Esempio n. 1
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 def startSky(self):
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
     if base.cloudPlatformsEnabled:
         if hasattr(self, 'loader') and self.loader:
             self.loader.startCloudPlatforms()
 def startSky(self):
     if self.hasFog:
         SkyUtil.startCloudSky(self,
                               parent=self.dummyNode,
                               effects=CompassEffect.PRot)
     else:
         SkyUtil.startCloudSky(self, parent=render)
Esempio n. 3
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 def startSky(self):
     self.sky.setTransparency(TransparencyAttrib.MDual, 1)
     self.sky.setScale(1.2)
     base.camLens.setFar(1024)
     self.notify.debug('The sky is: %s' % self.sky)
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
Esempio n. 4
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 def startSky(self):
     self.sky.setTransparency(TransparencyAttrib.MDual, 1)
     self.sky.setScale(1.2)
     base.camLens.setFar(1024)
     self.notify.debug('The sky is: %s' % self.sky)
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
Esempio n. 5
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 def skyTransition(self, sky):
     if self.id != DonaldsDreamland or self.id != DonaldsDock or self.id != TheBrrrgh:
         if self.sky.getTag('sky').lower() != sky:
             print(self.sky.getTag('sky') + "-->" + sky)
             if hasattr(self, 'sky'):
                 self.oldSky = self.sky
             if sky == 'mml':
                 self.newSky = loader.loadModel(self.mmlSkyFile)
                 self.newSky.setTag('sky', 'MML')
             if sky == 'day':
                 self.newSky = loader.loadModel(self.daySkyFile)
                 self.newSky.setTag('sky', 'Day')
             if sky == 'night':
                 self.newSky = loader.loadModel(self.nightSkyFile)
                 self.newSky.setTag('sky', 'Night')
             if sky == 'rain':
                 self.newSky = loader.loadModel(self.snowySkyFile)
                 self.newSky.setTag('sky', 'Rain')
             if self.oldSky:
                 self.oldSky.setTransparency(TransparencyAttrib.MDual, 1)
             if self.newSky:
                 self.newSky.setTransparency(TransparencyAttrib.MDual, 1)
                 self.newSky.setScale(1.0)
                 self.newSky.setDepthTest(0)
                 self.newSky.setDepthWrite(0)
                 self.newSky.setColorScale(1, 1, 1, 0)
                 self.newSky.setBin('background', 100)
                 self.newSky.setFogOff()
                 self.newSky.setZ(0.0)
                 self.newSky.setHpr(0.0, 0.0, 0.0)
                 ce = CompassEffect.make(
                     NodePath(), CompassEffect.PRot | CompassEffect.PZ)
                 self.newSky.node().setEffect(ce)
                 self.newSky.reparentTo(camera)
                 self.sky = self.newSky
                 SkyUtil.startCloudSky(self)
                 newFadeIn = LerpColorScaleInterval(self.newSky,
                                                    3,
                                                    Vec4(1, 1, 1, 1),
                                                    startColorScale=Vec4(
                                                        1, 1, 1, 0),
                                                    blendType='easeInOut')
                 if self.oldSky:
                     oldFadeOut = LerpColorScaleInterval(
                         self.oldSky,
                         3,
                         Vec4(1, 1, 1, 0),
                         startColorScale=Vec4(1, 1, 1, 1),
                         blendType='easeInOut')
                 else:
                     oldFadeOut = Wait(
                         0
                     )  # Just do that to please the sequence so it doesnt crash
                 Sequence(Parallel(newFadeIn, oldFadeOut),
                          Func(self.end)).start()
Esempio n. 6
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    def enter(self):
        base.cam.setPos(-50,-27,6.5)
        base.cam.setHpr(0,4,0)
 
