def test_neg(): # setup net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Neg('$z', 'color', 'red') p0 = net.add_production(Rule(c0, c1, c2)) # end wmes = [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), WME('B3', 'color', 'red'), # WME('B4', 'color', 'blue'), ] for wme in wmes: net.add_wme(wme) assert p0.items[0].wmes == [ WME('B1', 'on', 'B3'), WME('B3', 'left-of', 'B4'), None ]
def test_ncc(): net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Neg('$z', 'color', 'red') # YKY: allowed to have Neg inside Ncc c3 = Has('$z', 'on', '$w') p0 = net.add_production(Rule(c0, c1, Ncc(c2, c3))) save_Rete_graph(net, 'rete-0') wmes = [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), ] for wme in wmes: net.add_wme(wme) print("# of results [2] = ", len(p0.items)) # assert len(p0.items) == 2 net.add_wme(WME('B3', 'color', 'red')) print("# of results [1] = ", len(p0.items))
def init_network(): net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Has('$z', 'color', 'red') net.add_production(Rule(c0, c1, c2)) return net
def test__integration(self): for i, (rule, wmes, exp_len, var, exp_val) in enumerate([ (Rule(Has('spu:1', 'price', '$x'), Filter('$x>100'), Filter('$x<200')), [WME('spu:1', 'price', '100'), WME('spu:1', 'price', '150'), WME('spu:1', 'price', '300')], 1, '$x', '150'), (Rule(Has('spu:1', 'price', '$x'), Filter('$x>200 and $x<400')), [WME('spu:1', 'price', '100'), WME('spu:1', 'price', '150'), WME('spu:1', 'price', '300')], 1, '$x', '300'), (Rule(Has('spu:1', 'price', '$x'), Filter('$x>300')), [WME('spu:1', 'price', '100'), WME('spu:1', 'price', '150'), WME('spu:1', 'price', '300')], 0, None, None), ]): with self.subTest(i=i, exp_len=exp_len, var=var, exp_val=exp_val): network = Network() production = network.add_production(rule) for wme in wmes: network.add_wme(wme) assert_that(production.memory, 'filter').is_length(exp_len) if production.memory: token = production.memory[0] assert_that(token.get_binding(var), 'filter').is_equal_to(exp_val)
def test_recurring_vars_should_not_match(): net = Network() c0 = Has('foo', '$x', '$x') p0 = net.add_production(Rule(c0)) net.add_wme(WME('foo', 'bar', 'baz')) assert len(p0.items) == 0
def test_all_constants_the_same_should_not_match(): net = Network() c0 = Has('foo', 'foo', 'foo') p0 = net.add_production(Rule(c0)) net.add_wme(WME('bar', 'foo', 'foo')) assert len(p0.items) == 0
def test_multiple_conditions_should_not_match(): net = Network() c0 = Has('foo', '$x', '$y') c1 = Has('foo', '$x', '$x') c2 = Has('$x', '$y', 'baz') p0 = net.add_production(Rule(c0, c1, c2)) net.add_wme(WME('foo', 'bar', 'baz')) assert len(p0.items) == 0
def test_multiple_conditions_all_variables_should_match_one(): net = Network() c0 = Has('foo', 'foo', 'foo') c1 = Has('$x', '$x', '$x') c2 = Has('$x', 'foo', 'foo') c3 = Has('foo', '$x', 'foo') c4 = Has('$x', 'foo', '$x') p0 = net.add_production(Rule(c0, c1, c2, c3, c4)) net.add_wme(WME('foo', 'foo', 'foo')) assert len(p0.items) == 1
def test__case_1(self): for i, (rule, wmes, exp) in enumerate([(Rule( Has('$x', 'on', '$y'), Has('$y', 'left-of', '$z'), Has('$z', 'color', 'red'), ), [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), WME('B3', 'color', 'red') ], [])]): with self.subTest(i=i, rule=rule, wmes=wmes, exp=exp): network = Network() production = network.add_production(rule) am0 = network.build_or_share_alpha_memory(rule[0]) am1 = network.build_or_share_alpha_memory(rule[1]) am2 = network.build_or_share_alpha_memory(rule[2]) dummy_join = am0.children[0] join_on_value_y = am1.children[0] join_on_value_z = am2.children[0] match_c0 = dummy_join.children[0] match_c0c1 = join_on_value_y.children[0] match_c0c1c2 = join_on_value_z.children[0] for wme in wmes: network.add_wme(wme) assert am0.memory == [wmes[0], wmes[1], wmes[3], wmes[7]] assert am1.memory == [wmes[4], wmes[6]] assert am2.memory == [wmes[2], wmes[8]] assert len(match_c0.memory) == 4 assert len(match_c0c1.memory) == 2 assert len(match_c0c1c2.memory) == 1 t0 = Token(Token(None, None), wmes[0]) t1 = Token(t0, wmes[4]) t2 = Token(t1, wmes[8]) assert match_c0c1c2.memory[0] == t2 network.remove_wme(wmes[0]) assert am0.memory == [wmes[1], wmes[3], wmes[7]] assert len(match_c0.memory) == 3 assert len(match_c0c1.memory) == 1 assert len(match_c0c1c2.memory) == 0
def test_network_case1(): # setup net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Has('$z', 'color', 'red') net.add_production(Rule(c0, c1, c2)) # end am0 = net.build_or_share_alpha_memory(c0) am1 = net.build_or_share_alpha_memory(c1) am2 = net.build_or_share_alpha_memory(c2) dummy_join = am0.successors[0] join_on_value_y = am1.successors[0] join_on_value_z = am2.successors[0] match_c0 = dummy_join.children[0] match_c0c1 = join_on_value_y.children[0] match_c0c1c2 = join_on_value_z.children[0] wmes = [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), WME('B3', 'color', 'red') ] for wme in wmes: net.add_wme(wme) assert am0.items == [wmes[0], wmes[1], wmes[3], wmes[7]] assert am1.items == [wmes[4], wmes[6]] assert am2.items == [wmes[2], wmes[8]] assert len(match_c0.items) == 4 assert len(match_c0c1.items) == 2 assert len(match_c0c1c2.items) == 1 t0 = Token(Token(None, None), wmes[0]) t1 = Token(t0, wmes[4]) t2 = Token(t1, wmes[8]) assert match_c0c1c2.items[0] == t2 net.remove_wme(wmes[0]) assert am0.items == [wmes[1], wmes[3], wmes[7]] assert len(match_c0.items) == 3 assert len(match_c0c1.items) == 1 assert len(match_c0c1c2.items) == 0
def test__integration(self): for i, (rule, wmes, exp_len, var, exp_val) in enumerate([ (Rule(Has('spu:1', 'sales', '$x'), Bind('len(set($x) & set(range(1, 100)))', '$num'), Filter('$num > 0')),[WME('spu:1', 'sales', 'range(50, 110)')], 1, '$num', 50), (Rule(Has('spu:1', 'sales', '$x'), Bind('len(set($x) & set(range(100, 200)))', '$num'), Filter('$num > 0')),[WME('spu:1', 'sales', 'range(50, 110)')], 1, '$num', 10), (Rule(Has('spu:1', 'sales', '$x'), Bind('len(set($x) & set(range(300, 400)))', '$num'), Filter('$num > 0')),[WME('spu:1', 'sales', 'range(50, 110)')], 0, None, None), ]): with self.subTest(i=i, exp_len=exp_len, var=var, exp_val=exp_val): network = Network() production = network.add_production(rule) for wme in wmes: network.add_wme(wme) assert_that(production.memory, 'filter').is_length(exp_len) if production.memory: token = production.memory[0] assert_that(token.get_binding(var), 'filter').is_equal_to(exp_val)
def test_network_case0(): net = Network() c0 = Has('x', 'id', '1') c1 = Has('x', 'kind', '8') p0 = net.add_production(Rule(c0, c1)) w0 = WME('x', 'id', '1') w1 = WME('x', 'kind', '8') net.add_wme(w0) assert not p0.items net.remove_wme(w0) net.add_wme(w1) assert not p0.items net.add_wme(w0) net.add_wme(w1) assert p0.items
def test__case_0(self): for i, (rule, wmes, exp) in enumerate([ (Rule(Has('x', 'id', '1'), Has('x', 'kind', '8')), [WME('x', 'id', '1')], 0), (Rule(Has('x', 'id', '1'), Has('x', 'kind', '8')), [WME('x', 'kind', '8')], 0), (Rule(Has('x', 'id', '1'), Has('x', 'kind', '8')), [WME('x', 'id', '1'), WME('x', 'kind', '8')], 1), ]): with self.subTest(i=i, rule=rule, wmes=wmes, exp=exp): network = Network() production = network.add_production(rule) for wme in wmes: network.add_wme(wme) result = len(production.memory) assert_that(result, 'case 0').is_equal_to(exp)
