse_button_callback(main_window, on_window_mouse_button)
        glfw.set_cursor_pos_callback(main_window, on_pos)
        glfw.set_scroll_callback(main_window, on_scroll)
        glfw.set_drop_callback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(True)

        # now that we have a proper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})
        # If previously selected plugin was not loaded this time, we will have an
        # expanded menubar without any menu selected. We need to ensure the menubar is
        # collapsed in this case.
        if all(submenu.collapsed for submenu in g_pool.menubar.elements):
            g_pool.menubar.collapsed = True

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.get_framebuffer_size(main_window))

        if session_settings.get("eye1_process_alive", True):
            launch_eye_process(1, delay=0.6)
        if session_settings.get("eye0_process_alive", True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({"subject": "world_process.started"})
        logger.warning("Process started.")

        if platform.system() == "Darwin":
            # On macOS, calls to glfw.swap_buffers() deliberately take longer in case of
            # occluded windows, based on the swap interval value. This causes an FPS drop
            # and leads to problems when recording. To side-step this behaviour, the swap
            # interval is set to zero.
            #
            # Read more about window occlusion on macOS here:
            # https://developer.apple.com/library/archive/documentation/Performance/Conceptual/power_efficiency_guidelines_osx/WorkWhenVisible.html
            glfw.swap_interval(0)

        # Event loop
        while not glfw.window_should_close(main_window) and not process_was_interrupted:

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # "blacklisted" events that were already sent
            del events["pupil"]
            del events["gaze"]
            # delete if exists. More expensive than del, so only use it when key might not exist
            events.pop("annotation", None)

            # send new events to ipc:
            if "frame" in events:
                del events["frame"]  # send explicitly with frame publisher
            if "depth_frame" in events:
                del events["depth_frame"]
            if "audio_packets" in events:
                del events["audio_packets"]
            del events["dt"]  # no need to send this
            for data in events.values():
                assert isinstance(data, (list, tuple))
                for d in data:
                    ipc_pub.send(d)

            glfw.make_context_current(main_window)
            # render visual feedback from loaded plugins
            glfw.poll_events()
            if window_should_update() and gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                try:
                    clipboard = glfw.get_clipboard_string(main_window).decode()
                except (AttributeError, glfw.GLFWError):
                    # clipboard is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.set_clipboard_string(main_window, user_input.clipboard)

                for button, action, mods in user_input.buttons:
                    x, y = glfw.get_cursor_pos(main_window)
                    pos = gl_utils.window_coordinate_to_framebuffer_coordinate(
                        main_window, x, y, cached_scale=None
                    )
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                glfw.swap_buffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["version"] = str(g_pool.version)
        session_settings["eye0_process_alive"] = eye_procs_alive[0].value
        session_settings["eye1_process_alive"] = eye_procs_alive[1].value
        session_settings[
            "min_calibration_confidence"
        ] = g_pool.min_calibration_confidence
        session_settings["pupil_detection_enabled"] = g_pool.pupil_detection_enabled
        session_settings["audio_mode"] = audio.get_audio_mode()

        if not hide_ui:
            glfw.restore_window(main_window)  # need to do this for windows os
            session_settings["window_position"] = glfw.get_window_pos(main_window)
            session_window_size = glfw.get_window_size(main_window)
            if 0 not in session_window_size:
                f_width, f_height = session_window_size
                if platform.system() in ("Windows", "Linux"):
                    f_width, f_height = (
                        f_width / content_scale,
                        f_height / content_scale,
                    )
                session_settings["window_size"] = int(f_width), int(f_height)

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.destroy_window(main_window)
        glfw.terminate()

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Capture crashed with trace:\n{}".format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "world_process.stopped"})
        sleep(1.0)
示例#15
0
    def init_ui(self):

        desc_text = ui.Info_Text(self._choreography_description_text())

        self.__ui_selector_choreography = ui.Selector(
            "selected_choreography_class",
            self,
            label="Choreography",
            selection_getter=self.__choreography_selection_getter,
        )

        self.__ui_selector_gazer = ui.Selector(
            "selected_gazer_class",
            self,
            label="Gaze Mapping",
            labels=[g.label for g in self.user_selectable_gazer_classes()],
            selection=self.user_selectable_gazer_classes(),
        )

        self.__ui_gazer_description_text = ui.Info_Text("")
        self._update_gazer_description_ui_text()

        best_practices_text = ui.Info_Text(
            "Read more about best practices at docs.pupil-labs.com"
        )

        custom_ui_elements = self._init_custom_menu_ui_elements()

        super().init_ui()
        self.add_menu()
        self.menu.label = self.label
        self.menu_icon.order = self.order
        self.menu_icon.tooltip = "Calibration"

