def generate(self): self.notify.debug('generate') DistributedLevel.DistributedLevel.generate(self) self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() self.accept('SOSPanelEnter', self.handleSOSPanel) base.factory = self
def generate(self): self.notify.debug('generate: %s' % self.doId) DistributedObject.DistributedObject.generate(self) bboard.post('countryClub', self) self.roomWatcher = None self.geom = None self.rooms = [] self.hallways = [] self.allRooms = [] self.curToonRoomNum = None self.allBlockedRooms = [] base.localAvatar.setCameraCollisionsCanMove(1) # place local toon here just in case we don't have an entrancePoint # entity set up base.localAvatar.reparentTo(render) base.localAvatar.setPosHpr(0, 0, 0, 0, 0, 0) self.accept('SOSPanelEnter', self.handleSOSPanel) # add special camera views self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) # add factory menu to SpeedChat base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() self.__setupHighSky()
def generate(self): self.notify.debug('generate') DistributedLevel.DistributedLevel.generate(self) self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() if __dev__: bboard.post(EditorGlobals.EditTargetPostName, self) self.accept('SOSPanelEnter', self.handleSOSPanel)
def generate(self): #print("LAW OFFICE FLOOR GENERATE") self.notify.debug('generate') DistributedLevel.DistributedLevel.generate(self) # add special camera views self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) # add factory menu to SpeedChat base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() if __debug__: # add a handle for debugging base.factory = self if __dev__: bboard.post(EditorGlobals.EditTargetPostName, self) self.accept('SOSPanelEnter', self.handleSOSPanel)
def generate(self): self.notify.debug('generate: %s' % self.doId) DistributedObject.DistributedObject.generate(self) bboard.post('countryClub', self) self.roomWatcher = None self.geom = None self.rooms = [] self.hallways = [] self.allRooms = [] self.curToonRoomNum = None self.allBlockedRooms = [] base.localAvatar.setCameraCollisionsCanMove(1) base.localAvatar.reparentTo(render) base.localAvatar.setPosHpr(0, 0, 0, 0, 0, 0) self.accept('SOSPanelEnter', self.handleSOSPanel) self.factoryViews = FactoryCameraViews.FactoryCameraViews(self) base.localAvatar.chatMgr.chatInputSpeedChat.addFactoryMenu() self.__setupHighSky()