コード例 #1
0
    def _createTargetHud(self):
        for el in self._hud.elements.iterkeys():
            hudElement = GUI.BombMultyViewHud()
            hudElement.materialIntensity = 25.0
            settings = eHudElem.all_elements.get(el)
            if settings is not None:
                for state, resource in settings.resource.iteritems():
                    hudElement.addViewState(state, resource)

                hudElement.bombMP = settings.matrix(self._matrixProvider)
            self._hud.elements[el] = hudElement

        return