        # Construct menu UI
        self.menu.append(self.__ui_selector_choreography)
        self.menu.append(desc_text)
        if len(custom_ui_elements) > 0:
            self.menu.append(ui.Separator())
            for ui_elem in custom_ui_elements:
                self.menu.append(ui_elem)
            self.menu.append(ui.Separator())
        else:
            self.menu.append(ui.Separator())
        self.menu.append(self.__ui_selector_gazer)
        self.menu.append(self.__ui_gazer_description_text)
        self.menu.append(best_practices_text)

        if self.shows_action_buttons:

            def calibration_setter(should_be_on):
                self.__signal_should_toggle_processing(
                    should_be_on=should_be_on, mode=ChoreographyMode.CALIBRATION
                )

            def validation_setter(should_be_on):
                self.__signal_should_toggle_processing(
                    should_be_on=should_be_on, mode=ChoreographyMode.VALIDATION
                )

            self.__ui_button_calibration = ui.Thumb(
                "is_active",
                self,
                label="C",
                hotkey="c",
                setter=calibration_setter,
                on_color=self._THUMBNAIL_COLOR_ON,
            )

            self.__ui_button_validation = ui.Thumb(
                "is_active",
                self,
                label="T",
                hotkey="t",
                setter=validation_setter,
                on_color=self._THUMBNAIL_COLOR_ON,
            )

            self.__toggle_mode_button_visibility(
                is_visible=True, mode=ChoreographyMode.CALIBRATION
            )
            self.__toggle_mode_button_visibility(
                is_visible=True, mode=ChoreographyMode.VALIDATION
            )
示例#16
0
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir,
           app_version, debug):
    # general imports
    from time import sleep
    import logging
    from glob import glob
    from time import time, strftime, localtime

    # networking
    import zmq
    import zmq_tools

    import numpy as np

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        # imports
        from file_methods import Persistent_Dict, next_export_sub_dir

        # display
        import glfw

        # check versions for our own depedencies as they are fast-changing
        from pyglui import __version__ as pyglui_version

        from pyglui import ui, cygl
        from pyglui.cygl.utils import Named_Texture, RGBA
        import gl_utils

        # capture
        from video_capture import File_Source

        # helpers/utils
        from version_utils import VersionFormat
        from methods import normalize, denormalize, delta_t, get_system_info
        import player_methods as pm
        from pupil_recording import PupilRecording
        from csv_utils import write_key_value_file

        # Plug-ins
        from plugin import Plugin, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from vis_circle import Vis_Circle
        from vis_cross import Vis_Cross
        from vis_polyline import Vis_Polyline
        from vis_light_points import Vis_Light_Points
        from vis_watermark import Vis_Watermark
        from vis_fixation import Vis_Fixation

        from seek_control import Seek_Control
        from surface_tracker import Surface_Tracker_Offline

        # from marker_auto_trim_marks import Marker_Auto_Trim_Marks
        from fixation_detector import Offline_Fixation_Detector
        from log_display import Log_Display
        from annotations import Annotation_Player
        from raw_data_exporter import Raw_Data_Exporter
        from log_history import Log_History
        from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection
        from gaze_producer.gaze_from_recording import GazeFromRecording
        from gaze_producer.gaze_from_offline_calibration import (
            GazeFromOfflineCalibration, )
        from system_graphs import System_Graphs
        from system_timelines import System_Timelines
        from blink_detection import Offline_Blink_Detection
        from audio_playback import Audio_Playback
        from video_export.plugins.imotions_exporter import iMotions_Exporter
        from video_export.plugins.eye_video_exporter import Eye_Video_Exporter
        from video_export.plugins.world_video_exporter import World_Video_Exporter
        from head_pose_tracker.offline_head_pose_tracker import (
            Offline_Head_Pose_Tracker, )
        from video_capture import File_Source
        from video_overlay.plugins import Video_Overlay, Eye_Overlay

        from pupil_recording import (
            assert_valid_recording_type,
            InvalidRecordingException,
        )

        assert VersionFormat(pyglui_version) >= VersionFormat(
            "1.27"), "pyglui out of date, please upgrade to newest version"