def test_dup(): # setup net = Network() c0 = Has('$x', 'self', '$y') c1 = Has('$x', 'color', 'red') c2 = Has('$y', 'color', 'red') net.add_production(Rule(c0, c1, c2)) wmes = [ WME('B1', 'self', 'B1'), WME('B1', 'color', 'red'), ] for wme in wmes: net.add_wme(wme) # end am = net.build_or_share_alpha_memory(c2) join_on_value_y = am.successors[1] match_for_all = join_on_value_y.children[0] assert len(match_for_all.items) == 1
def test_bind(): net = Network() c0 = Has('spu:1', 'sales', '$x') b0 = Bind('len(set($x) & set(range(1, 100)))', '$num') f0 = Filter('$num > 0') p0 = net.add_production(Rule(c0, b0, f0)) b1 = Bind('len(set($x) & set(range(100, 200)))', '$num') p1 = net.add_production(Rule(c0, b1, f0)) b2 = Bind('len(set($x) & set(range(300, 400)))', '$num') p2 = net.add_production(Rule(c0, b2, f0)) net.add_wme(WME('spu:1', 'sales', 'range(50, 110)')) assert len(p0.items) == 1 assert len(p1.items) == 1 assert len(p2.items) == 0 t0 = p0.items[0] t1 = p1.items[0] assert t0.get_binding('$num') == 50 assert t1.get_binding('$num') == 10
def test_ncc(): net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Has('$z', 'color', 'red') c3 = Has('$z', 'on', '$w') p0 = net.add_production(Rule(c0, c1, Ncc(c2, c3))) wmes = [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), ] for wme in wmes: net.add_wme(wme) assert len(p0.items) == 2 net.add_wme(WME('B3', 'color', 'red')) assert len(p0.items) == 1
def test_multi_productions(): net = Network() c0 = Has('$x', 'on', '$y') c1 = Has('$y', 'left-of', '$z') c2 = Has('$z', 'color', 'red') c3 = Has('$z', 'on', 'table') c4 = Has('$z', 'left-of', 'B4') p0 = net.add_production(Rule(c0, c1, c2)) p1 = net.add_production(Rule(c0, c1, c3, c4)) wmes = [ WME('B1', 'on', 'B2'), WME('B1', 'on', 'B3'), WME('B1', 'color', 'red'), WME('B2', 'on', 'table'), WME('B2', 'left-of', 'B3'), WME('B2', 'color', 'blue'), WME('B3', 'left-of', 'B4'), WME('B3', 'on', 'table'), WME('B3', 'color', 'red'), ] for wme in wmes: net.add_wme(wme) # add product on the fly p2 = net.add_production(Rule(c0, c1, c3, c2)) assert len(p0.items) == 1 assert len(p1.items) == 1 assert len(p2.items) == 1 assert p0.items[0].wmes == [wmes[0], wmes[4], wmes[8]] assert p1.items[0].wmes == [wmes[0], wmes[4], wmes[7], wmes[6]] assert p2.items[0].wmes == [wmes[0], wmes[4], wmes[7], wmes[8]] net.remove_production(p2) assert len(p2.items) == 0
def test_filter_compare(): net = Network() c0 = Has('spu:1', 'price', '$x') f0 = Filter('$x>100') f1 = Filter('$x<200') f2 = Filter('$x>200 and $x<400') f3 = Filter('$x>300') p0 = net.add_production(Rule(c0, f0, f1)) p1 = net.add_production(Rule(c0, f2)) p2 = net.add_production(Rule(c0, f3)) net.add_wme(WME('spu:1', 'price', '100')) net.add_wme(WME('spu:1', 'price', '150')) net.add_wme(WME('spu:1', 'price', '300')) assert len(p0.items) == 1 token = p0.items.pop() assert token.get_binding('$x') == '150' assert len(p1.items) == 1 token = p1.items.pop() assert token.get_binding('$x') == '300' assert not p2.items
def test_black_white(): net = Network() c1 = Has('$item', 'cat', '$cid') c2 = Has('$item', 'shop', '$sid') white = Ncc( Has('$item', 'cat', '100'), Neg('$item', 'cat', '101'), Neg('$item', 'cat', '102'), ) n1 = Neg('$item', 'shop', '1') n2 = Neg('$item', 'shop', '2') n3 = Neg('$item', 'shop', '3') p0 = net.add_production(Rule(c1, c2, white, n1, n2, n3)) wmes = [ WME('item:1', 'cat', '101'), WME('item:1', 'shop', '4'), WME('item:2', 'cat', '100'), WME('item:2', 'shop', '1'), ] for wme in wmes: net.add_wme(wme) assert len(p0.items) == 1 assert p0.items[0].get_binding('$item') == 'item:1'
