Exemplo n.º 1
0
    def set_default_game_values(self):
        self.gameStarted = False
        self.ballRunning = False
        self.wallsControls = utilities.customDict()
        self.totalWalls = 0
        self.highscore = int(self.window.getHighScores()[(0,
                                                          1)[(self.mode
                                                              in [2, 5
                                                                  ])]])  #50000
        self.player_score = 0
        self.fireShots = 0
        self.current_level = 0
        self.vausPlayers = 3
        self.ballSpeed = 6
        self.vaus_statut = "NORMAL"
        self.vausHasCatch = False

        self.window.clearProperties()
        # set default container.properties
        self.window.setProperty("Intro", "")
        # bonus property
        self.window.setProperty("bonus.enlarge", "")
        self.window.setProperty("vaus.statut", "NORMAL")
        #level property
        self.window.setProperty("level.background", "")
        self.window.setProperty("level.level", str(self.current_level))
        self.window.setProperty("level.ballRunning", "")
        # score property
        self.window.setProperty("score.highscore", str(self.highscore))
        self.window.setProperty("score.player", str(self.player_score))
Exemplo n.º 2
0
    def set_default_game_values( self ):
        self.gameStarted   = False
        self.ballRunning   = False
        self.wallsControls = utilities.customDict()
        self.totalWalls    = 0
        self.highscore     = int( self.window.getHighScores()[ ( 0, 1 )[ ( self.mode in [ 2, 5 ] ) ] ] )#50000
        self.player_score  = 0
        self.fireShots     = 0
        self.current_level = 0
        self.vausPlayers   = 3
        self.ballSpeed     = 6
        self.vaus_statut   = "NORMAL"
        self.vausHasCatch  = False

        self.window.clearProperties()
        # set default container.properties
        self.window.setProperty( "Intro", "" )
        # bonus property
        self.window.setProperty( "bonus.enlarge", "" )
        self.window.setProperty( "vaus.statut", "NORMAL" )
        #level property
        self.window.setProperty( "level.background", "" )
        self.window.setProperty( "level.level", str( self.current_level ) )
        self.window.setProperty( "level.ballRunning", "" )
        # score property
        self.window.setProperty( "score.highscore", str( self.highscore ) )
        self.window.setProperty( "score.player", str( self.player_score ) )
Exemplo n.º 3
0
 def remove_walls(self):
     try:
         self.wallsControls = utilities.customDict()
         self.wallsContainer.reset()
     except:
         print_exc()
Exemplo n.º 4
0
 def remove_walls( self ):
     try:
         self.wallsControls = utilities.customDict()
         self.wallsContainer.reset()
     except:
         print_exc()