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        runtime_plugins = import_runtime_plugins(
            os.path.join(user_dir, "plugins"))
        system_plugins = [
            Log_Display,
            Seek_Control,
            Plugin_Manager,
            System_Graphs,
            System_Timelines,
            Audio_Playback,
        ]
        user_plugins = [
            Vis_Circle,
            Vis_Fixation,
            Vis_Polyline,
            Vis_Light_Points,
            Vis_Cross,
            Vis_Watermark,
            Eye_Overlay,
            Video_Overlay,
            Offline_Fixation_Detector,
            Offline_Blink_Detection,
            Surface_Tracker_Offline,
            Raw_Data_Exporter,
            Annotation_Player,
            Log_History,
            Pupil_From_Recording,
            Offline_Pupil_Detection,
            GazeFromRecording,
            GazeFromOfflineCalibration,
            World_Video_Exporter,
            iMotions_Exporter,
            Eye_Video_Exporter,
            Offline_Head_Pose_Tracker,
        ] + runtime_plugins

        plugins = system_plugins + user_plugins

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal hdpi_factor
            if w == 0 or h == 0:
                return
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            g_pool.camera_render_size = w - int(
                icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *g_pool.camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, g_pool.camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            for path in paths:
                try:
                    assert_valid_recording_type(path)
                    _restart_with_recording(path)
                    return
                except InvalidRecordingException as err:
                    logger.debug(str(err))

            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        def _restart_with_recording(rec_dir):
            logger.debug("Starting new session with '{}'".format(rec_dir))
            ipc_pub.notify({
                "subject": "player_drop_process.should_start",
                "rec_dir": rec_dir
            })
            glfw.glfwSetWindowShouldClose(g_pool.main_window, True)

        tick = delta_t()

        def get_dt():
            return next(tick)

        recording = PupilRecording(rec_dir)
        meta_info = recording.meta_info

        # log info about Pupil Platform and Platform in player.log
        logger.info("Application Version: {}".format(app_version))
        logger.info("System Info: {}".format(get_system_info()))
        logger.debug(f"Debug flag: {debug}")

        icon_bar_width = 50
        window_size = None
        hdpi_factor = 1.0

        # create container for globally scoped vars
        g_pool = SimpleNamespace()
        g_pool.app = "player"
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}
        g_pool.camera_render_size = None

        video_path = recording.files().core().world().videos()[0].resolve()
        File_Source(
            g_pool,
            timing="external",
            source_path=video_path,
            buffered_decoding=True,
            fill_gaps=True,
        )

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(user_dir, "user_settings_player"))
        if VersionFormat(session_settings.get("version",
                                              "0.0")) != app_version:
            logger.info(
                "Session setting are a different version of this app. I will not use those."
            )
            session_settings.clear()

        width, height = g_pool.capture.frame_size
        width += icon_bar_width
        width, height = session_settings.get("window_size", (width, height))

        window_pos = session_settings.get("window_position",
                                          window_position_default)
        window_name = f"Pupil Player: {meta_info.recording_name} - {rec_dir}"

        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(width, height, window_name, None,
                                            None)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (
                g_pool.camera_render_size[0] +
                int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
                glfw.glfwGetFramebufferSize(main_window)[1],
            )
            logger.warning(icon_bar_width * g_pool.gui_user_scale *
                           hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        g_pool.version = app_version
        g_pool.timestamps = g_pool.capture.timestamps
        g_pool.get_timestamp = lambda: 0.0
        g_pool.user_dir = user_dir
        g_pool.rec_dir = rec_dir
        g_pool.meta_info = meta_info
        g_pool.min_data_confidence = session_settings.get(
            "min_data_confidence", MIN_DATA_CONFIDENCE_DEFAULT)
        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", MIN_CALIBRATION_CONFIDENCE_DEFAULT)

