def handleDisabledAvatar(self, avId): self.notify.debug('handleDisabledAvatar') self.notify.debug('avatar ' + str(avId) + ' disabled') self.toonSDs[avId].exit(unexpectedExit=True) del self.toonSDs[avId] DistributedMinigame.handleDisabledAvatar(self, avId)
def handleDisabledAvatar(self, avId): self.notify.debug("handleDisabledAvatar") self.notify.debug("avatar " + str(avId) + " disabled") self.toonSDs[avId].exit(unexpectedExit=True) del self.toonSDs[avId] DistributedMinigame.handleDisabledAvatar(self, avId)
def handleDisabledAvatar(self, avId): hitTrack = self.toonHitTracks[avId] if hitTrack.isPlaying(): hitTrack.finish() DistributedMinigame.handleDisabledAvatar(self, avId)