        SkyUtil.startCloudSky(self)
        
        self.patNode.unstash()
        self.pat2dNode.unstash()
        
        self.__updateMainButton()
        self.__updateFunction()
Esempio n. 7
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    def __init__(self):
        DirectObject.__init__(self)
        base.cr.DMENU_SCREEN = self
        self.seq = None
        base.cr.avChoice = None
        self.allButtons = []
        base.transitions.fadeOut(0)
        base.camera.setPosHpr(Point3(MAIN_POS), VBase3(MAIN_HPR))
        base.transitions.getFadeInIval(1).start()
        if base.showDisclaimer:
            FeatureComingSoonDialog.FeatureComingSoonDialog(
                text=TTLocalizer.PopupAlphaDisclaimer)
        self.background2d = OnscreenImage(
            image='phase_3.5/maps/loading/toon.jpg', parent=render2d)
        self.background2d.setScale(render2d, Vec3(1))
        self.background2d.setBin('background', 1)
        self.background2d.setTransparency(1)
        self.background2d.setColorScale(1, 1, 1, 1)
        self.background = loader.loadModel(
            'phase_3.5/models/modules/tt_m_ara_int_toonhall')
        self.background.reparentTo(render)
        self.background.setPosHpr(-25, 0, 8.1, -95, 0, 0)

        self.surlee = Toon.Toon()
        self.surlee.setName('Doctor Surlee')
        self.surlee.setPickable(0)
        self.surlee.setPlayerType(CCNonPlayer)
        dna = ToonDNA.ToonDNA()
        dna.newToonFromProperties('pls', 'ls', 'l', 'm', 9, 0, 9, 9, 98, 27,
                                  86, 27, 38, 27)
        self.surlee.setDNA(dna)
        self.surlee.loop('scientistGame')
        self.surlee.reparentTo(self.background)
        self.surlee.setPosHpr(13, 24, 0.025, -180, 0, 0)

        self.dimm = Toon.Toon()
        self.dimm.setName('Doctor Dimm')
        self.dimm.setPickable(0)
        self.dimm.setPlayerType(CCNonPlayer)
        dna = ToonDNA.ToonDNA()
        dna.newToonFromProperties('fll', 'ss', 's', 'm', 15, 0, 15, 15, 99, 27,
                                  86, 27, 39, 27)
        self.dimm.setDNA(dna)
        self.dimm.loop('scientistGame')
        self.dimm.reparentTo(self.background)
        self.dimm.setPosHpr(16, 24, 0.025, -180, 0, 0)

        surleeHand = self.surlee.find('**/def_joint_right_hold')
        clipBoard = loader.loadModel(
            'phase_4/models/props/tt_m_prp_acs_clipboard')
        surleeHandNode = surleeHand.attachNewNode('ClipBoard')
        clipBoard.instanceTo(surleeHandNode)
        surleeHandNode.setH(180)
        surleeHandNode.setScale(render, 1.0)
        surleeHandNode.setPos(0, 0, 0.1)

        dimmHand = self.dimm.find('**/def_joint_right_hold')
        sillyReader = loader.loadModel(
            'phase_4/models/props/tt_m_prp_acs_sillyReader')
        dimHandNode = dimmHand.attachNewNode('SillyReader')
        sillyReader.instanceTo(dimHandNode)
        dimHandNode.setH(180)
        dimHandNode.setScale(render, 1.0)
        dimHandNode.setPos(0, 0, 0.1)

        self.sky = loader.loadModel('phase_3.5/models/props/TT_sky')
        SkyUtil.startCloudSky(self)
        base.camera.setPosHpr(MAIN_POS, MAIN_HPR)

        self.logo = OnscreenImage(image=GameLogo, scale=(.5, .5, .25))
        self.logo.reparentTo(aspect2d)
        self.logo.setTransparency(TransparencyAttrib.MAlpha)
        scale = self.logo.getScale()
        self.logo.setPos(0, 0, .6)
        self.logo.setColorScale(Vec4(0, 0, 0, 0))
        fadeInLogo = (LerpColorScaleInterval(self.logo, 1, Vec4(1, 1, 1, 1),
                                             Vec4(1, 1, 1, 0))).start()
        self.releaseNotesBox = None
        self.releaseNotesText = None
        self.createButtons()

        self.fadeOut = None
        self.optionsMgr = PickAToonOptions.NewPickAToonOptions()
        self.quitConfirmation = DMenuQuit.DMenuQuit()
        self.newsMgr = DMenuNewsManager.DMenuNewsManager()

        self.accept('doQuitGame', self.doQuitFunc)
        self.accept('doCancelQuitGame', self.doCancelQuitFunc)
        self.patNode = None

