コード例 #1
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 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length())
     stream.write_float32(self.alpha)
     stream.write_uint32(self.flags)
     stream.write_float32_array(self.color)
     stream.write_int32(self.geoset_id)
     self.write_animations(stream)
コード例 #2
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 def save_bind_pose_chunk(self, stream: BinaryStream):
     if len(self.bind_pose):
         stream.write('BPOS')
         stream.write_uint32(4 + len(self.bind_pose) * 48)
         stream.write_uint32(len(self.bind_pose))
         for matrix in self.bind_pose:
             stream.write_float32_array(matrix)
コード例 #3
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 def write_mdx(self, stream: BinaryStream, version):
     super().write_mdx(stream, version)
     stream.write_uint32(self.type)
     stream.write_float32_array(self.vertices[0])
     if self.type != 2:
         stream.write_float32_array(self.vertices[1])
     if self.type == 2 or self.type == 3:
         stream.write_float32(self.bounds_radius)
コード例 #4
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ファイル: camera.py プロジェクト: Rigborn4/PyMdlxConverter
 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length(version=version))
     stream.write(self.name)
     stream.skip(80 - len(self.name))
     stream.write_float32_array(self.position)
     stream.write_float32(self.field_of_view)
     stream.write_float32(self.far_clipping_plane)
     stream.write_float32(self.near_clipping_plane)
     stream.write_float32_array(self.target_position)
     self.write_animations(stream)
コード例 #5
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 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length(version))
     stream.write_uint32(self.filter_mode)
     stream.write_uint32(self.flags)
     stream.write_int32(self.texture_id)
     stream.write_int32(self.texture_animation_id)
     stream.write_uint32(self.coord_id)
     stream.write_float32(self.alpha)
     if version > 800:
         stream.write_float32(self.emissive_gain)
         stream.write_float32_array(self.fresnel_color)
         stream.write_float32(self.fresnel_opacity)
         stream.write_float32(self.fresnel_team_color)
     self.write_animations(stream)
コード例 #6
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 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length())
     super().write_mdx(stream, version)
     stream.write_float32(self.life_span)
     stream.write_float32(self.emission_rate)
     stream.write_float32(self.speed)
     stream.write_float32_array(self.color)
     stream.write_float32(self.alpha)
     stream.write_uint32(self.replaceable_id)
     stream.write(self.path)
     stream.skip(260 - len(self.path))
     stream.write(self.animation_visibility_guide)
     stream.skip(260 - len(self.animation_visibility_guide))
     self.write_non_generic_animation_chunks(stream)
コード例 #7
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 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length())
     super().write_mdx(stream, version)
     stream.write_float32(self.height_above)
     stream.write_float32(self.height_below)
     stream.write_float32(self.alpha)
     stream.write_float32_array(self.color)
     stream.write_float32(self.lifespan)
     stream.write_uint32(self.texture_slot)
     stream.write_uint32(self.emission_rate)
     stream.write_uint32(self.rows)
     stream.write_uint32(self.columns)
     stream.write_int32(self.material_id)
     stream.write_float32(self.gravity)
     self.write_non_generic_animation_chunks(stream)
コード例 #8
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 def write_mdx(self, stream: BinaryStream, version: int):
     stream.write_uint32(self.get_byte_length(version))
     stream.write('VRTX')
     stream.write_uint32(len(self.vertices) // 3)
     stream.write_float32_array(self.vertices)
     stream.write('NRMS')
     stream.write_uint32(len(self.normals) // 3)
     stream.write_float32_array(self.normals)
     stream.write('PTYP')
     stream.write_uint32(len(self.face_type_groups))
     stream.write_uint32_array(self.face_type_groups)
     stream.write('PCNT')
     stream.write_uint32(len(self.face_groups))
     stream.write_uint32_array(self.face_groups)
