enemy_list.append(new_enemy) ########################################################### #################### VARIABLES ######################### direction = "" gameExit = False game_Ended = False resolution_x = 1280 resolution_y = 720 player_Block = Shapes.Block(300, 300, 0, 0, 30, 30, blue) enemy_list = [] bullet_list = [] enemy_collide_chk = [] block_collide_chk = [] rotAngle = 0 gameOver = False score = 0 font = pygame.font.SysFont("comicsansms", 32) # font for displaying score generateEnemies(10) # Concept is to generate 10 enemies when the game starts then keep on adding more every few seconds