        # TT: We need these to run the Pick A Toon screen
        self.patAvList = base.cr.PAT_AVLIST
        self.patFSM = base.cr.PAT_LOGINFSM
        self.patDoneEvent = base.cr.PAT_DONEEVENT
Esempio n. 8
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 def startSky(self):
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
 def startSky(self):
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
Esempio n. 10
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 def startSky(self):
     if not self.sky.getTag('sky') == 'Regular':
         self.endSpookySky()
     SkyUtil.startCloudSky(self)
     if base.cloudPlatformsEnabled:
         self.loader.startCloudPlatforms()
Esempio n. 11
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 def startSky(self):
     SkyUtil.startCloudSky(self)
     if base.cloudPlatformsEnabled:
         self.loader.startCloudPlatforms()
 def startSky(self):
     if self.hasFog:
         SkyUtil.startCloudSky(self, parent=self.dummyNode, effects=CompassEffect.PRot)
     else:
         SkyUtil.startCloudSky(self, parent=render)
Esempio n. 13
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    def load(self):
        self.patNode = render.attachNewNode('patNode')
        self.patNode2d = aspect2d.attachNewNode('patNode2d')
        gui = loader.loadModel('phase_3/models/gui/pick_a_toon_gui')
        gui2 = loader.loadModel('phase_3/models/gui/quit_button')
        newGui = loader.loadModel('phase_3/models/gui/tt_m_gui_pat_mainGui')

        self.background = loader.loadModel(
            'phase_3.5/models/modules/gagShop_interior')
        self.background.reparentTo(render)
        self.background.setPosHpr(-50, 0, 8.1, -90, 0, 0)
        for frame in render.findAllMatches('*/doorFrame*'):
            frame.removeNode()
        self.sky = loader.loadModel('phase_3.5/models/props/TT_sky')
        SkyUtil.startCloudSky(self)
        base.camera.setPosHpr(MAIN_POS, MAIN_HPR)

        self.title = OnscreenText(TTLocalizer.AvatarChooserPickAToon,
                                  scale=TTLocalizer.ACtitle,
                                  parent=hidden,
                                  fg=(1, 0.9, 0.1, 1),
                                  pos=(0.0, 0.82))

        # Quit Button
        quitHover = gui.find('**/QuitBtn_RLVR')
        self.quitHover = quitHover
        self.quitButton = DirectButton(image=(quitHover, quitHover, quitHover),
                                       relief=None,
                                       text=TTLocalizer.AvatarChooserQuit,
                                       text_font=ToontownGlobals.getSignFont(),
                                       text_fg=(0.977, 0.816, 0.133, 1),
                                       text_pos=TTLocalizer.ACquitButtonPos,
                                       text_scale=TTLocalizer.ACquitButton,
                                       image_scale=1,
                                       image1_scale=1.05,
                                       image2_scale=1.05,
                                       scale=1.05,
                                       pos=(1.08, 0, -0.907),
                                       command=self.__handleQuit)
        self.quitButton.reparentTo(base.a2dBottomLeft)
        self.quitButton.setPos(0.25, 0, 0.075)

        # Options Button
        self.optionsButton = DirectButton(
            image=(quitHover, quitHover, quitHover),
            relief=None,
            text="Options",
            text_font=ToontownGlobals.getSignFont(),
            text_fg=(0.977, 0.816, 0.133, 1),
            text_pos=TTLocalizer.ACquitButtonPos,
            text_scale=TTLocalizer.ACquitButton,
            image_scale=1,
            image1_scale=1.05,
            image2_scale=1.05,
            scale=1.05,
            pos=(1.08, 0, -0.907),
            command=self.openOptions)
        self.optionsButton.reparentTo(base.a2dBottomRight)
        self.optionsButton.setPos(-0.25, 0, 0.075)

        # Shard Selector Button
        self.shardsButton = DirectButton(
            image=(quitHover, quitHover, quitHover),
            relief=None,
            text="Districts",
            text_font=ToontownGlobals.getSignFont(),
            text_fg=(0.977, 0.816, 0.133, 1),
            text_pos=TTLocalizer.ACquitButtonPos,
            text_scale=0.08,
            image_scale=1,
            image1_scale=1.05,
            image2_scale=1.05,
            scale=1.05,
            pos=(1.08, 0, -0.907),
            command=self.openShardPicker)
        self.shardsButton.reparentTo(base.a2dBottomLeft)
        self.shardsButton.setPos(0.25, 0, 0.2)

        gui.removeNode()
        gui2.removeNode()
        newGui.removeNode()

