Esempio n. 1
0
 def handleDisabledAvatar(self, avId):
     self.notify.debug('handleDisabledAvatar')
     self.notify.debug('avatar ' + str(avId) + ' disabled')
     self.toonSDs[avId].exit(unexpectedExit=True)
     del self.toonSDs[avId]
     DistributedMinigame.handleDisabledAvatar(self, avId)
 def handleDisabledAvatar(self, avId):
     self.notify.debug("handleDisabledAvatar")
     self.notify.debug("avatar " + str(avId) + " disabled")
     self.toonSDs[avId].exit(unexpectedExit=True)
     del self.toonSDs[avId]
     DistributedMinigame.handleDisabledAvatar(self, avId)
 def handleDisabledAvatar(self, avId):
     self.notify.debug('handleDisabledAvatar')
     self.notify.debug('avatar ' + str(avId) + ' disabled')
     self.toonSDs[avId].exit(unexpectedExit=True)
     del self.toonSDs[avId]
     DistributedMinigame.handleDisabledAvatar(self, avId)
Esempio n. 4
0
 def handleDisabledAvatar(self, avId):
     hitTrack = self.toonHitTracks[avId]
     if hitTrack.isPlaying():
         hitTrack.finish()
     DistributedMinigame.handleDisabledAvatar(self, avId)