# **** This is a second (improved) representation of the logic of Tic Tac Toe. # We seek to find a representation that is most "natural" and close to human thinking. # TO-DO: # * need ability to make logic assumptions (how?) # * need fuzzy or probabilistic truth values (to generate stochastic actions) import sys import os from rete.common import DEBUG, Has, Rule, WME, Neg, Ncc, Token from rete.network import Network print("\n\x1b[32m——`—,—{\x1b[31;1m@\x1b[0m\n") # Genifer logo ——`—,—{@ net = Network() p = [] # list of p-Nodes # **** General strategy **** # - if can win, play it # - about to lose, play it # - if center not occupied, play it # - if able to 'double-fork', play it # - play randomly # row 0 win: q = net.add_production( Rule( Has('□', '$x'), Has('X', '$y'), Has('X', '$z'),
def playGames(population): from GUI import draw_board global board win = draw = stall = lose = 0 # Add rules to Rete rete_net = Network() for candidate in population: p = add_rule_to_Rete(rete_net, candidate['rule']) if p: print('●', print_rule(candidate['rule']), end='\n') # print(' (%d)' % length_of_rule(candidate['rule'])) candidate['p_node'] = p # save_Rete_graph(rete_net, 'rete_0') for n in range(1000): # play game N times print("\t\tGame ", n, end='\r') # Initialize board for i in [0, 1, 2]: for j in [0, 1, 2]: if board[i][j] != ' ': rete_net.remove_wme(WME(board[i][i], str(i), str(j))) rete_net.add_wme(WME(' ', str(i), str(j))) board[i][j] = ' ' CurrentPlayer = 'X' # In the future, may play against self moves = [] # for recording played moves for move in range(9): # Repeat playing moves in single game # print(" move", move, end='; ') if CurrentPlayer == 'X': # collect all playable rules playable = [] for candidate in population: p0 = candidate['p_node'] if not p0: continue if p0.items: DEBUG(len(p0.items), " instances") for item in p0.items: # item = random.choice(p0.items) # choose an instantiation randomly # Question: are all instances the same? # apply binding to rule's action (ie, post-condition) if is_var(p0.postcondition.F2): p0.postcondition.F2 = item.get_binding(p0.postcondition.F2) if p0.postcondition.F2 is None: p0.postcondition.F2 = str(random.randint(0,2)) if is_var(p0.postcondition.F3): p0.postcondition.F3 = item.get_binding(p0.postcondition.F3) if p0.postcondition.F3 is None: p0.postcondition.F3 = str(random.randint(0,2)) DEBUG("production rule = ", print_rule(candidate['rule'])) DEBUG("chosen item = ", item) DEBUG("postcond = ", p0.postcondition) # Check if the square is empty x = int(p0.postcondition.F2) y = int(p0.postcondition.F3) if board[x][y] == ' ': playable.append(candidate) candidate['fitness'] += 1.0 else: candidate['fitness'] -= 1.0 # print(len(playable), "playable rules ", end='') uniques = [] for candidate in playable: if not uniques: uniques.append(candidate) continue exists = False for u in uniques: if candidate['p_node'].postcondition == u['p_node'].postcondition: exists = True if not exists: uniques.append(candidate) # print("; unique moves =\x1b[31;1m", len(uniques), end='\x1b[0m\n') if not uniques: # print("No rules playable") stall += 1 break # next game # Choose a playable rule randomly candidate = random.choice(uniques) p0 = candidate['p_node'] x = int(p0.postcondition.F2) y = int(p0.postcondition.F3) board[x][y] = CurrentPlayer # print(" played move: X(%d,%d)" % (x,y)) # remove old WME rete_net.remove_wme(WME(' ', p0.postcondition.F2, p0.postcondition.F3)) # add new WME rete_net.add_wme(WME(CurrentPlayer, p0.postcondition.F2, p0.postcondition.F3)) # **** record move: record the rule that is fired moves.append(candidate) else: # Player = 'O' i,j = opponentPlay() board[i][j] = 'O' # print("Opponent move: O(%d,%d)" % (i,j)) # remove old WME rete_net.remove_wme(WME(' ', str(i), str(j))) # add new WME rete_net.add_wme(WME('O', str(i), str(j))) # printBoard() # this is text mode draw_board(board) # graphics mode # check if win / lose, assign rewards accordingly winner = hasWinner() if winner == ' ': # let the same set of rules play again # let opponent play (opponent = self? this may be implemented later) CurrentPlayer = 'O' if CurrentPlayer == 'X' else 'X' elif winner == '-': # increase the scores of all played moves by 3.0 for candidate in moves: candidate['fitness'] += 3.0 # print("Draw") draw += 1 break # next game elif winner == 'X': # increase the scores of all played moves by 10.0 for candidate in moves: candidate['fitness'] += 10.0 # print("X wins") win += 1 break # next game elif winner == 'O': # decrease the scores of all played moves by 8.0 for candidate in moves: candidate['fitness'] -= 8.0 # print("O wins") lose += 1 break # next game return win, draw, stall, lose
def playGames(population): global board, moves, rete_net win = draw = stall = lose = 0 # Add rules to Rete rete_net = Network() # print("\x1b[43m-----------------------------------------------\x1b[0m") for candidate in population: p = add_rule_to_Rete(rete_net, candidate['rule']) if p: print('●', print_rule(candidate['rule']), end='\n') # print(' (%d)' % length_of_rule(candidate['rule'])) candidate['p_node'] = p # save_Rete_graph(rete_net, 'rete_0') for n in range(1000): # play game N times print("\r\t\tGame ", n, end='\r') # Initialize board for i in [0, 1, 2]: for j in [0, 1, 2]: if board[i][j] != ' ': rete_net.remove_wme(WME(board[i][i], str(i), str(j))) rete_net.add_wme(WME(' ', str(i), str(j))) board[i][j] = ' ' CurrentPlayer = 'X' # In the future, may play against self moves = [] # for recording played moves for move in range(9): # Repeat playing moves in single game # print(" move", move, end='; ') if CurrentPlayer == 'X': if play_1_move(population, CurrentPlayer): # Stalled? stall += 1 break # game-over, next game else: # Player = 'O' i, j = opponentPlay() board[i][j] = 'O' # print("Opponent move: O(%d,%d)" % (i,j)) # remove old WME rete_net.remove_wme(WME(' ', str(i), str(j))) # add new WME rete_net.add_wme(WME('O', str(i), str(j))) # printBoard() # this is text mode # new_GUI.draw_board() # graphics mode # check if win / lose, assign rewards accordingly winner = hasWinner() if winner == ' ': # let the same set of rules play again # let opponent play (opponent = self? this may be implemented later) CurrentPlayer = 'O' if CurrentPlayer == 'X' else 'X' elif winner == '-': # increase the scores of all played moves by 3.0 for candidate in moves: candidate['fitness'] += 3.0 # print("Draw") draw += 1 break # next game elif winner == 'X': # increase the scores of all played moves by 10.0 for candidate in moves: candidate['fitness'] += 10.0 # print("X wins") win += 1 break # next game elif winner == 'O': # decrease the scores of all played moves by 8.0 for candidate in moves: candidate['fitness'] -= 8.0 # print("O wins") lose += 1 break # next game return win, draw, stall, lose