     stream.write('PVTX')
     stream.write_uint32(len(self.faces))
     stream.write_uint16_array(self.faces)
     stream.write('GNDX')
     stream.write_uint32(len(self.vertex_groups))
     stream.write_uint8_array(self.vertex_groups)
     stream.write('MTGC')
     stream.write_uint32(len(self.matrix_groups))
     stream.write_uint32_array(self.matrix_groups)
     stream.write('MATS')
     stream.write_uint32(len(self.matrix_indices))
     stream.write_uint32_array(self.matrix_indices)
     stream.write_uint32(self.material_id)
     stream.write_uint32(self.selection_group)
     stream.write_uint32(self.selection_flags)
     if version > 800:
         stream.write_int32(self.lod)
         stream.write(self.lod_name)
         stream.skip(80 - len(self.lod_name))
     self.extent.write_mdx(stream)
     stream.write_uint32(len(self.sequence_extents))
     for sequence_extent in self.sequence_extents:
         sequence_extent.write_mdx(stream)
     if version > 800:
         if len(self.tangents):
             stream.write('TANG')
             stream.write_uint32(len(self.tangents) // 4)
             stream.write_float32_array(self.tangents)
         if len(self.skin):
             stream.write('SKIN')
             stream.write_uint32(len(self.skin))
             stream.write_uint8_array(self.skin)
     stream.write('UVAS')
     stream.write_uint32(len(self.uv_sets))
     for uv_set in self.uv_sets:
         stream.write('UVBS')
         stream.write_uint32(len(uv_set) // 2)
         stream.write_float32_array(uv_set)
コード例 #9
0
 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length())
     super().write_mdx(stream, version)
     stream.write_float32(self.speed)
     stream.write_float32(self.variation)
     stream.write_float32(self.latitude)
     stream.write_float32(self.gravity)
     stream.write_float32(self.life_span)
     stream.write_float32(self.emission_rate)
     stream.write_float32(self.width)
     stream.write_float32(self.length)
     stream.write_uint32(self.filter_mode)
     stream.write_uint32(self.rows)
     stream.write_uint32(self.columns)
     stream.write_uint32(self.head_or_tail)
     stream.write_float32(self.tail_length)
     stream.write_float32(self.time_middle)
     stream.write_float32_array(self.segment_colors[0])
     stream.write_float32_array(self.segment_colors[1])
     stream.write_float32_array(self.segment_colors[2])
     stream.write_uint8_array(self.segment_alphas)
     stream.write_float32_array(self.segment_scaling)
     stream.write_uint32_array(self.head_intervals[0])
     stream.write_uint32_array(self.head_intervals[1])
     stream.write_uint32_array(self.tail_intervals[0])
     stream.write_uint32_array(self.tail_intervals[1])
     stream.write_int32(self.texture_id)
     stream.write_uint32(self.squirt)
     stream.write_int32(self.priority_plane)
     stream.write_uint32(self.replaceable_id)
     self.write_non_generic_animation_chunks(stream)
コード例 #10
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ファイル: light.py プロジェクト: Rigborn4/PyMdlxConverter
 def write_mdx(self, stream: BinaryStream, version):
     stream.write_uint32(self.get_byte_length())
     super().write_mdx(stream, version)
     stream.write_uint32(self.name)
     stream.write_float32_array(self.attenuation)
     stream.write_float32_array(self.color)
     stream.write_float32(self.intensity)
     stream.write_float32_array(self.ambient_color)
     stream.write_float32(self.ambient_intensity)
     self.write_non_generic_animation_chunks(stream)
コード例 #11
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 def write_mdx_value(self, stream: BinaryStream, value):
     stream.write_float32_array(value)
コード例 #12
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 def save_pivot_point_chunk(self, stream: BinaryStream):
     if len(self.pivot_points):
         stream.write('PIVT')
         stream.write_uint32(len(self.pivot_points) * 12)
         for pivot_point in self.pivot_points:
             stream.write_float32_array(pivot_point)
コード例 #13
0
ファイル: extent.py プロジェクト: Rigborn4/PyMdlxConverter
 def write_mdx(self, stream: BinaryStream):
     stream.write_float32(self.bounds_radius)
     stream.write_float32_array(self.min)
     stream.write_float32_array(self.max)