        # populated by producers
        g_pool.pupil_positions = pm.PupilDataBisector()
        g_pool.gaze_positions = pm.Bisector()
        g_pool.fixations = pm.Affiliator()
        g_pool.eye_movements = pm.Affiliator()

        def set_data_confidence(new_confidence):
            g_pool.min_data_confidence = new_confidence
            notification = {"subject": "min_data_confidence_changed"}
            notification["_notify_time_"] = time() + 0.8
            g_pool.ipc_pub.notify(notification)

        def do_export(_):
            left_idx = g_pool.seek_control.trim_left
            right_idx = g_pool.seek_control.trim_right
            export_range = left_idx, right_idx + 1  # exclusive range.stop
            export_ts_window = pm.exact_window(g_pool.timestamps,
                                               (left_idx, right_idx))

            export_dir = os.path.join(g_pool.rec_dir, "exports")
            export_dir = next_export_sub_dir(export_dir)

            os.makedirs(export_dir)
            logger.info('Created export dir at "{}"'.format(export_dir))

            export_info = {
                "Player Software Version":
                str(g_pool.version),
                "Data Format Version":
                meta_info.min_player_version,
                "Export Date":
                strftime("%d.%m.%Y", localtime()),
                "Export Time":
                strftime("%H:%M:%S", localtime()),
                "Frame Index Range:":
                g_pool.seek_control.get_frame_index_trim_range_string(),
                "Relative Time Range":
                g_pool.seek_control.get_rel_time_trim_range_string(),
                "Absolute Time Range":
                g_pool.seek_control.get_abs_time_trim_range_string(),
            }
            with open(os.path.join(export_dir, "export_info.csv"), "w") as csv:
                write_key_value_file(csv, export_info)

            notification = {
                "subject": "should_export",
                "range": export_range,
                "ts_window": export_ts_window,
                "export_dir": export_dir,
            }
            g_pool.ipc_pub.notify(notification)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Player.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify({
                "subject": "player_process.should_start",
                "rec_dir": rec_dir,
                "delay": 2.0,
            })

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-500, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos="left")
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos="hidden")
        g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0))
        g_pool.timelines.horizontal_constraint = g_pool.menubar
        g_pool.user_timelines = ui.Timeline_Menu("User Timelines",
                                                 pos=(0.0, -150.0),
                                                 size=(0.0, 0.0),
                                                 header_pos="headline")
        g_pool.user_timelines.color = RGBA(a=0.0)
        g_pool.user_timelines.collapsed = True
        # add container that constaints itself to the seekbar height
        vert_constr = ui.Container((0, 0), (0, -50.0), (0, 0))
        vert_constr.append(g_pool.user_timelines)
        g_pool.timelines.append(vert_constr)

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(ui.Button("Reset window size",
                                          set_window_size))
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.8, 0.9, 1.0, 1.1, 1.2] +
                list(np.arange(1.5, 5.1, 0.5)),
                label="Interface Size",
            ))
        general_settings.append(
            ui.Info_Text(
                f"Minimum Player Version: {meta_info.min_player_version}"))
        general_settings.append(
            ui.Info_Text(f"Player Version: {g_pool.version}"))
        general_settings.append(
            ui.Info_Text(
                f"Recording Software: {meta_info.recording_software_name}"))
        general_settings.append(
            ui.Info_Text(
                f"Recording Software Version: {meta_info.recording_software_version}"
            ))

        general_settings.append(
            ui.Info_Text(
                "High level data, e.g. fixations, or visualizations only consider gaze data that has an equal or higher confidence than the minimum data confidence."
            ))
        general_settings.append(
            ui.Slider(
                "min_data_confidence",
                g_pool,
                setter=set_data_confidence,
                step=0.05,
                min=0.0,
                max=1.0,
                label="Minimum data confidence",
            ))

        general_settings.append(
            ui.Button("Restart with default settings", reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100),
                                             (100, -100))
        g_pool.export_button = ui.Thumb(
            "export",
            label=chr(0xE2C5),
            getter=lambda: False,
            setter=do_export,
            hotkey="e",
            label_font="pupil_icons",
        )
        g_pool.quickbar.extend([g_pool.export_button])
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.timelines)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        # we always load these plugins
        default_plugins = [
            ("Plugin_Manager", {}),
            ("Seek_Control", {}),
            ("Log_Display", {}),
            ("Raw_Data_Exporter", {}),
            ("Vis_Polyline", {}),
            ("Vis_Circle", {}),
            ("System_Graphs", {}),
            ("System_Timelines", {}),
            ("World_Video_Exporter", {}),
            ("Pupil_From_Recording", {}),
            ("GazeFromRecording", {}),
            ("Audio_Playback", {}),
        ]