def Evolve(): global maxGens, popSize, maxDepth, bouts, p_repro, crossRate, mutationRate population = [] print("Generating population...") for c in cache: population.append({ 'target' : c['target'], 'fitness' : fitness(c['target']) }) print("Adding from cache:", len(cache)) for i in range(0, popSize - len(cache)): print(i, '..', end='') sys.stdout.flush() # print "\tGenerating formula..." target = generate_random_formula(maxDepth) population.append({ 'target' : target, \ 'fitness' : fitness(target)}) print() pop2 = sorted(population, key = lambda x : x['fitness'], reverse = False) best = pop2[0] rule = best.get('target') print("\nExample logic rule:\n", print_tree(rule)) export_tree_as_graph(rule, "logic-rule") print("Example rule written to file: logic-rule.png") # plot_population(screen, pop2) print("\n\x1b[32m——`—,—{\x1b[31;1m@\x1b[0m\n") # Genifer logo ——`—,—{@ # Feed logic formulas into Rete rete_net = Network() add_tree_to_Rete(rete_net, rule) input("**** This program works till here....") for gen in range(0, maxGens): children = [] # print "\nGenerating children..." while len(children) < popSize: operation = random.uniform(0.0, 1.0) p1 = tournament_selection(population, bouts) c1 = {} if operation < p_repro: c1['target'] = copy_tree(p1['target']) # c1['cond'] = copy_tree(p1['cond']) elif operation < p_repro + crossRate: p2 = tournament_selection(population, bouts) c2 = {} c1['target'],c2['target'] = crossover(p1['target'], p2['target'], maxDepth, terms) # c1['cond'], c2['cond'] = crossover_cond(p1['cond'], p2['cond'], maxDepth, terms) # print "***** crossed condition = ", print_tree(c1['cond']) children.append(c2) elif operation < p_repro + crossRate + mutationRate: c1['target'] = mutation(p1['target'], maxDepth, arith_ops, terms) # c1['cond'] = mutation_cond(p1['cond'], maxDepth, arith_ops, terms) # print "***** mutated condition = ", print_tree(c1['cond']) if len(children) < popSize: children.append(c1) # print "Evaluating children..." for c in children: # print "c's Condition = ", print_tree(c['cond']) c['fitness'] = fitness(c['target']) best['fitness'] = fitness(best['target'], None, 500) # population = children population = sorted(children, key = lambda x : x['fitness'], reverse = False) # plot_population(screen, population) quitting = False pausing = False for event in pygame.event.get(): if event.type == pygame.QUIT: quitting = True elif event.type == pygame.KEYDOWN: pausing = True elif event.type == pygame.KEYUP: pausing = False while pausing: for event in pygame.event.get(): if event.type == pygame.QUIT: quitting = True pausing = False elif event.type == pygame.KEYUP: pausing = False print("[", gen, "]", end=' ') print("best in pop =", round(population[0]['fitness'],2), "\tprevious best =", round(best['fitness'],2)) if population[0]['fitness'] <= best['fitness']: best = population[0] else: population = [best] + population[:-1] # if best['fitness'] == 0: # break return best
#!/usr/bin/python3 # -*- coding: utf-8 -*- import sys import os from rete.common import Has, Rule, WME, Neg, Ncc, Token from rete.network import Network rete_net = Network() c01 = Has('O', '$x', '$x') c02 = Has('□', '$y', '$z') c03 = Has('>', '$y', '$z') p0 = rete_net.add_production(Rule(c01, c02, c03)) wmes = [ WME('X', '0', '2'), WME('X', '1', '1'), WME('X', '2', '1'), WME('O', '0', '0'), WME('O', '1', '0'), WME('O', '1', '2'), WME('O', '2', '2'), WME('□', '0', '1'), WME('□', '2', '0'), ] for wme in wmes: rete_net.add_wme(wme) print("# of results = ", len(p0.items))