        # Area toon is in
        self.area = OnscreenText(parent=self.patNode2d,
                                 font=ToontownGlobals.getToonFont(),
                                 pos=(-.1, -.1),
                                 scale=.075,
                                 text='',
                                 shadow=(0, 0, 0, 1),
                                 fg=COLORS[self.selectedToon])

        # DMENU Pat Screen Stuff
        self.play = DirectButton(relief=None,
                                 image=(quitHover, quitHover, quitHover),
                                 text='PLAY THIS TOON',
                                 text_font=ToontownGlobals.getSignFont(),
                                 text_fg=(0.977, 0.816, 0.133, 1),
                                 text_pos=(0, -.016),
                                 text_scale=0.045,
                                 image_scale=1,
                                 image1_scale=1.05,
                                 image2_scale=1.05,
                                 scale=1.4,
                                 pos=(0, 0, -0.90),
                                 command=self.playGame,
                                 parent=self.patNode2d)

        self.toon = Toon.Toon()
        self.toon.setPosHpr(-46, 0, 8.1, 90, 0, 0)
        self.toon.reparentTo(self.patNode)
        self.toon.stopLookAroundNow()

        self.pickAToonGui = loader.loadModel(
            'phase_3/models/gui/tt_m_gui_pat_mainGui')
        self.buttonBgs = []
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squareRed'))
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squareGreen'))
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squarePurple'))
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squareBlue'))
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squarePink'))
        self.buttonBgs.append(
            self.pickAToonGui.find('**/tt_t_gui_pat_squareYellow'))

        self.toon1 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[0],
                                  image=self.buttonBgs[0])
        self.toon1.reparentTo(self.patNode2d)
        self.toon1.setPos(-1, 0, 0.5)
        self.toon1.setScale(.5)

        self.toon2 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[1],
                                  image=self.buttonBgs[1])
        self.toon2.reparentTo(self.patNode2d)
        self.toon2.setPos(-.6, 0, 0.5)
        self.toon2.setScale(.5)

        self.toon3 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[2],
                                  image=self.buttonBgs[2])
        self.toon3.reparentTo(self.patNode2d)
        self.toon3.setPos(-.2, 0, 0.5)
        self.toon3.setScale(.5)

        self.toon4 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[3],
                                  image=self.buttonBgs[3])
        self.toon4.reparentTo(self.patNode2d)
        self.toon4.setPos(.2, 0, 0.5)
        self.toon4.setScale(.5)

        self.toon5 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[4],
                                  image=self.buttonBgs[4])
        self.toon5.reparentTo(self.patNode2d)
        self.toon5.setPos(.6, 0, 0.5)
        self.toon5.setScale(.5)

        self.toon6 = DirectButton(text=' ',
                                  relief=None,
                                  command=self.selectToon,
                                  extraArgs=[5],
                                  image=self.buttonBgs[5])
        self.toon6.reparentTo(self.patNode2d)
        self.toon6.setPos(1, 0, 0.5)
        self.toon6.setScale(.5)

        # Delete Toon button
        trashcanGui = loader.loadModel('phase_3/models/gui/trashcan_gui.bam')
        self.deleteButton = DirectButton(
            parent=base.a2dBottomRight,
            geom=(trashcanGui.find('**/TrashCan_CLSD'),
                  trashcanGui.find('**/TrashCan_OPEN'),
                  trashcanGui.find('**/TrashCan_RLVR')),
            text=('', TTLocalizer.AvatarChoiceDelete,
                  TTLocalizer.AvatarChoiceDelete, ''),
            text_fg=(1, 1, 1, 1),
            text_shadow=(0, 0, 0, 1),
            text_scale=0.15,
            text_pos=(0, -0.1),
            relief=None,
            scale=.5,
            command=self.__handleDelete,
            pos=(-.2, 0, .25))
Esempio n. 14
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    def __init__(self):
        DirectObject.__init__(self)
        base.cr.DMENU_SCREEN = self
        self.seq = None
        self.isSeqPlaying = False # .isPlaying() doesnt want to work
        base.cr.avChoice = None