        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get("loaded_plugins", default_plugins))

        # Manually add g_pool.capture to the plugin list
        g_pool.plugins._plugins.append(g_pool.capture)
        g_pool.plugins._plugins.sort(key=lambda p: p.order)
        g_pool.capture.init_ui()

        general_settings.insert(
            -1,
            ui.Text_Input(
                "rel_time_trim_section",
                getter=g_pool.seek_control.get_rel_time_trim_range_string,
                setter=g_pool.seek_control.set_rel_time_trim_range_string,
                label="Relative time range to export",
            ),
        )
        general_settings.insert(
            -1,
            ui.Text_Input(
                "frame_idx_trim_section",
                getter=g_pool.seek_control.get_frame_index_trim_range_string,
                setter=g_pool.seek_control.set_frame_index_trim_range_string,
                label="Frame index range to export",
            ),
        )

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        toggle_general_settings(True)

        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        # trigger on_resize
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        def handle_notifications(n):
            subject = n["subject"]
            if subject == "start_plugin":
                g_pool.plugins.add(g_pool.plugin_by_name[n["name"]],
                                   args=n.get("args", {}))
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify({
                    "subject": "meta.doc",
                    "actor": g_pool.app,
                    "doc": player.__doc__
                })
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({
                            "subject": "meta.doc",
                            "actor": p.class_name,
                            "doc": p.on_notify.__doc__,
                        })

        while (not glfw.glfwWindowShouldClose(main_window)
               and not process_was_interrupted):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # pupil and gaze positions are added by their respective producer plugins
            events["pupil"] = []
            events["gaze"] = []

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            glfw.glfwMakeContextCurrent(main_window)
            glfw.glfwPollEvents()
            # render visual feedback from loaded plugins
            if gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *g_pool.camera_render_size)
                g_pool.capture.gl_display()
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)

                try:
                    clipboard = glfw.glfwGetClipboardString(
                        main_window).decode()
                except AttributeError:  # clipbaord is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard and user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(main_window,
                                                user_input.clipboard.encode())

                for b in user_input.buttons:
                    button, action, mods = b
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, g_pool.camera_render_size)
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                # present frames at appropriate speed
                g_pool.seek_control.wait(events["frame"].timestamp)
                glfw.glfwSwapBuffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["min_data_confidence"] = g_pool.min_data_confidence
        session_settings[
            "min_calibration_confidence"] = g_pool.min_calibration_confidence
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["window_position"] = glfw.glfwGetWindowPos(
            main_window)
        session_settings["version"] = str(g_pool.version)

        session_window_size = glfw.glfwGetWindowSize(main_window)
        if 0 not in session_window_size:
            session_settings["window_size"] = session_window_size

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Player crashed with trace:\n{}".format(trace))
    finally:
        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "player_process.stopped"})
        sleep(1.0)
示例#17
0
def world(
    timebase,
    eye_procs_alive,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    preferred_remote_port,
    hide_ui,
):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {
            "subject": "eye_process.should_start.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": delay,
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {
            "subject": "eye_process.should_stop.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": 0.2,
        }
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {"subject": "set_detection_mapping_mode", "mode": new_mode}
        ipc_pub.notify(n)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        # display
        import glfw
        from version_utils import VersionFormat
        from pyglui import ui, cygl, __version__ as pyglui_version

        assert VersionFormat(pyglui_version) >= VersionFormat(
            "1.24"), "pyglui out of date, please upgrade to newest version"
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic

        logger.info("Application Version: {}".format(version))
        logger.info("System Info: {}".format(get_system_info()))

        import audio

        # trigger pupil detector cpp build:
        import pupil_detectors

        del pupil_detectors

        # Plug-ins
        from plugin import (
            Plugin,
            System_Plugin_Base,
            Plugin_List,
            import_runtime_plugins,
        )
        from plugin_manager import Plugin_Manager
        from calibration_routines import (
            calibration_plugins,
            gaze_mapping_plugins,
            Calibration_Plugin,
            Gaze_Mapping_Plugin,
        )
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from pupil_remote import Pupil_Remote
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker_Online
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from frame_publisher import Frame_Publisher
        from blink_detection import Blink_Detection
        from video_capture import (
            source_classes,
            manager_classes,
            Base_Manager,
            Base_Source,
        )
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from audio_capture import Audio_Capture
        from accuracy_visualizer import Accuracy_Visualizer

