Esempio n. 1
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    def player_joined(self):
        """Called when the player joins the game"""
        Protocol.player_joined(self)

        self.logger.info("%s has joined." % self.username)

        self.switch_protocol_mode("play")
Esempio n. 2
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 def player_joined(self):
     """
     Called when we join the game. If the server is in online mode, this
     means the server accepted our session.
     """
     Protocol.player_joined(self)
     self.logger.info("Joined the game.")
Esempio n. 3
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    def player_joined(self):
        """Called when the player joins the game"""
        Protocol.player_joined(self)

        self.logger.info("%s has joined." % self.display_name)

        self.switch_protocol_mode("play")
Esempio n. 4
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 def player_joined(self):
     """
     Called when we join the game. If the server is in online mode, this
     means the server accepted our session.
     """
     Protocol.player_joined(self)
     self.logger.info("Joined the game.")
Esempio n. 5
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    def player_joined(self):
        Protocol.player_joined(self)

        self.logger.info("%s has joined." % self.username)

        self.switch_protocol_mode("play")
Esempio n. 6
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 def player_joined(self):
     Protocol.player_joined(self)
     self.logger.info("Joined the game.")
Esempio n. 7
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 def player_joined(self):
     Protocol.player_joined(self)
     self.logger.info("Joined the game.")