        fadeSequence = Sequence(
            Func(base.transitions.fadeOut, .001),
            Wait(.5),
            Func(base.transitions.fadeIn, .5),
            base.camera.posHprInterval(1, Point3(MAIN_POS), VBase3(MAIN_HPR), blendType = 'easeInOut')).start()
        if base.showDisclaimer:
            FeatureComingSoonDialog.FeatureComingSoonDialog(text = '\1textShadow\1Disclaimer:\2\nThis is an ALPHA build of Project Altis! Expect the server to restart a lot, and expect crashes and other bugs. Please report bugs to the team. Thanks, and enjoy Project Altis!')
        self.background2d = OnscreenImage(image = 'phase_3.5/maps/loading/toon.jpg', parent = aspect2d)
        self.background2d.setScale(2, 1, 1)
        self.background2d.setBin('background', 1)
        self.background2d.setTransparency(1)
        self.background2d.setColorScale(1, 1, 1, .2)
        self.background = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_toonhall')
        self.background.reparentTo(render)
        self.background.setPosHpr(-25, 0, 8.1, -95, 0, 0)
        ropes = loader.loadModel('phase_4/models/modules/tt_m_ara_int_ropes')
        ropes.reparentTo(self.background)
        self.sillyMeter = Actor.Actor('phase_4/models/props/tt_a_ara_ttc_sillyMeter_default', {'arrowTube': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_arrowFluid',
            'phaseOne': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseOne',
            'phaseTwo': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseTwo',
            'phaseThree': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseThree',
            'phaseFour': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFour',
            'phaseFourToFive': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFourToFive',
            'phaseFive': 'phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive'})

        self.sillyMeter.reparentTo(self.background)
        self.sillyMeter.makeSubpart('arrow', ['uvj_progressBar*', 'def_springA'])
        self.sillyMeter.makeSubpart('meter', ['def_pivot'], ['uvj_progressBar*', 'def_springA'])
        self.audio3d = Audio3DManager.Audio3DManager(base.sfxManagerList[0], camera)

        self.phase3Sfx = self.audio3d.loadSfx('phase_4/audio/sfx/tt_s_prp_sillyMeterPhaseThree.ogg')
        self.phase3Sfx.setLoop(True)
        self.arrowSfx = self.audio3d.loadSfx('phase_4/audio/sfx/tt_s_prp_sillyMeterArrow.ogg')
        self.arrowSfx.setLoop(False)
        self.phase3Sfx.setVolume(0.2)
        self.arrowSfx.setVolume(0.2)

        self.animSeq = Sequence(Sequence(ActorInterval(self.sillyMeter, 'arrowTube', partName = 'arrow', constrainedLoop = 0, startFrame = 236, endFrame = 247), Func(self.arrowSfx.play)), Parallel(ActorInterval(self.sillyMeter, 'arrowTube', partName = 'arrow', duration = 604800, constrainedLoop = 1, startFrame = 247, endFrame = 276), Sequence(Func(self.phase3Sfx.play), Func(self.audio3d.attachSoundToObject, self.phase3Sfx, self.sillyMeter))))
        self.animSeq.start()
        self.smPhase1 = self.sillyMeter.find('**/stage1')
        self.smPhase1.show()
        self.smPhase2 = self.sillyMeter.find('**/stage2')
        self.smPhase2.hide()
        self.smPhase3 = self.sillyMeter.find('**/stage3')
        self.smPhase3.hide()
        self.smPhase4 = self.sillyMeter.find('**/stage4')
        self.smPhase4.hide()

        thermometerLocator = self.sillyMeter.findAllMatches('**/uvj_progressBar')[1]
        thermometerMesh = self.sillyMeter.find('**/tube')
        thermometerMesh.setTexProjector(thermometerMesh.findTextureStage('default'), thermometerLocator, self.sillyMeter)

        self.sillyMeter.loop('phaseOne', partName = 'meter')
        self.sillyMeter.setBlend(frameBlend = base.wantSmoothAnims)

        self.surlee = Toon.Toon()
        self.surlee.setName('Doctor Surlee')
        self.surlee.setPickable(0)
        self.surlee.setPlayerType(CCNonPlayer)
        dna = ToonDNA.ToonDNA()
        dna.newToonFromProperties('pls', 'ls', 'l', 'm', 9, 0, 9, 9, 98, 27, 86, 27, 38, 27)
        self.surlee.setDNA(dna)
        self.surlee.loop('scientistGame')
        self.surlee.reparentTo(self.background)
        self.surlee.setPosHpr(13, 24, 0.025, -180, 0, 0)

