def set_default_game_values(self): self.gameStarted = False self.ballRunning = False self.wallsControls = utilities.customDict() self.totalWalls = 0 self.highscore = int(self.window.getHighScores()[(0, 1)[(self.mode in [2, 5 ])]]) #50000 self.player_score = 0 self.fireShots = 0 self.current_level = 0 self.vausPlayers = 3 self.ballSpeed = 6 self.vaus_statut = "NORMAL" self.vausHasCatch = False self.window.clearProperties() # set default container.properties self.window.setProperty("Intro", "") # bonus property self.window.setProperty("bonus.enlarge", "") self.window.setProperty("vaus.statut", "NORMAL") #level property self.window.setProperty("level.background", "") self.window.setProperty("level.level", str(self.current_level)) self.window.setProperty("level.ballRunning", "") # score property self.window.setProperty("score.highscore", str(self.highscore)) self.window.setProperty("score.player", str(self.player_score))
def set_default_game_values( self ): self.gameStarted = False self.ballRunning = False self.wallsControls = utilities.customDict() self.totalWalls = 0 self.highscore = int( self.window.getHighScores()[ ( 0, 1 )[ ( self.mode in [ 2, 5 ] ) ] ] )#50000 self.player_score = 0 self.fireShots = 0 self.current_level = 0 self.vausPlayers = 3 self.ballSpeed = 6 self.vaus_statut = "NORMAL" self.vausHasCatch = False self.window.clearProperties() # set default container.properties self.window.setProperty( "Intro", "" ) # bonus property self.window.setProperty( "bonus.enlarge", "" ) self.window.setProperty( "vaus.statut", "NORMAL" ) #level property self.window.setProperty( "level.background", "" ) self.window.setProperty( "level.level", str( self.current_level ) ) self.window.setProperty( "level.ballRunning", "" ) # score property self.window.setProperty( "score.highscore", str( self.highscore ) ) self.window.setProperty( "score.player", str( self.player_score ) )
def remove_walls(self): try: self.wallsControls = utilities.customDict() self.wallsContainer.reset() except: print_exc()
def remove_walls( self ): try: self.wallsControls = utilities.customDict() self.wallsContainer.reset() except: print_exc()