def pendulum_swingup(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv("pendulum", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first)
def walker_run(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv("walker", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first)
def hopper_stand(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv("hopper", "stand", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first)
def humanoid_walk(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv("humanoid", "walk", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first)
def cheetah_run(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "cheetah", "run", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, )
def acrobot_swingup(from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True): return DMCEnv( "acrobot", "swingup", from_pixels=from_pixels, height=height, width=width, frame_skip=frame_skip, channels_first=channels_first, )