Esempio n. 1
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    def test_unicode__default_encoding(self):
        """
        Test that the default_encoding attribute is respected.

        """
        renderer = Renderer()
        s = "é"

        renderer.default_encoding = "ascii"
        self.assertRaises(UnicodeDecodeError, renderer.unicode, s)

        renderer.default_encoding = "utf-8"
        self.assertEquals(renderer.unicode(s), u"é")
Esempio n. 2
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    def test_render__nonascii_template(self):
        """
        Test passing a non-unicode template with non-ascii characters.

        """
        renderer = Renderer()
        template = "déf"

        # Check that decode_errors and default_encoding are both respected.
        renderer.decode_errors = 'ignore'
        renderer.default_encoding = 'ascii'
        self.assertEquals(renderer.render(template), "df")

        renderer.default_encoding = 'utf_8'
        self.assertEquals(renderer.render(template), u"déf")
Esempio n. 3
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    def test__literal__handles_unicode(self):
        """
        Test that literal doesn't try to "double decode" unicode.

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        literal = engine.literal

        self.assertEquals(literal(u"foo"), "foo")
Esempio n. 4
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    def test_unicode__decode_errors(self):
        """
        Test that the decode_errors attribute is respected.

        """
        renderer = Renderer()
        renderer.default_encoding = "ascii"
        s = "déf"

        renderer.decode_errors = "ignore"
        self.assertEquals(renderer.unicode(s), "df")

        renderer.decode_errors = "replace"
        # U+FFFD is the official Unicode replacement character.
        self.assertEquals(renderer.unicode(s), u'd\ufffd\ufffdf')
Esempio n. 5
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    def test__literal__returns_unicode(self):
        """
        Test that literal returns unicode (and not a subclass).

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        literal = engine.literal

        self.assertEquals(type(literal("foo")), unicode)

        class MyUnicode(unicode):
            pass

        s = MyUnicode("abc")

        self.assertEquals(type(s), MyUnicode)
        self.assertTrue(isinstance(s, unicode))
        self.assertEquals(type(literal(s)), unicode)
Esempio n. 6
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    def test__escape__returns_unicode(self):
        """
        Test that literal returns unicode (and not a subclass).

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        escape = engine.escape

        self.assertEquals(type(escape("foo")), unicode)

        # Check that literal doesn't preserve unicode subclasses.
        class MyUnicode(unicode):
            pass

        s = MyUnicode("abc")

        self.assertEquals(type(s), MyUnicode)
        self.assertTrue(isinstance(s, unicode))
        self.assertEquals(type(escape(s)), unicode)
Esempio n. 7
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    def test__load_partial__returns_unicode(self):
        """
        Check that load_partial returns unicode (and not a subclass).

        """
        class MyUnicode(unicode):
            pass

        renderer = Renderer()
        renderer.default_encoding = 'ascii'
        renderer.partials = {'str': 'foo', 'subclass': MyUnicode('abc')}

        engine = renderer._make_render_engine()

        actual = engine.load_partial('str')
        self.assertEquals(actual, "foo")
        self.assertEquals(type(actual), unicode)

        # Check that unicode subclasses are not preserved.
        actual = engine.load_partial('subclass')
        self.assertEquals(actual, "abc")
        self.assertEquals(type(actual), unicode)