def generate(self):
     self.notify.debug('generate')
     DistributedLevel.DistributedLevel.generate(self)
     self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)
     base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()
     self.accept('SOSPanelEnter', self.handleSOSPanel)
     base.factory = self
    def generate(self):
        self.notify.debug('generate: %s' % self.doId)
        DistributedObject.DistributedObject.generate(self)

        bboard.post('countryClub', self)

        self.roomWatcher = None
        self.geom = None
        self.rooms = []
        self.hallways = []
        self.allRooms = []
        self.curToonRoomNum = None
        self.allBlockedRooms = []

        base.localAvatar.setCameraCollisionsCanMove(1)

        # place local toon here just in case we don't have an entrancePoint
        # entity set up
        base.localAvatar.reparentTo(render)
        base.localAvatar.setPosHpr(0, 0, 0, 0, 0, 0)

        self.accept('SOSPanelEnter', self.handleSOSPanel)

        # add special camera views
        self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)

        # add factory menu to SpeedChat
        base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()

        self.__setupHighSky()
 def generate(self):
     self.notify.debug('generate')
     DistributedLevel.DistributedLevel.generate(self)
     self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)
     base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()
     if __dev__:
         bboard.post(EditorGlobals.EditTargetPostName, self)
     self.accept('SOSPanelEnter', self.handleSOSPanel)
    def generate(self):
        #print("LAW OFFICE FLOOR GENERATE")
        self.notify.debug('generate')
        DistributedLevel.DistributedLevel.generate(self)

        # add special camera views
        self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)

        # add factory menu to SpeedChat
        base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()

        if __debug__:
            # add a handle for debugging
            base.factory = self
        if __dev__:
            bboard.post(EditorGlobals.EditTargetPostName, self)

        self.accept('SOSPanelEnter', self.handleSOSPanel)
 def generate(self):
     self.notify.debug('generate: %s' % self.doId)
     DistributedObject.DistributedObject.generate(self)
     bboard.post('countryClub', self)
     self.roomWatcher = None
     self.geom = None
     self.rooms = []
     self.hallways = []
     self.allRooms = []
     self.curToonRoomNum = None
     self.allBlockedRooms = []
     base.localAvatar.setCameraCollisionsCanMove(1)
     base.localAvatar.reparentTo(render)
     base.localAvatar.setPosHpr(0, 0, 0, 0, 0, 0)
     self.accept('SOSPanelEnter', self.handleSOSPanel)
     self.factoryViews = FactoryCameraViews.FactoryCameraViews(self)
     base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu()
     self.__setupHighSky()