def action(self, contexts, action): print '[MENU][MenuSelectionActionMap] action:', action if action == 'up' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'down' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'left' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'right' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'upRepeated' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'downRepeated' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'leftRepeated' and self.menu.currentlist == self.menu.MENU_LIST: return 0 elif action == 'rightRepeated' and self.menu.currentlist == self.menu.MENU_LIST: return 0 else: return NumberActionMap.action(self, contexts, action)
def action(self, contexts, action): self.player.show() return NumberActionMap.action(self, contexts, action)