        # from saccade_detector import Saccade_Detector
        from system_graphs import System_Graphs
        from camera_intrinsics_estimation import Camera_Intrinsics_Estimation
        from hololens_relay import Hololens_Relay
        from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (8, 90)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process they are accessible to all plugins
        g_pool = SimpleNamespace()
        g_pool.app = "capture"
        g_pool.process = "world"
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eye_procs_alive = eye_procs_alive
        g_pool.preferred_remote_port = preferred_remote_port

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(
            os.path.join(g_pool.user_dir, "plugins"))
        user_plugins = [
            Audio_Capture,
            Pupil_Groups,
            Frame_Publisher,
            Pupil_Remote,
            Time_Sync,
            Surface_Tracker_Online,
            Annotation_Capture,
            Log_History,
            Fixation_Detector,
            Blink_Detection,
            Remote_Recorder,
            Accuracy_Visualizer,
            Camera_Intrinsics_Estimation,
            Hololens_Relay,
            Online_Head_Pose_Tracker,
        ]

        system_plugins = ([
            Log_Display,
            Display_Recent_Gaze,
            Recorder,
            Pupil_Data_Relay,
            Plugin_Manager,
            System_Graphs,
        ] + manager_classes + source_classes)
        plugins = (system_plugins + user_plugins + runtime_plugins +
                   calibration_plugins + gaze_mapping_plugins)
        user_plugins += [
            p for p in runtime_plugins if not isinstance(
                p,
                (
                    Base_Manager,
                    Base_Source,
                    System_Plugin_Base,
                    Calibration_Plugin,
                    Gaze_Mapping_Plugin,
                ),
            )
        ]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_settings = {
            "preferred_names": [
                "Pupil Cam1 ID2",
                "Logitech Camera",
                "(046d:081d)",
                "C510",
                "B525",
                "C525",
                "C615",
                "C920",
                "C930e",
            ],
            "frame_size": (1280, 720),
            "frame_rate":
            30,
        }

        default_plugins = [
            ("UVC_Source", default_capture_settings),
            ("Pupil_Data_Relay", {}),
            ("UVC_Manager", {}),
            ("Log_Display", {}),
            ("Dummy_Gaze_Mapper", {}),
            ("Display_Recent_Gaze", {}),
            ("Screen_Marker_Calibration", {}),
            ("Recorder", {}),
            ("Pupil_Remote", {}),
            ("Accuracy_Visualizer", {}),
            ("Plugin_Manager", {}),
            ("System_Graphs", {}),
        ]

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor
            if w == 0 or h == 0:
                return
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()

            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, "user_settings_world"))
        if VersionFormat(session_settings.get("version",
                                              "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", 0.8)
        g_pool.detection_mapping_mode = session_settings.get(
            "detection_mapping_mode", "3d")
        g_pool.active_calibration_plugin = None
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.audio_mode = session_settings.get("audio_mode",
                                                audio.default_audio_mode)

        def handle_notifications(noti):
            subject = noti["subject"]
            if subject == "set_detection_mapping_mode":
                if noti["mode"] == "2d":
                    if ("Vector_Gaze_Mapper"
                            in g_pool.active_gaze_mapping_plugin.class_name):
                        logger.warning(
                            "The gaze mapper is not supported in 2d mode. Please recalibrate."
                        )
                        g_pool.plugins.add(
                            g_pool.plugin_by_name["Dummy_Gaze_Mapper"])
                g_pool.detection_mapping_mode = noti["mode"]
            elif subject == "start_plugin":
                try:
                    g_pool.plugins.add(g_pool.plugin_by_name[noti["name"]],
                                       args=noti.get("args", {}))
                except KeyError as err:
                    logger.error(f"Attempt to load unknown plugin: {err}")
            elif subject == "stop_plugin":
                for p in g_pool.plugins:
                    if p.class_name == noti["name"]:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == "eye_process.started":
                noti = {
                    "subject": "set_detection_mapping_mode",
                    "mode": g_pool.detection_mapping_mode,
                }
                ipc_pub.notify(noti)
            elif subject == "set_min_calibration_confidence":
                g_pool.min_calibration_confidence = noti["value"]
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify({
                    "subject": "meta.doc",
                    "actor": g_pool.app,
                    "doc": world.__doc__
                })
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({
                            "subject": "meta.doc",
                            "actor": p.class_name,
                            "doc": p.on_notify.__doc__,
                        })
            elif subject == "world_process.adapt_window_size":
                set_window_size()

        width, height = session_settings.get("window_size",
                                             (1280 + icon_bar_width, 720))