        self.dimm = Toon.Toon()
        self.dimm.setName('Doctor Dimm')
        self.dimm.setPickable(0)
        self.dimm.setPlayerType(CCNonPlayer)
        dna = ToonDNA.ToonDNA()
        dna.newToonFromProperties('fll', 'ss', 's', 'm', 15, 0, 15, 15, 99, 27, 86, 27, 39, 27)
        self.dimm.setDNA(dna)
        self.dimm.loop('scientistGame')
        self.dimm.reparentTo(self.background)
        self.dimm.setPosHpr(16, 24, 0.025, -180, 0, 0)

        surleeHand = self.surlee.find('**/def_joint_right_hold')
        clipBoard = loader.loadModel('phase_4/models/props/tt_m_prp_acs_clipboard')
        surleeHandNode = surleeHand.attachNewNode('ClipBoard')
        clipBoard.instanceTo(surleeHandNode)
        surleeHandNode.setH(180)
        surleeHandNode.setScale(render, 1.0)
        surleeHandNode.setPos(0, 0, 0.1)

        dimmHand = self.dimm.find('**/def_joint_right_hold')
        sillyReader = loader.loadModel('phase_4/models/props/tt_m_prp_acs_sillyReader')
        dimHandNode = dimmHand.attachNewNode('SillyReader')
        sillyReader.instanceTo(dimHandNode)
        dimHandNode.setH(180)
        dimHandNode.setScale(render, 1.0)
        dimHandNode.setPos(0, 0, 0.1)

        self.banana = self.background.find('**/gagBanana')

        self.bananaClicker = CollisionTraverser()
        # self.bananaClicker.showCollisions(render)
        self.collHandlerQueue = CollisionHandlerQueue()

        self.bananaRayNode = CollisionNode('bananaMouseRay')
        self.bananaRayNP = base.camera.attachNewNode(self.bananaRayNode)
        self.bananaRayNode.setIntoCollideMask(BitMask32.bit(0))
        self.bananaRayNode.setFromCollideMask(BitMask32.bit(1))
        self.banana.setCollideMask(BitMask32.bit(1))
        self.ray = CollisionRay()
        self.bananaRayNode.addSolid(self.ray)
        self.bananaClicker.addCollider(self.bananaRayNP, self.collHandlerQueue)
        self.accept('mouse1', self.slipAndSlideOnThisBananaPeelHaHaHa)

        for frame in render.findAllMatches('*/doorFrame*'):
            frame.removeNode()

        self.sky = loader.loadModel('phase_3.5/models/props/TT_sky')
        SkyUtil.startCloudSky(self)
        base.camera.setPosHpr(MAIN_POS, MAIN_HPR)

        self.logo = OnscreenImage(image = GameLogo, scale = (.5, .5, .25))
        self.logo.reparentTo(aspect2d)
        self.logo.setTransparency(TransparencyAttrib.MAlpha)
        scale = self.logo.getScale()
        self.logo.setPos(0, 0, .5)
        self.logo.setColorScale(Vec4(0, 0, 0, 0))
        fadeInLogo = (LerpColorScaleInterval(self.logo, 1, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))).start()

        self.createButtons()

        self.fadeOut = None
        self.optionsMgr = PickAToonOptions.NewPickAToonOptions()
        self.quitConfirmation = DMenuQuit.DMenuQuit()
        self.accept('doQuitGame', self.doQuitFunc)
        self.accept('doCancelQuitGame', self.doCancelQuitFunc)
        self.patNode = None

        if DMENU_GAME == 'Toontown':
            # TT: We need these to run the Pick A Toon screen
            self.patAvList = base.cr.PAT_AVLIST
            self.patFSM = base.cr.PAT_LOGINFSM
            self.patDoneEvent = base.cr.PAT_DONEEVENT
Esempio n. 15
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 def startSky(self):
     SkyUtil.startCloudSky(self)
     if base.cloudPlatformsEnabled:
         self.loader.startCloudPlatforms()
Esempio n. 16
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 def startSky(self):
     SkyUtil.startCloudSky(self)
     if base.cloudPlatformsEnabled:
         if hasattr(self, 'loader'):
             self.loader.startCloudPlatforms()