コード例 #1
0
ファイル: pyDungeon.py プロジェクト: Stever1975/Scriptorium
def restart2():
    global showInventory,npcs,Rmap,gameState,guy
    print "hello"
    showInventory=False
    npcs=[]
    Inventory=[]
    items=[]
    gameState=0
    Rmap= dMap()
    Rmap.makeMap(startx,starty,110,50,60)
    pos=PlacePlayer(Rmap)
    #guy=Player()
    guy.life=100
    guy.x=pos[0]
    guy.y=pos[1]
    npcs=generateList(Rmap,npcs,Enemy,.09)
    Rmap=PlaceList(Rmap,npcs,9)
    attack=False
    items=generateList(Rmap,items,Item,.07)
    Rmap=PlaceList(Rmap,items,6)
コード例 #2
0
ファイル: pyDungeon.py プロジェクト: Stever1975/Scriptorium
from dMap import *
from Player import *
from pgu import text
from pgu import gui
from Enemy import *
from Item import *
from functions import *



showInventory=False
npcs=[]
Inventory=[]
items=[]
gameState=0
Rmap= dMap()
Rmap.makeMap(startx,starty,110,50,60)
pos=PlacePlayer(Rmap)
guy=Player()
guy.x=pos[0]
guy.y=pos[1]
npcs=generateList(Rmap,npcs,Enemy,.09)
Rmap=PlaceList(Rmap,npcs,9)
attack=False
items=generateList(Rmap,items,Item,.07)
Rmap=PlaceList(Rmap,items,6)

def restart2():
    global showInventory,npcs,Rmap,gameState,guy
    print "hello"
    showInventory=False