        # window and gl setup
        glfw.glfwInit()
        if hide_ui:
            glfw.glfwWindowHint(glfw.GLFW_VISIBLE, 0)  # hide window
        main_window = glfw.glfwCreateWindow(width, height,
                                            "Pupil Capture - World")
        window_pos = session_settings.get("window_position",
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (
                camera_render_size[0] +
                int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
                glfw.glfwGetFramebufferSize(main_window)[1],
            )
            logger.warning(icon_bar_width * g_pool.gui_user_scale *
                           hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify({
                "subject": "world_process.should_start",
                "delay": 2.0
            })

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is opened, the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-400, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos="left")
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos="hidden")
        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100),
                                             (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.6, 0.8, 1.0, 1.2, 1.4],
                label="Interface size",
            ))

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)
            on_resize(main_window, f_width, f_height)

        general_settings.append(ui.Button("Reset window size",
                                          set_window_size))
        general_settings.append(
            ui.Selector("audio_mode", audio, selection=audio.audio_modes))
        general_settings.append(
            ui.Selector(
                "detection_mapping_mode",
                g_pool,
                label="detection & mapping mode",
                setter=set_detection_mapping_mode,
                selection=["disabled", "2d", "3d"],
            ))
        general_settings.append(
            ui.Switch(
                "eye0_process",
                label="Detect eye 0",
                setter=lambda alive: start_stop_eye(0, alive),
                getter=lambda: eye_procs_alive[0].value,
            ))
        general_settings.append(
            ui.Switch(
                "eye1_process",
                label="Detect eye 1",
                setter=lambda alive: start_stop_eye(1, alive),
                getter=lambda: eye_procs_alive[1].value,
            ))

        general_settings.append(
            ui.Info_Text("Capture Version: {}".format(g_pool.version)))
        general_settings.append(
            ui.Button("Restart with default settings", reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get("loaded_plugins", default_plugins))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(True)

        # now that we have a proper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        if session_settings.get("eye1_process_alive", True):
            launch_eye_process(1, delay=0.6)
        if session_settings.get("eye0_process_alive", True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({"subject": "world_process.started"})
        logger.warning("Process started.")

        # Event loop
        while (not glfw.glfwWindowShouldClose(main_window)
               and not process_was_interrupted):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # "blacklisted" events that were already sent
            del events["pupil"]
            del events["gaze"]
            # delete if exists. More expensive than del, so only use it when key might not exist
            events.pop("annotation", None)

            # send new events to ipc:
            if "frame" in events:
                del events["frame"]  # send explicitly with frame publisher
            if "depth_frame" in events:
                del events["depth_frame"]
            if "audio_packets" in events:
                del events["audio_packets"]
            del events["dt"]  # no need to send this
            for data in events.values():
                assert isinstance(data, (list, tuple))
                for d in data:
                    ipc_pub.send(d)

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            glfw.glfwPollEvents()
            if window_should_update() and gl_utils.is_window_visible(
                    main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                try:
                    clipboard = glfw.glfwGetClipboardString(
                        main_window).decode()
                except AttributeError:  # clipboard is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(main_window,
                                                user_input.clipboard.encode())

                for button, action, mods in user_input.buttons:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                glfw.glfwSwapBuffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["version"] = str(g_pool.version)
        session_settings["eye0_process_alive"] = eye_procs_alive[0].value
        session_settings["eye1_process_alive"] = eye_procs_alive[1].value
        session_settings[
            "min_calibration_confidence"] = g_pool.min_calibration_confidence
        session_settings[
            "detection_mapping_mode"] = g_pool.detection_mapping_mode
        session_settings["audio_mode"] = audio.audio_mode

        if not hide_ui:
            glfw.glfwRestoreWindow(
                main_window)  # need to do this for windows os
            session_settings["window_position"] = glfw.glfwGetWindowPos(
                main_window)
            session_window_size = glfw.glfwGetWindowSize(main_window)
            if 0 not in session_window_size:
                session_settings["window_size"] = session_window_size

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Capture crashed with trace:\n{}".format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "world_process.stopped"})
        sleep(1.0)