def addSpect(cont): own = cont.owner ''' added = GameObject.KX_SpectObject(own.scene.addObject("spectrum")) added.worldPosition = own.worldPosition added.hertz = 2936 added.setup() own.worldPosition.x -= 8 added = GameObject.KX_SpectObject(own.scene.addObject("spectrum")) added.worldPosition = own.worldPosition added.hertz = 632 added.setup() own.worldPosition.x -= 8 added = GameObject.KX_SpectObject(own.scene.addObject("spectrum")) added.worldPosition = own.worldPosition added.hertz = 60 added.setup() own.worldPosition.x -= 8 ''' qzer = [2936, 1500, 632, 100, 40] for i in qzer: added = GameObject.KX_SpectObject(own.scene.addObject("spectrum")) added.worldPosition = own.worldPosition added.hertz = i added.setup() own.worldPosition.x -= 6 cont.activate(cont.actuators['s3'])